Audio Normalization on the mpv path made every video start with stuttering
audio on Linux: dynamic-mode loudnorm always outputs float64 at 192 kHz, so
the AO opened at f64/192k and PipeWire had to convert/resample on the
deadline-critical path (~4x the per-cycle DSP work) while playback startup
load was still settling. Appending mpv's native format filter pins the
chain back to 48 kHz float, so the conversion happens once on the buffered
decode side and the AO opens a normal stream. Integrated loudness output is
unchanged (-14 LUFS, verified via ebur128). mpv's own format filter is used
instead of lavfi aformat so the fix does not depend on which lavfi filters
each platform's bundled ffmpeg compiles in.
Addresses the normalization half of #1720; the residual startup
micro-stutter with normalization disabled is a separate regression.
HEVC files played through the mpv backend on the Nvidia Shield show a
solid blue screen with audio: under hwdec=mediacodec, gpu-next samples
the decoder output as a samplerExternalOES that libplacebo declares in
both shader stages, and the Tegra GLES linker rejects the pair ("struct
type mismatch between shaders for uniform"), failing every frame. The
in-chain gpu fallback never engages because gpu-next initializes fine,
and mpv/libplacebo master reproduce it unchanged.
DV reshaping — the reason gpu-next exists on Android — only happens
under software decode, so offer gpu-next exactly there and keep the
legacy gpu VO for hardware sessions on both the primary mpv backend and
the ExoPlayer fallback core.
close#2010
On Shield Experience 8.x (API 28) ExoPlayer force-decoded TrueHD to
multi-channel PCM, and enabling passthrough on the mpv backend made every
non-AAC file wedge on an infinite buffering spinner with no audio pipeline
at all.
Two defects behind one symptom pair:
- The MAT/DTS-HD carrier oracle stopped at API 29 because
AudioTrack.isDirectPlaybackSupported does not exist below it, so API 24-28
never offered the carrier even on routes that genuinely bitstream it. Below
API 29 the HDMI AudioDeviceInfo is the only vouching signal, so the carrier
is now offered when an HDMI output explicitly advertises IEC 61937 at
192kHz/8ch; unspecified (empty) capability arrays deliberately do not
count, because an unvouched IEC track that initialises without being
bitstreamed renders as full-scale noise. A route that advertises and still
refuses the track fails AudioTrack init into the existing force-decode
recovery.
- The mpv audio-spdif list was gated on the raw encodings the route
advertises, but mpv's audiotrack AO opens every spdif format as a stereo
ENCODING_IEC61937 track clamped to the 48kHz mixer rate. E-AC3, TrueHD and
DTS-HD MA structurally cannot survive that shape, and a route can advertise
raw encodings while its HAL takes no IEC track at all - naming any codec
there leaves mpv's audio chain stuck before AO init (reproduced on a Shield:
spdif_ac3 selected, no AudioTrack ever opened, playback never starts). The
list is now capped to ac3,dts and additionally gated on the route accepting
the stereo IEC shape, using the same tiered oracle as the carrier. The
primary mpv backend previously wrote a hardcoded five-codec list from Dart;
it now asks the plugin to derive the value from the audio route, like the
ExoPlayer fallback already did.
Verified on a Shield (API 30) with a full-capability EDID: TrueHD rides the
carrier and survives speed transitions (instrumentation), and an E-AC3 title
that previously wedged under mpv+passthrough now decodes and plays with
audio-spdif=ac3,dts.
close#1991
PlexMediaItem.subtitleMode/extraType were mapped from DTOs and never read (subtype stays — the detail screen's trailer picker destructures it); MediaPlaylist.copyWith, PagedMediaListState.mapItems, isMusicContent/isCollection, and MediaHub.copyWith's eight never-passed params had zero call sites; LiveTvActivityResult wrapped reloadGuide results nobody unwrapped (now Future<void>); PlayerLogLevel.none was unreachable — nothing parses or produces it; MediaSourceInfo.getPartId() was an accessor over its own public field.
PlayerAndroid.command() emulated four mpv commands ('loadfile', 'seek', 'stop', 'sub-add') that no caller ever sends through the interface, while the commands actually dispatched ('change-list', 'drop-buffers', 'sub-seek', 'screenshot') fell into the default branch and vanished. The override is now a documented no-op, which is what every dispatched command already observed.
The playback data resolve — the one network request that must land
before open() — was kicked off only after the SharedPreferences load,
the Windows display-mode sync, the music-session teardown in
claimVideo(), Player construction, and (Android/Exo) a native
setLogLevel, so none of that setup overlapped the round trip.
