Commit Graph
903 Commits
Author SHA1 Message Date
edde746 56312a9eb2 fix(ui): keep clear logos with significant color untouched on heroes
Remapping a mark whose color is part of its identity - a red-outline
wordmark with white fill, a colored badge - fixes legibility but changes
the logo's character, which reads worse on hero surfaces than the
partial invisibility it cures.

The light tone class now splits on measured colored-pixel fraction:
light-dominant marks with incidental color (<=15% saturated pixels,
lightAccented) always remap, while lightMixed marks remap only when the
new ToneMappedLogoImage.remapMixed policy allows it. Heroes pass false
on the network, offline, and TV spotlight logo paths; the Live TV
guide's channel cells keep remapping mixed marks. The policy joins the
image-cache key. The threshold comes from a real clear-logo set:
remap-friendly marks measured at <=0.11 colored, identity-colored marks
at >=0.28.
2026-08-31 18:51:46 +02:00
edde746 976bdbd021 fix(ui): keep hero titles and clear logos legible in light theme
On the light theme, the detail hero's fallback title was hard-coded
white over a scrim that washes artwork toward the near-white background,
and white-on-transparent clear logos vanished into the same wash on the
detail, home, and TV spotlight heroes.

The title fallback now defaults to the theme foreground with a
background-side halo, matching what the TV hero already did. Clear logos
run through the channel-logo tone remap: light-toned marks recolor
toward the theme foreground on light backdrops (network and downloaded
artwork alike), colored marks keep their pixels, and dark themes render
the original artwork. The backdrop-luminance gate is shared with the
Live TV guide as logoToneTargetFor.
2026-08-31 18:51:46 +02:00
edde746 274b31ebac fix(livetv): recolor light channel logos for legibility in light theme
White-on-transparent broadcast logos (CBS, FOX, the NBC wordmark) vanish
on the light theme's white guide cards, making channels hard to identify.

Channel logo decodes now classify the frame's tone once per image-cache
entry and bake light-neutral pixels toward the theme foreground:
monochrome white marks recolor fully, mixed marks (colored peacock plus
white wordmark) keep their colored pixels, and self-backed or dark
artwork decodes unchanged. Applied in the guide channel column, guide
search, and favorite reordering whenever the backdrop is light,
including the dark theme's inverted focus card; dark backdrops keep the
original artwork.

close #2197
2026-08-31 18:51:46 +02:00
edde746 44773fd742 feat(player): remember the swipe brightness level between playbacks
The brightness set with the left-edge swipe was lost the moment playback
ended, so every session started back at the system level. A new
"Remember Brightness Level" toggle under Settings > Playback > Gestures
persists the level a swipe settles on and reapplies it when the next
playback starts (and when the app resumes mid-session). Leaving the
player still restores the pre-playback brightness, so the rest of the
app is unaffected. Default off, preserving current behavior.

close #2178
2026-08-31 06:43:47 +02:00
edde746 6e2dda092d feat(music): make the background fill the mini player's only progress display
The mini player drew a thin scrubbable progress bar along its top edge on
top of the ambient background fill. Drop the scrub lane: the fill is the
card's only progress display, and precise seeking stays on the
now-playing screen's seek bar. Horizontal drags across the card's top
edge swipe-dismiss the card again.
2026-08-29 19:12:03 +02:00
edde746 ffc95d6b2c feat(tv): mark whole seasons watched from the show detail rail
On TV the show detail screen exposed season actions nowhere: marking a
season watched meant toggling every episode one by one, and the action
row's menu only covered the whole show.

Each season row on the TV detail rail now carries a full-size Options
card that opens the same season context menu the mobile season tabs
offer (mark watched/unwatched, download, delete, add to). The card
rests off-screen left of the first episode — the row is a
center-anchored scroll view and the card lives in the negative-offset
region before the anchor — so the resting layout and default focus are
unchanged and normal playback gains no extra steps; pressing LEFT from
the first episode slides it in. The trailing View All / retry / loading
slots become matching full-size cards instead of compact pills.

close #2156
2026-08-29 13:56:24 +02:00
edde746 861111a191 feat(player): offer a 140% zoom preset
close #2158
2026-08-28 08:12:38 +02:00
edde746 ed71b200b9 feat(music): make the mini player progress bar scrubbable
While music plays, the persistent mini player showed progress only as a
subtle background tint with no way to seek; the full seek bar sat one
navigation hop away on the now-playing screen (#2141).

The card's top edge now hosts a thin visible progress bar inside a taller
touch lane: tap seeks proportionally, dragging scrubs and commits one seek
on release, and hovering or dragging grows the bar and shows a thumb. Card
taps outside the lane still open the now-playing screen. Pointer-only by
design: the overlay never renders on TV and the keyboard focus chain leads
to the now-playing screen's focusable seek bar.

close #2141
2026-08-27 16:59:08 +02:00
edde746 a97be5823f feat(player): add play-next countdown, gesture toggles, and deinterlacing
Users could not adjust the five-second Play Next timer, switch off the
edge-swipe/pinch gestures they trigger by accident, deinterlace DVD-era
content, or keep always-on-top across episodes.

Play Next Countdown (0-30 s) joins Auto-Play & Skip; zero skips the
prompt and starts the next episode immediately, while the transient-
retry prompt keeps its fixed five-second spacing. Brightness swipe,
volume swipe, and pinch-to-zoom each get a switch in a mobile-only
Gestures group; a disabled edge also stops stealing the content-strip
drag. A Deinterlacing toggle (mpv-only — ExoPlayer has no filter chain)
sets mpv's deinterlace=auto at player init. The player's always-on-top
toggle now persists via a pref that is re-applied when the next player
opens, including autoplay episode transitions; the window flag is still
dropped when the player closes.