Move the kickoff to immediately after the settings reads; the resolve
depends only on settings and provider lookups, so display sync, player
construction, and the whole mpv property chain now hide behind the
network latency instead of preceding it.
Also remove redundant work elsewhere on the start path: memoize
PlayerAndroid.getHeapSize (asked again on every open for an immutable
device value), skip the ten subtitle-style settings reads on mpv
backends where setSubtitleStyle is a no-op, and stop navigateToVideoPlayer
awaiting SettingsService.getInstance twice per launch — the external-player
read now sits behind the supportsExternalPlayers guard.
Every mpv open rebuilt the HTTP header list with one awaited channel
round trip per change-list command — with Plex's 9-13 identity headers
that is ~12 serialized round trips sitting between the playback resolve
landing and loadfile, on every mpv backend.
Dispatch the clr and append commands without awaiting between sends and
await them together: the method channel delivers messages in send order
and the native side executes them in arrival order, so the
clr-before-append contract holds while the latency collapses to one
round trip. Failures still propagate out of open() unswallowed.
Enabling audio passthrough on macOS 2.14.0 silenced every AC3/EAC3/DTS
item: the macOS player now pins ao=coreaudio, where audio-spdif redirects
to coreaudio_exclusive. That needs an IEC61937-capable device Mac setups
essentially never have, and with a restricted ao list mpv has no PCM
fallback, so the failed AO init stalls playback with no audio. The toggle
never delivered real bitstreaming on macOS anyway (2.13 decoded through
AVPlayer), so stop offering and applying it there.
Gapless playback still gapped between tracks on network streams: mpv
only opened the armed next track's stream at the moment the current one
ended, so any server whose connect+probe outlasts the audio output's
buffered tail (~0.5s) - remote Plex over TLS, a transcode session
starting up - produced an audible dropout at every transition.
Enable mpv's prefetch-playlist when arming a network track so the open
happens while the current track still plays. Measured on a Pixel 7 the
boundary goes from 60-233ms of inline network work to 9-16ms with no
network activity at all; a failed or superseded prefetch falls back to
the old boundary open. Local fdclose:// arms keep prefetch off: an
early open would consume the fd while playlist-pos still reads 0,
breaking _clearArmedNext's "provably never opened" close proof.
close#1869
Music on iOS played through a mixable audio session: mpv's audiounit
output requests mixWithOthers unless audio-exclusive is set, and a
mixable session disqualifies the app from Now Playing. iOS ignored the
published metadata and remote-command targets, so the lock screen showed
no controls, headphone buttons drove the previous media app, and other
apps kept playing alongside plezy.
Set audio-exclusive on the audio-only core at init on iOS — the same
contract the video player already applies at playback start. Its only
effect there is dropping mixWithOthers.
close#1921
The display-agnostic texture renderer restored by 9cdfe759 is deleted
again, this time for good: it is a second, SDR-only rendering stack
(isolated EGL context on Flutter's display plus EGL-image handoff) kept
alive solely to host sessions that cannot bring up the Wayland plane -
X11/XWayland or a failed plane bootstrap - and it was the source of the
native lifecycle and EGL state-churn fixes of the 9f2e0507 era. Linux
video now requires a Wayland compositor; a session that cannot host the
plane fails initialization with VIDEO_PLANE_UNSUPPORTED instead of
silently rendering through the second stack.
Reverts the restore commit's machinery: mpv_texture.cc/.h and
mpv_gpu_bootstrap.cc/.h deleted, the plugin's texture-registrar,
bootstrap, and waitForVideoReady paths removed, MpvPlayer's texture-mode
render-context API dropped, and the Dart-side renderMode setting, its
settings tile, translation keys, and the Player textureId member
withdrawn. The #1874 HDR diagnostic work is unaffected.
2.13.0 deleted the display-agnostic EGL/Flutter-texture renderer and made
the native Wayland plane the only path, hard-rejecting every session that
cannot host one - X11, XWayland (SteamOS Gaming Mode runs native apps
through Gamescope's XWayland), or a plane whose EGL bootstrap failed. This
restores the 2.11.0 texture path from git history as the fallback:
- Re-add mpv_texture.cc/.h and mpv_gpu_bootstrap.cc/.h (2.11.0 verbatim):
an FlTextureGL whose populate renders mpv into an offscreen FBO sampled
by Flutter via an EGL image.
- MpvPlayer gains the texture-mode render-context API (InitRenderContext,
HasRenderContext, GetEglDisplay/Context, Render(w,h,fbo)) beside the
plane's InitRenderContextForSurface/RenderToSurface. The isolated ES 2.0
context on Flutter's display and the X11 display param are exactly the
2.11.0 configuration hardware decode demonstrably worked in.
- initialize now tries the plane first and falls back to the texture path
when it cannot be brought up, returning the texture id (Dart's 2.11.0
'result is int' contract) with waitForVideoReady gating playback until
the GPU bootstrap settles. Both paths share one mpv core, so the
plane/texture decision precedes render-context creation.
- hdr-enabled/hdr-tone-mapping are intercepted in texture mode (no plane,
no HDR); the HDR toggle hides itself via isHDRSupported.
- New Linux setting 'Video rendering mode' (Automatic / Texture) forces
the fallback - the user-visible workaround for plane-only trouble and
for the hwdec interop regression, plus translations in all locales.
SDR only on the fallback, matching 2.11.0; the plane path is unchanged.
mpv 0.40's OPT_COLOR parser rejects anything but #RRGGBB/#AARRGGBB, so a
stored subtitle colour that does not parse made mpv refuse the write with
MPV_ERROR_PROPERTY_FORMAT — and the bare await in _runPlayerInitializationAttempt
turned that into the initialization error screen on every open. Subtitle
styling, volume-max, and the pre-open defaults (start/pause/sid) are now
sanitized (colours canonicalized to hex with fallback to the default) and
non-fatal, matching the existing hdr-enabled tolerance policy: a refused
preference write must never become "this session cannot play video".
The user mpv.conf editor is applied as runtime mpv_set_property writes, and
vo/gpu-context/gpu-api were not withheld, so a vo=gpu-next line re-created
mpv's output as a separate uncontrollable window and orphaned the embedded
render context. Add the VO family to the Linux-owned property set with a
key-aware skip log, a native reject for vo != libmpv on the video core (the
render API is OpenGL-only; gpu-next is windowed by construction), and a hint
in the mpv.conf editor explaining why, with translations across all locales.
GoNotoCurrent lacks Hangul syllables, and the Android libmpv build has no
fontconfig/system-font fallback, so libass could not resolve any Korean
glyph and subtitles rendered as boxes. Ship a Hangul subset of
GoNotoKurrent-Regular beside the default font in the extracted subtitle
fonts directory; libass picks it up as fallback by glyph coverage.
close#1932
Nonzero mpv video-zoom flips vo_avfoundation into a per-frame Core
Image re-render that destroys HDR/DV passthrough - DV frames render
near-black on tvOS (verified on Apple TV 4K, DV P7->8.1 content:
panel luma mean 0.0 zoomed vs 87-103 unzoomed at locked exposure).
Zoom now scales the AVSampleBufferDisplayLayer itself (a
sublayerTransform on the container is ignored by the video plane)
via the existing Player.setVideoZoom seam, and VideoFilterManager
pins the mpv property to 0 on backends with native zoom. The layer
tree at 100% stays identical to before: clipping engages only while
zoomed, and updateFrame sizes the layer via bounds/position, which
frame= decomposes to anyway.
macOS keeps the property path (gpu-next zooms losslessly in-shader);
Android is untouched.
Video on Linux went through a Flutter texture: 8-bit sRGB, which cannot carry
HDR at all, and which forced a whole-window Flutter recomposite for every video
frame. This moves it onto a wl_subsurface stacked below the Flutter surface, with
mpv rendering into an EGL window surface on it through the libmpv render API. The
subsurface is desynchronized, so video and UI now present independently.
With the plane in place HDR follows: the surface is described to the compositor
through wp_color_manager_v1 as the source's own curve and gamut - PQ or HLG,
BT.2020 - carrying whatever HDR10 static metadata the stream actually declares.
The description and the buffer it describes land on the same commit, staged and
validated before mpv is switched, so a PQ frame is never presented labelled sRGB.
A five-second watchdog bounds the one wait a compositor could otherwise leave
hanging. A session that cannot host the plane - X11, or a compositor without
wl_subcompositor - fails initialize with VIDEO_PLANE_UNSUPPORTED naming the
reason: the texture path is gone, and refusing by name beats degrading to
something the user cannot see. An SDR output, a missing capability or an 8-bit
config keep the plane and simply leave it undescribed.