Also resolves the reorg TODO markers per triage: hold-to-speed lock
(#1046) will be gesture behavior rather than a setting, metadata
language (#1668) and delete re-authentication (#1924) are rejected, and
always-on-top is player-persisted state, not a Window setting (#1386).

close #1827
close #1810
close #2149
close #931
2026-08-27 16:42:38 +02:00
edde746 9ac8002b53 feat(player): apply separate default quality on cellular connections
On mobile data the single default streaming quality either burns
through the user's data plan or permanently caps quality at home.
Playback start now applies a dedicated cellular default when the
device is on a cellular-only connection, read from the app's existing
single connectivity subscription. The new setting defaults to
following the general default, ships in Settings > Playback for
phones/tablets only, and explicit per-play quality picks still win.

'Metered connection' had been spelled out independently in the offline
provider, the download WiFi-only gate and the sync-rule cooldown.
Rather than add a fourth copy, all four now share
ConnectivityLinkType. Network *presence* is deliberately left alone:
its callers disagree on whether an empty snapshot counts as
connected, so folding that in would change behavior.

showSelectionDialog now returns the picked DialogOption instead of its
raw value so the tile's null-valued 'Same as Default Quality' option
stays distinguishable from dismissing the dialog.

close #2147
2026-08-27 14:14:01 +02:00
edde746 94565b4ee0 feat(library): make grid spacing between posters configurable
The library grid packs posters edge to edge. The grid delegate's cross-
and main-axis spacing were hardcoded to zero, so the only visible gap
came from each card's own 3px padding, and Library Density changed
poster size rather than the space between posters. The result reads
denser than Plex, Jellyfin, or any commercial client, both horizontally
between posters and vertically between a poster and its title.

Add a Grid Spacing setting - Tight, Normal, Spacious (0/6/12px) - below
Library Density. Tight is the default and reproduces the current layout
exactly, so no existing grid moves on update.

The gutter lands in MediaGridDelegate.spacingFor(), already the single
funnel for non-full-bleed grid spacing, so every grid surface picks it
up: library browse, collections, playlists, downloads, and the detail
screens. Square music grids keep their 8px floor. The pref is watched
once in MediaCardSliverLayout - the only MediaGridGeometry.resolve()
call site - so grids re-layout live instead of on restart.

Grid cells grow the poster-to-title gap to 2/4/6px as well; the
Expanded poster absorbs the delta, so the cell keeps its aspect ratio.
Fixed-height hub-row cards keep the historical 2px because their text
band cannot absorb more, and hub-row cell packing opts out of the
setting entirely so shelves stay byte-identical across it.

Full-bleed TV grids are untouched - they already carry an 8-18px
scale-derived gutter - and are opt-in behind tvFullCardLayout, so the
default TV library grid follows the setting like every other surface.

Verified on macOS across all three steps: gutters and title gap grow,
grids re-pack live, and the segmented control reflects and writes the
value.

close #1597
close #2083
2026-08-27 09:21:48 +02:00
edde746andGitHub ae555ed5d7 feat(settings): account preferences, stored on the server instead of the device (#2112)
Preferences that belong to the media-server account had nowhere to live in Plezy. Jellyfin keeps a user's audio/subtitle language, subtitle mode and several library options in `UserConfiguration`; plex.tv keeps the same language choices plus watched indicators and review visibility on the account. Plezy read four of those fields for auto-track selection and could never show or change any of them.

Adds an Account preferences section under Connections. One account edits in place; several show a picker first, scoped to the active profile's own connections so a managed Plex Home user never edits the owner's record. Every row is gated on what the backend can actually store.

It also moves "rewatching in Next Up" onto the account. There is no `UserConfiguration` field for it, but the per-user `DisplayPreferences` store is keyed `(userId, displayPreferencesId, client)` with no device component, so the switch goes there and follows the account.

`AccountRef` keys by account, not `clientScopeId`: MediaBrowser is `{machineId}/{userId}`, Plex is (account, Home user). Writes are patch-shaped because both backends replace whole objects — Jellyfin's `POST /Users/{id}/Configuration` and its `DisplayPreferences` row both reset omitted fields, so each write re-reads, merges only the patched keys, and posts back. Plex takes its changes as query parameters with an empty body, and its `experience` blob and the PMS `/accounts/1` mirror are deliberately untouched.

`AccountPreferencesController` owns a single repository above the profile session, so changing a language in settings reaches the next playback without a restart. Emby is gated out of rewatching through `MediaBrowserDialect.supportsNextUpRewatching`.

close #1910
2026-08-25 08:42:48 +02:00
edde746 595cd9fe24 feat(seerr): sign in with quick connect and accept schemeless urls
Linking a Seerr instance had two rough edges, both on the Jellyfin path.
The URL step prepended https:// to anything without a scheme, so a
plain-HTTP instance on the LAN — 192.168.1.5:5055, or a bare host on
Seerr's default port — failed with "could not reach" unless the user knew
to type the scheme. And the only way to sign in with a Jellyfin account
was typing a username and password, which on a TV remote is misery.

Schemeless input now expands into candidates that are probed together,
but TLS wins by construction: a plaintext success is held while any https
candidate is still in flight and is accepted only once they have all
failed. The sign-in that follows posts a password to whichever URL wins
here, so a slow-but-working https endpoint has to beat a fast plaintext
one, and the wait is already bounded by the probe timeout. When nothing
answers, the failure that reached a server outranks a transport error, so
"this instance has not completed first-run setup" is not masked by "could
not reach https://..." from a candidate the user never typed.

Quick Connect goes through Seerr's own proxy routes (3.4+): initiate,
then check polled at Seerr's own 2s cadence through the shared
pollWithBackoff — a 404 mid-poll means the secret is gone and is terminal
— then authenticate, which mints the session cookie through the existing
sign-in path. The secret rides in a query string, so it is registered for
log redaction the way the Jellyfin flow registers its own. An instance
that predates the routes 404s the initiate and is told apart from a
generic rejection.

SeerrAuthMethod.quickConnect deliberately stores no secret: silent
re-auth is impossible by construction, so an expired cookie lands in the
existing "no stored credentials" arm, unlinks the session, and the
connect flow asks for a fresh code. The affordance is limited to the
Jellyfin credential form, since Seerr rejects Quick Connect for Emby, and
is not auto-started on TV the way the MediaBrowser form is:
/settings/public exposes no "Quick Connect enabled" flag to gate that on.

The waiting panel and its attempt/cancel bookkeeping moved out of
AddJellyfinScreen into QuickConnectCodePanel and QuickConnectFlowMixin so
both screens share one implementation, and the post-frame focus helper
both forms use moved to AsyncFormStateMixin.
2026-08-25 03:07:14 +02:00
edde746 f357be4077 fix(tvos): match Siri Remote navigation to measured native focus-engine physics
Siri Remote navigation felt sluggish and then over-sensitive next to
native tvOS apps (issue #2006): swipes were priced at a fixed travel
per step, a single flick could glide into a second focus step, hard
lifts coasted several extrapolated steps, and rail scrolls snapped in
65-250ms where native glides.

Retuned the whole path against two hardware instrumentation passes on
an Apple TV 4K: committed-move telemetry through an experimental
UIFocusItem bridge (branch feat/tvos-native-focus-bridge), then a
dedicated native probe app logging every touch sample, pan velocity,
engine hint, focus step, and scroll tick across 101 swipe sessions on
160/230/300pt tiles. What the data showed, now encoded:

- step pricing follows geometry: one step costs the focused item's
  extent along the swipe axis plus ~155pt (measured 314/391/410pt on
  160/230/300pt tiles), not a fixed distance. Thresholds derive per
  axis from the primary focus rect, normalized so a wide-flat control
  steps vertically once the finger covers its height. Locked-focus
  rows (hub rows, the TV browse rail) vend their selected card's rect
  through the new LockedFocusRowNode so the row-wide focus node's
  screen-sized rect never prices the step. Scopes, the player's
  catch-all surfaces, and unbuilt cards fall back to a fixed 400pt.
- a lift never coasts more than one step: sessions with lift
  velocities up to ~11400pt/s never produced a second coast step. The
  glide is gated on a sustained drag (two consecutive same-direction
  steps), cancelled by reversal pivots and new touches, so a discrete
  flick moves exactly one item.
- the native 'inertia' feel is the scroll animation, not focus
  physics: the engine's scrollable containers settle over ~450-900ms
  of ease-out. TV rail and hub-row navigation scrolls now retarget a
  500ms easeOutCubic animation per step, so drags and hold-repeats
  chain into one continuous glide that catches up on release.
2026-08-24 13:41:44 +02:00
edde746 84bc4b2618 fix(i18n): translate the strings that still reached the UI in English
Non-English users saw English text in a dozen places and blank labels in
sixteen more.

The English came from sites that produce their copy away from the widget
that renders it, which is what the structural hardcoded-string check
cannot see: picture-in-picture refused with a raw literal instead of the
pipErrors.notSupported key that already existed; the two Jellyfin/Emby
auth throws missing display: rendered their developer message on the
add-server form; ServerParsingException.toString() fed its English into
the localized "Failed to load servers" wrapper; Watch Together
interpolated the whole PeerError, so a failed create read "Failed to
create session: PeerError(PeerErrorType.timeout): Timed out creating
session" and join printed its prefix twice; the hub and playlist
continuation footers rendered exception.toString(); shader rows showed an
English title over an already translated subtitle; the player queue fell
back to the raw Dart enum name; a Plex home user with no title showed
"Unknown"; a failed player start showed "Exception: Failed to initialize
player"; and the tvOS top-shelf header was hardcoded in an extension that
has no Flutter engine.

The blanks came from three recent features that added English keys
without translations. clean_translations.py filled all 21 siblings with
empty strings, so the Android TV resolution switch, every Jellyfin/Emby
recording-rule field, the demuxer row, the Companion Remote address
caption and the Seerr blocklist pill rendered nothing at all.

Two fixes are structural rather than key swaps. ContinuationStatusSliver
now takes an errorContext and calls a new non-logging
localizedLoadErrorText, so no future throw can leak through it. lib/mpv
stays free of user-facing copy: it raises a PlayerInitializationException
sentinel and a PlayerError.playerInitFailed cause tag that the player
screen resolves to localized text. The tvOS section title travels in the
shelf payload, additively, so an older cache still renders.
2026-08-24 05:23:05 +02:00
edde746 8b5ee4f3dd fix(subtitles): apply downloaded subtitles instead of polling the stale metadata cache
In-player subtitle search always ended with "Subtitle downloaded, but it
could not be selected": the apply flow polls getVideoPlaybackData for the
new external stream, but the fresh-cache-first fast path (be9197ed) served
the pre-download /library/metadata row for every iteration — playback
start leaves a fresh row, and the first network poll re-stamps it, so the
new stream was never observed and the flow timed out.

Add forceRefresh to PlexClient.getVideoPlaybackData (mirroring
getPlaybackExtras) and pass it from the download poll loop. The forced
fetch still rewrites the cache row, so the subsequent source switch sees
the new track.
2026-08-24 01:52:13 +02:00
edde746 c3305d2919 fix(tv): paint the floating sidebar panel over content
In TV mode the sidebar menu floated unreadably on top of the home rows,
the artwork and the settings list — two overlapping sets of text with no
panel behind either.

The rail's surface is transparent on TV so the full-bleed backdrop
continues behind a docked rail, which is safe because the shell displaces
content around it. 2.16.0 turned hover/touch expansion into an M3E modal
panel that overlays content at the collapsed offset instead of pushing
it, so there the rail painted nothing and content showed straight
through the menu.

Keep the transparency rule for every docked shape and paint the surface
whenever the rail floats, reusing the predicate that already gates the
overlay corner radius and edge shadow. The fade now shares the width
morph's duration and curve, so a shorter fade cannot strand a fully
grown, fully transparent panel over the content mid-collapse.

Reproducing needs Force TV mode plus a pointer, which is why this
surfaced on a SteamOS box driving a TV and never on Android TV's D-pad
path.

close #2079
2026-08-24 01:15:28 +02:00
edde746 99c21ce6ae fix(remote): stop companion pairing hanging when a host address is unreachable
Tapping a discovered desktop in the phone's companion remote did nothing:
the device list emptied to "No devices found on your network" and no
connection was ever made. Manual IP:port entry silently did nothing too.

A host advertises every local IPv4 address, so a PC with virtual adapters
(WSL, Hyper-V) broadcasts addresses the phone cannot route to. The client
races them all, and cleanup of the losing candidates awaited
`sink.close()` on channels that never connected. That future never
completes in web_socket_channel: the close future waits on the local
stream's listener, which is only attached on the connect-success path. So
the race never finished, the winner was never joined, and the flow just
stopped with no error.

Cleanup now tracks whether a candidate ever connected: unconnected probes
get a deferred close armed on `ready` settling instead of a blocking
await, and they skip the terminal drain since they hold no host admission
slot. The managed join gets a real connect timeout that surfaces as a
typed timeout error, and disconnect during a pending connect closes the
socket once the connect settles rather than blocking on it.

Two paper cuts around the same flow: a failed attempt now restarts
discovery instead of stranding the cleared list on "No devices found",
and the desktop's server card shows its listen addresses so manual entry
is not guesswork.

close #2077
2026-08-24 00:08:10 +02:00
edde746 6aaea847a7 fix(tv): stop dropping more than half the frames on D-pad browse
On a 32-bit Amlogic TV box, 57% of UI frames while moving focus along a rail
missed the 16.68 ms budget, and the median frame was already over it at 20.7 ms.
The GPU was idle throughout (raster p90 9.1 ms, zero frames over budget) -- all
of it was main-isolate work, split roughly evenly between layout and semantics.

Five separate causes, all measured:

- The horizontal rail used `itemExtentBuilder`, so `RenderSliverVariedExtentList`
  walked every preceding index on each realized child, in every layout pass, and
  re-resolved the trailing slot inside the closure. Pinning the trailing cell to
  the card extent makes the list uniform, which restores O(1) offset, index and
  max-extent math.
- The sidebar-expand tween wrapped the whole shell with a `LayoutBuilder` inside
  its builder, so ~15 ticks per focus flip rebuilt `SideNavigationRail` -- and its
  non-virtualized child list -- during the layout phase. The tween now wraps only
  the content `Positioned`, matching `SideNavigationBleedBuilder`.
- Each nav item crossfaded through two `Opacity` subtrees, i.e. 14-18 offscreen
  save layers per frame for the whole 250 ms morph. It now fades colour alpha on
  the leaf, the same substitution `AnimatedDimScrim` already documents.
- `HorizontalScrollWithArrows` kept a scroll listener on platforms where its arrow
  chrome is compiled out, so crossing either scroll boundary `setState`d a whole
  rail row of cards. Two full-row rebuild storms per traversal, for arrows that
  cannot appear.
- The rail's semantic proxy rebuilt its label and six closures on every
  `_RailFocusModel` notification, including vertical-scroll flips.

Also: one merged listener per `SettingsBuilder` instead of six, and the media card
semantic label is cached rather than rebuilt and then discarded by the rail's
`ExcludeSemantics`.

Measured on the device, median of three runs: frames over budget 120/212 -> 32/246,
total UI-thread work 4067 ms -> 1845 ms, layout p90 18.2 -> 8.1 ms, build p90
7.95 -> 2.42 ms. The sidebar scenario went from 121/148 frames over budget to
32/184.
2026-08-23 18:13:39 +02:00
edde746 e6a0840fbe fix(player): stop rebuilding the whole controls tree on every tick
Nothing sat between the full-screen `RasterizedGradient` scrim and the
position-driven leaves, so `markNeedsPaint` from the timeline slider walked past
the gradient and re-rasterized the entire chrome -- top bar, button row,
timestamps, timeline -- on every 250 ms position tick. That also partly defeated
`RasterizedGradient`, which exists because Skia gradients cost ~10 ms per
full-screen pass on this GPU class.

Around that, four things drove root `setState` calls that only needed to change a
leaf:

- Held D-pad seek called a root `setState` per key repeat, even when the readout
  was already visible in the same direction and only the accumulated seconds had
  changed. The seek amount now flows through a `ValueNotifier` that
  `DoubleTapFeedback` reads, so a burst updates one `Text`.
- `DoubleTapFeedback`'s drift chevron ran `..repeat()` with no stop condition, and
  kept ticking at 60 Hz for the ~300 ms the readout spends at zero opacity after
  every burst. The controller is now gated on visibility.
- The auto-skip countdown ran a 5 Hz timer that root-`setState`d the controls tree
  for the whole intro/credits window, to animate one progress ring.
- The play-next and still-watching countdowns root-`setState`d the player screen
  once a second, which re-created `PlexVideoControls` with its ~50 props and
  rebuilt the entire chrome to change one digit. Prompt open/close deliberately
  stays on the state path, because `playNextFocusNode` is threaded through those
  props and D-pad focus depends on it.

Two of the four position subscribers existed only to recompute pointer-hover
tooltips that a D-pad viewer never sees, rebuilding a button subtree 4x/s and
rescanning the chapter list each time; the "ends at" readout reformatted a string
4x/s for a value that changes once a minute. All three now dedupe.

Finally, the buffer path did two sequential `copyWith` calls on a 15-field
`PlayerState` and handed `BufferRangePainter` a freshly allocated list every tick.
`List` has no value equality, so `shouldRepaint` was unconditionally true.

Measured on device during playback with the chrome raised: 6 of 344 UI frames over
budget, p50 4.39 ms, layout p90 1.09 ms. During a held D-pad seek -- the worst
frame-time window on the TV path, because the readout and the decoder flush land in
the same frames -- 1 of 354 frames over budget, p50 4.28 ms, zero raster frames over
budget.
2026-08-23 18:13:39 +02:00
edde746 5d83d4833c fix(images): stop decoding artwork nothing ever displays
The image pipeline funnels through `MediaImageHelper.serverArtworkProvider`, which
sizes the request, bounds the decode and namespaces the disk key. Five places
escaped that funnel, and on the reduced tier they compete for a 64 MiB image cache.

- Jellyfin trickplay prefetch built a bare `CachedNetworkImageProvider` and called
  `resolve()` on it, fully decoding a sprite sheet -- roughly 22 MiB of RGBA for a
  10x10 grid of 320-wide tiles. None of it was ever painted: the render path wraps
  the same provider in `ResizeImage`, so it decodes again under a different cache
  key. The comment already said the intent was only to warm the disk cache, so it
  now does exactly that through the cache manager and resolves no image stream.
- `CyclingMediaBackdrop` re-fetched and re-decoded a full-screen backdrop every
  10 s forever, with no `DevicePerformance` term in `_canRotate` even though its
  own fade duration is tier-gated. At the reduced tier's 1280x720 art cap that is
  3.52 MiB per rotation, ~7 MiB live across the crossfade, churning while the
  viewer sits still and evicting the rail posters behind it. The fade is already
  zero-duration there, so the rotation bought variety and nothing else.
- Catalog detail passed `item.posterUrl`/`backdropUrl` with no client, which
  `getOptimizedImageUrl` deliberately returns unmodified -- so a 40x60 slot pulled
  a 600x900 TMDB asset and a 320-tall backdrop pulled 1920x800. `posterFor`/
  `backdropFor` already existed for this; the sites now use them.
- The season strip, the Live TV programme sheet and the profile avatar built
  `CachedNetworkImage` directly, keeping the sized request but losing the
  `plex_optimized_<sha1>` disk key, so the same artwork was cached twice and
  re-downloaded on detail open. The season strip also discarded its height bound.

Sources without published variants (Trakt, AniList, MAL, MDBList) still fall back
to the base URL.
2026-08-23 17:51:27 +02:00
edde746 be01631cab chore(ratings): delete the unused MediaRatingBadgeGroup pill
The detail hero builds its own pill around InlineRatingBadges since the
hero-chip rework, leaving MediaRatingBadgeGroup without a caller and the
unused-code check red. Remove it and inline the style helper its removal
left with one call site.
2026-08-23 10:30:43 +02:00
edde746 07463eea04 fix(explore): keep the page at the top when a tab switch focuses a hub
Switching to the Explore tab hands focus to the first hub, and
HubSection unconditionally ran Scrollable.ensureVisible, scrolling the
app bar and search field off-screen in touch mode. The scroll is now
gated on keyboard/D-pad input mode, mirroring FocusableWrapper's
autoScroll.
2026-08-23 10:12:27 +02:00
edde746 627374d4b5 fix(detail): fit hero chips on one row and even out the mobile sections
The hero metadata strip wrapped to a second run, leaving the Rate chip
alone on its own line (or clipping it away on short heroes). The strip
now measures chips and sheds them by usefulness - scores pill first,
then quality labels, edition, certification, runtime - never the year
or the interactive Rate chip, mirroring the TV FittedMetadataLine.

Episode rows replace the 'E0' primary-container chip with an inline
'3. Title' prefix that mirrors the server-provided number, including a
genuine episode 0. Phone section gaps drop from 24px to 12px so Cast,
Extras, and the related hubs share one rhythm; TV keeps its own values.
2026-08-23 10:12:27 +02:00
edde746 c4b043cba9 fix(ui): present the library switcher and profile menu as bottom sheets on mobile
Both anchored popups were small tap targets on phones. AppMenuButton
gains an opt-in adaptiveSheet flag that routes through
showAdaptiveAppMenu: full-width, untitled sheet rows on touch platforms
(phones plus Android TV / tvOS), the same anchored popup on desktop.
2026-08-23 10:12:26 +02:00
edde746 aa9118a799 fix(tv): hold the hub focus glow while the rail scrolls vertically
Moving UP between hubs showed the focused card's glow immediately: the
glow paints in the root overlay, unclipped by the rail viewport, so it
flashed over the spotlight while the target row was still offscreen.
The rail now suppresses only the glow for the 250 ms vertical scroll
and lets it fade in once the row settles. FocusGlowOverlay defers
attached-portal shows out of build, which OverlayPortalController
asserts against.
2026-08-23 10:12:26 +02:00
edde746 1a9d2686c9 fix(tv): declutter the detail page with a slimmer rail and spaced hero
The TV media detail page felt cramped on 1080p TVs (540 logical px): the
bottom rail's title strip, card label bands, and next-hub peek consumed
nearly half the screen and cut the next hub's posters mid-card at the
screen edge, while the hero packed logo, metadata, genres, summary, and
action row into 5-10 px gaps against the back arrow, shedding summary
lines to fit.

Slim the shared rail metrics (hub strip 36->30, next-hub peek 30->20,
label band 42->36, person labels 58->52, height slack 14->10) and the
detail page's rail card scale (0.8->0.72), then spend the freed height
on the hero: larger gaps between metadata/genres/summary/actions, a top
offset that clears the back button, and an info column widened from 57%
to 60% of the screen. Movie and show details now keep three spaced
summary lines, and the wider metadata line fits one more rating badge
before shedding.

The #1893 metadata-line regression test pinned the exact badge-shed
count at its test viewport; it now asserts rendered badges stay fully
on screen while keeping the quality-label guards.
2026-08-23 07:08:27 +02:00
edde746 95800d8a72 fix(tv): open a full details sheet from the detail hero info block
On TV the detail hero caps the description at three lines with no way to
read the rest, and the fitted metadata line sheds rating badges and
quality labels when they do not fit, leaving that information
unreachable by D-pad.

The hero information block is now a focusable target: D-pad up from the
action row lands on it, and select (or tap) opens a sheet with the
complete metadata fields, every rating badge, the genres, and the
untruncated description. Long descriptions page with D-pad up/down.

close #2042
2026-08-23 05:51:36 +02:00
edde746 3f55cc461e fix(player): show audio codec and bitrate in the performance overlay on ExoPlayer
The Android performance overlay showed only sample rate and channels for
EAC3, FLAC, DTS, TrueHD, and Opus tracks. The overlay reads the codec
from media3's Format.codecs, an RFC 6381 string only MP4/HLS provide
(hence AAC working), and the bitrate from Format.bitrate, which Matroska
carries only when the muxer wrote BPS statistics tags.

Fall back to the already-transmitted sample MIME type for the codec name
(audio and video), and measure the audio bitrate in the FFmpeg demuxer
from packet sizes over their pts span — the same source mpv uses for its
audio-bitrate property — when the container declares none.

close #2063
2026-08-23 03:44:45 +02:00
edde746 72f68bdfa7 fix(player): mark chrome opaque only after the fade-in completes
Hiding the chrome in the frame between the post-frame opaque mark and the
next build trusted an opaque flag the renderer never realized: hide() kept
controlsPresented while the fade-in target never rendered, so no fade-out
ran, markControlsHidden never arrived, and Back/Escape stayed swallowed
until a later show/hide cycle repaired the flag.

The controller's opaque flag now follows the real fade-in completion via
AnimatedOpacity.onEnd, so any hide it observes can rely on a fade-out that
will actually run. Branches that mount the chrome directly at full opacity
keep marking immediately, since those insertions fire no onEnd.
2026-08-21 19:23:45 +02:00
edde746 a029b1a7c8 fix(seerr): decode media status per product and model failed/completed request states
Jellyseerr shifts MediaStatus codes 6/7 relative to Overseerr (6=blocklisted, 7=deleted vs 6=deleted), and the shared unconditional mapping misread both. The product is now detected from the presence of mediaServerType in /settings/public, persisted on the session, and used to resolve raw wire codes; blocklisted titles are shown as non-requestable.

Request statuses failed(4) and completed(5) previously decoded as pending, blocking re-requests and mislabeling failures; both are now modeled and active requests are defined positively as pending or approved. Seerr also marks a request Failed on arr-push failure while leaving the media status Processing, and precedence checked processing first, so failed titles rendered as Processing and the request sheet kept blocking re-requests; a failed request with no live pending/approved request now wins over stale pipeline status in both the catalog state and the sheet's blocked labels.

Reauthentication completing from a stale session snapshot wholesale-replaced the session and could downgrade a concurrently detected product discriminator back to unknown permanently (the settings cache never reapplies it); adoption now merges the known product.
2026-08-21 19:23:42 +02:00
edde746 ca7f90d1bd fix(widgets): dismiss the file-info spinner when the launching card unmounts
The non-dismissible file-info loading dialog was popped only from the card's own context; if a list refresh removed the card mid-fetch, both pop sites were skipped and the modal stuck forever. The spinner is now owned by ScopedLoadingDialogController and dismissed in a finally.
2026-08-21 19:23:42 +02:00
edde746 4fcb221643 fix(downloads): repair recovery paths, queue stalls, resume coverage, deletion fan-out, and aggregate status
Post-restart completion recovery joined directory/filename, losing the base-directory component the Task constructor strips on custom roots. An unresolvable queue head (offline server) broke out of the drain loop, stalling every other queued download; the drain now excludes it and continues. The download tree also read all-cancelled or partial containers as completed.

The queued-download resume was a one-shot on the first online client, so a persisted row skipped because its server was offline stayed queued until restart. The resume now re-fires whenever a server comes online that the last resume did not cover (including reconnects), and a resume landing mid-drain re-drives the pass instead of being swallowed by the processing guard.

Deleting an episode fanned out one network playback-extras request per sibling row; the reference scan is now cache-only, retaining thumbnails when a sibling cannot be resolved. Season/show deletion removes rows sequentially, so that conservative retention would have counted siblings queued in the same batch - a sibling, or the container row whose extras cache is always a miss, made every episode retain its thumbnails and orphaned the files once the batch's rows were gone. The fan-out threads the batch's rating keys through so rows scheduled to disappear neither retain thumbnails nor contribute in-use paths; genuinely surviving rows still trigger retention.
2026-08-21 19:23:42 +02:00
edde746 7d0e04bcc0 fix(player): retire never-faded chrome immediately and display sync offsets through their scope
A show/hide inside one frame left the chrome flagged presented with no fade to clear it, so back and Escape did nothing until a later full cycle repaired the flag; hide now retires presentation directly when the chrome never became opaque. The sync-offset rows and slider seed also read the global pref while writes and the player used the scoped store, so a title/library-scoped offset displayed as 0ms and the first slider tap jumped from the wrong baseline.
2026-08-21 19:23:41 +02:00
edde746 09e0b06e49 fix(tv): unbreak collapsed-rail D-pad traversal, action-bar focus survival, and text-field back handling
With the rail collapsed and Libraries expanded, DOWN from the header landed on a mounted but focus-excluded library node and was swallowed, trapping traversal; the focus order now matches the render exclusion and traversal scans past non-focusable candidates.

An action bar rebuilding on count change disposed every node, silently dropping focus and never notifying the TV host; bindings are now reused by stable identity (external focus node, else debugLabel) and the transition is reported. Positional reuse remains the only option for an unlabeled action, but it applies only while the action-list shape is provably unchanged - catalog detail enrichment inserting Request before a focused Trailer used to hand Trailer's focused binding, focus ring and next Select included, to Request. Those actions also carry stable debugLabels so their focus survives enrichment.

The text field consumed back on KeyDown outside the shared handler, letting one press act twice. It now marks the back coordinator like handleBackKeyAction does and keeps the down-only shape solely on TV, where the closing IME session swallows the matching KeyUp. Because onBack can move focus (empty search field -> sidebar), the orphaned KeyUp would otherwise drive app-level back on the new focus chain, so the field arms BackKeyUpSuppressor; the suppressor gained a hardware-level KeyUp observer that clears the armed state in a microtask after the press ends, removing the long-documented pinning hazard where an unconsumed KeyUp left it swallowing the next press.
2026-08-21 19:23:41 +02:00
edde746 5c08862194 fix(trackers): purge queued writes on disconnect, evict stale anime snapshots, and cancel dismissed auth dialogs
Queued tracker writes carried no account identity, so rows created under account A replayed against account B after a reconnect; explicit disconnect now purges that service's queue. An in-flight markWatched/reconcile that failed after the purge was re-enqueued anyway (the write scope only tracked profile generation) and replayed into whichever account connected next: Tracker.accountBinding (client identity, rebound synchronously on every disconnect) is captured before each write and re-checked before queueing a retry, and because the check sits in the same synchronous segment as the enqueue, a row that passes it is claimed ahead of the purge in the queue mutex and is still removed by it.

The memoized anime-list snapshot survived writes, so sequential rewatch updates computed from pre-write state; successful writes now evict the entry.

A device-code dialog dismissed by system back never cancelled the poll (blocking new attempts until the deadline), and a user-cancelled sign-in showed the connection-failed snackbar; both now route through one cancel path.
2026-08-21 19:23:41 +02:00
294419109b feat(player): dismiss the skip prompt on Back instead of exiting (#2049)
While a Skip Intro / Skip Credits prompt is up and the chrome is down,
Back walked the screen's staged chain and exited playback. On a remote
nothing else means "no thanks": left/right seek, OK takes the skip,
up/down raises the OSD. Declining an intro cost you the episode.

Adds a stage for it alongside the sheet and content-strip stages that
already run locally in the player controls. Gated on the same condition
as Select's skip path, off on phones (#1938), off without canControl,
and off while a screen-level prompt owns the key.

The claim is latched for the whole press: handleBackKeyAction acts on
the key-up, and the button's own 7s auto-dismiss can fire in between.

Co-authored-by: cajunflavoredbob <cajunflavoredbob@users.noreply.github.com>
2026-08-21 08:48:44 +02:00
edde746 21f48382bc fix(hubs): derive wide hub-row cards from the grid's widening scheme
A continue-watching episode card was 180dp on home but 232dp in the
grid behind "see all" at 480dp: hub rows widened the resolved poster
cell (x1.5) while grids widen the max extent (x1.8) before the integral
column packing, and the TV shelf multiplied the rail's tall card by the
same 1.5. Rows now adopt the grid's packed wide cell via
MediaGridDelegate.wideCellWidth, the TV shelf passes the hub's wide
flag to TvBrowseRailLayout.cardWidthFor, and the single widening
scheme is stated in MediaGridDelegate. Grids are untouched.
2026-08-20 14:49:33 +02:00
edde746 424c14a344 fix(tv): size HubSection shelf cards with the browse rail formula
Live TV "What's On" and catalog related rows are the two TV surfaces
without a TvBrowseRail path; HubSection's own clamp ([210, 340],
unscaled) rendered ~40% larger cards than every neighboring rail and
gave 720p TVs the same 210dp floor as 4K. Delegate the shelf card
width to TvBrowseRailLayout.cardWidthFor so the clamps scale and match
the rails.
2026-08-20 14:34:39 +02:00
edde746 fcb167e661 fix(library): size hub detail posters like home rows and library grids
Home hub rows showed ~3 large posters per row while the hub's "see all"
page packed 5 small ones on the same 360dp phone. Hub detail was the
only surface on the padding-aware target-count formula, which resolves
ceil(lerp(5, 2, f)) columns regardless of screen width (and 9+ columns
on TV). Drop the flag so hub detail shares the fixed-extent formula
with every other grid, and delete the now-unused
getMaxCrossAxisExtentWithPadding and its usePaddingAware plumbing.

close #2039
2026-08-20 14:34:27 +02:00
edde746 04673a8c8a fix(library): render Plex home videos with 16:9 thumbnails instead of cropped posters
Plex "Other Videos" libraries returned items as type=movie with
subtype=clip, which mapped to MediaKind.movie and rendered 2:3 poster
cards that cropped the generated 16:9 video-frame thumbs.

Items keep the movie kind so downloads, add-to, delete-from-server, and
detail navigation stay available, but subtype=clip now renders wide with
the thumb-first artwork clips already use. Sections marked subtype=clip
in /media/providers map to the clip library kind, giving Plex home-video
libraries the same folder-first grouping and wide grid cells as
MediaBrowser homevideos views. Wide-only hubs also keep 16:9 cards in
the poster episode modes, matching the TV rail's gate.

close #2036
2026-08-20 05:44:08 +02:00
edde746 2f47ed23cd chore: dedupe resolution display labels and fold single-use helpers
Two private formatters mapped the canonical server resolution label to
display text (media_quality_labels, media_version) with edge-case
drift, and several single-consumer helpers added indirection without
callers:

- add shared resolutionDisplayLabel in resolution_label.dart and
  migrate MediaVersion.displayLabel and the quality-label builder to it
- drop the resolutionLabelFromHeight compat re-export from
  jellyfin_mappers (no remaining consumers) and its stale doc note
- delete TraktCatalogSource.membershipKeysFor, byte-identical to the
  CatalogWatchlistMachinery default
- derive the rating sheet backend label from
  MediaBrowserDialect.productName instead of a hardcoded switch
- inline EndpointFailoverManager into failover_http_client.dart, its
  only importer, and remove endpoint_failover_interceptor.dart
2026-08-20 02:01:12 +02:00
edde746 20896a3d48 fix(player): keep the wake-time profile picker responsive on Android TV
Sleeping the device mid-video with "Ask for profile on app open" enabled
left the app wedged on an unresponsive Choose Profile screen (Nvidia
Shield). The picker is pushed on the root navigator, but the player's
focus self-heal only consulted its own nested profile-session route, so
it yanked D-pad focus back behind the picker whenever it lost it.

Route currency now walks every enclosing navigator (isRouteChainCurrent)
before the player reclaims focus, primes loading-phase navigation focus,
or claims the surface on window focus. The resume-time prompt is also
skipped entirely while a video player is active: waking mid-stream
resumes the stream instead of stacking the picker over the session.

close #2034
2026-08-19 23:08:32 +02:00
edde746 810ef002ad fix(player): show source track audio in stats during passthrough
When mpv bitstreams (audio-spdif), audio-params describe the IEC 61937
carrier - 192 kHz "stereo" for E-AC-3 - so the performance overlay told
users their 5.1 track was playing as 2ch stereo. Every recent "EAC3
downgraded to PCM" report in #1300 reads back this string while the
receiver route stays healthy.

Show the source track's channel layout and sample rate instead, plus an
explicit Passthrough row naming the bitstreamed codec, on both the
mpv-channel and Android mpv-fallback stats paths.
2026-08-19 20:14:48 +02:00
edde746 4a1111f435 feat(navigation): restyle sidebar as M3 Expressive navigation rail
The custom sidebar read as an ad-hoc widget: collapsed rows were the
expanded layout clipped to the strip, the libraries tree used a
staircase of indents and mixed row heights, and hover expansion pushed
the whole content area sideways.

Rebuild the rail on M3 Expressive geometry: collapsed destinations are
icon-only 56x32 pills centered in an 80px strip (48px icon-only on TV),
expanded rows are fixed-height destinations with a full-width stadium
indicator, and the two layouts crossfade/lerp during the width morph
instead of clipping. The libraries section is flattened into full-width
destination rows under a chevron header at standard destination
metrics, hover/touch expansion overlays content as a rounded, shadowed
panel over a dimmed scrim instead of pushing it, and rail width, item
morphs, content translate, and bleed all share one duration/curve.
2026-08-19 09:11:18 +02:00
edde746 7131be4cc0 fix(plex): request native-size artwork instead of server-side upscales
Browsing artwork showed PMS PhotoTranscoder log lines flagged
"upscaled: 1" on every request. The flag merely echoes the upscale=1
query param Plezy sent on every cover request (PMS prints it before
locating the source, including on cache hits and pure downscales), but
the param had a real cost: whenever the requested box exceeded the
source — hero art at the 4K display budget (3840x2160 requests against
the near-universal 1920x1080 agent art), portrait backdrops on >1080p
phones — PMS genuinely enlarged the image server-side. Verified against
PMS 1.43: ~2.5x the transcode time and transfer bytes for zero rendered
detail, since the client covers the slot on the GPU regardless and the
fit-policy decode bounds never enlarge.

Send upscale=0 on cover requests too: downscale output is byte-identical
and oversized requests now return the native image. Jellyfin needs no
change — MaxWidth/MaxHeight never enlarge.

close #1975
2026-08-18 19:47:52 +02:00
edde746 c198bab04c fix(tv): keep focus on the played item when continue watching reorders
Exiting the player after enough progress moved the played item to the front of Continue Watching left D-pad focus at its old position, now occupied by a completely different item.

TvBrowseRail and HubSection now remap the focused index to follow the focused item identity when a hub reorders underneath it, falling back to the same series replacement entry when a finished episode is swapped for the next one, and HubSection focus memory is remapped so re-entering the row lands on the same item.

close #1987
2026-08-18 19:27:00 +02:00
edde746 8461e6ba5f feat(detail): split play button with version picker segment when multiple versions exist
There was no way to tell from the detail screen that a movie or episode
has multiple versions (theatrical/extended cuts, 1080p/4K encodes); the
only entry point was the hidden Play Version item in the overflow menu.

The Play button now becomes a Material 3 Expressive split button when
the item carries more than one version and its server is reachable: the
main segment keeps plain Play (which already resumes the remembered
version), and a narrower chevron segment runs the existing Play Version
flow (version picker, quality picker when the backend can transcode,
preference save). The flow itself is extracted from the context menu
into a shared promptAndPlayVersion helper, and FocusableActionBar gains
per-action spacingBefore so the joined pair can sit tighter than the
rest of the row. Transcode-only quality picking stays in the overflow
menu so the chevron keeps signaling a real version choice.

close #1881
2026-08-18 07:41:54 +02:00
edde746 35dce90ea9 feat(player): persist player-sheet changes at a configurable scope
Changing playback speed, shader preset, aspect ratio, or a sync offset in
the player always rewrote the global default, so a show watched at 1.5x
forced 1.5x onto movies, an Anime4K pick followed the user into
live-action libraries, and a file-specific subtitle offset leaked onto the
next title.

Each of those settings now has a scope under Settings > Video Playback >
Remember Player Changes: don't save, everywhere (default, pre-existing
behavior), per library, or per show/movie. Player writes route through the
configured scope; playback start and in-place item changes resolve the
value for the current item, falling back to the global default. Items
without the needed identity (live TV placeholders, Jellyfin/Emby downloads
without a stamped library) keep the global behavior. Resolution consults
only the configured scope, so entries saved under a previous scope become
inert instead of shadowing the new one.

close #1984
close #1322
close #1616
2026-08-18 06:09:11 +02:00
edde746 1bdeca3b5f fix(libraries): give square music grids an inter-card gutter
Square-card (music) grids had zero delegate spacing - the only
separation was each card's internal 3px padding, and square shapes are
excluded from the full-card spacing path, so playlist and album tiles
sat nearly edge to edge. Square grids now get an 8px cross/main gutter
(automotive keeps its larger spacing); poster, list, and full-card
layouts are unchanged.
2026-08-17 22:44:12 +02:00