The output's colour state is trusted only when it has been earned. Every landed
property step records itself as it lands; a reset or sequence that cannot
finish downgrades its result to unknown and marks the applied-output cache
untrusted until a clean apply earns it back. A plane whose output state cannot
be named is quarantined - hidden, its description withdrawn - and the
quarantine is recorded state: an unrelated visibility change cannot put a
mislabelled plane back on screen, and only a commit that resolves to a nameable
outcome lifts it. A rect collapsing to zero detaches the buffer exactly as
hiding does, a refused setVideoRect drops the Dart-side sent-rect cache so the
next layout pass retries for free, and a refused tone-mapping pick tells the
user instead of dying in a log.
NVIDIA's Wayland EGL (through at least 610.xx) offers no 10-bit unorm window
configs, so the plane takes half-float as the tier between 10-bit unorm and
8-bit, declares the whole surface opaque so the compositor never reads the
alpha those configs carry, and states GL_RGBA16F rather than a 10-bit lie.
Whether the output is in HDR is read from luminance headroom above its own
reference white rather than from the preferred transfer function, which current
KWin no longer answers PQ for; the margin is half a stop, because KWin reports
an undimmed maximum over a software-dimmed SDR white. Validated on an RTX 4090
(driver 610.57.04) under KWin 6.7.4 with locked-exposure photographs.
Who tone-maps is a user choice. The default is the compositor: photographed on a
400-nit HDR output against a PQ chart it keeps 400 -> 1000 nits monotonic and
separated where the player leg flattens them, because the player path drives
mpv's legacy vo_gpu, whose own standalone output scores the same. The gap is the
renderer, not the wiring.
The decision itself - what the source carries, what the output supports, what to
tell mpv and what to tell the compositor - lives in hdr_metadata.h, free of
Wayland and GTK so its luminance validation can be tested without a display
server. Sending an incoherent luminance set is a protocol error that disconnects
the client, so the rules are worth a unit test.
The deb, rpm and pacman packages now declare wayland-client, wayland-egl and EGL:
the plane links them directly and bundle-libs.sh deliberately never bundles them,
since they are coupled to the running compositor and GPU driver.
lib/dev/harness_main.dart is a second entrypoint for measuring this on hardware -
it drives one clip with scripted mpv properties and reports the colour state mpv
actually settled on. Nothing imports it, so it is tree-shaken out of the app.
Verified on a Steam Deck against an external 400-nit HDR display: the compositor
reports PQ / BT.2020, the connector carries HDR_OUTPUT_METADATA, and against mpv
vo=gpu-next on the same frame the shipped build sits 4.90 counts away overall -
closer to the reference HDR player than to its own SDR fallback.
Adds an "Anchor to Screen" toggle under Subtitle Styling (Android +
ExoPlayer only, default off). When enabled, the text SubtitleView is
sized to the full container instead of the letterboxed video rect, so
SRT/VTT/mov_text cues render in the black bars below widescreen video
and font size and the position setting become relative to the physical
screen height. Bitmap (PGS/VOB) and ASS/libass rendering are unchanged;
mpv already places plaintext subtitles in the margins by default.
close#1730
ffmpeg's reconnect loop deliberately retries 503 without bound (#1520), so a
server that keeps refusing the stream at open time left a silent black screen:
ExoPlayer fell back to MPV, MPV reconnected forever, and no error ever reached
the screen. A new open-phase watchdog arms on the first 503 seen before any
frame renders and, after 20s without one, synthesizes a server-http-503 error
that shows an actionable dialog. Mid-stream 503s and live TV keep their
existing ride-out paths.
close#1830
A coalesced key-repeat skip pins its target so a slow backend cannot make
the next press rebase off a position the seek has not reached yet. Nothing
retired that pin when something else moved the playhead, so for the ten
seconds it survived, a skip taken after a timeline tap, a chapter jump, an
OS media control or a peer sync resumed from the superseded target and threw
the user back across their own jump.
Publish every playhead movement on the player and retire the pin whenever
the announced destination is not the accumulator's own commit. Overlapping
seeks and backend-chosen relocations arbitrate by which operation the
backend accepted, so a request that was merely asked for cannot speak for
where the playhead ended up.
close#1819
ExoPlayer's DefaultLoadControl was built with hard-coded durations picked from
one memory tier, so read-ahead stopped at 50s on any device reporting 2GB or
less free, with no way to raise it. On hardware where mpv cannot render at all
that ceiling is the whole buffer budget.
Playback Buffer offers Auto, Large and Extra Large. The durations are taken
from jellyfin-androidtv and jellyfin-android so the same words mean the same
thing across Jellyfin clients; Auto keeps the memory-tiered values that
shipped. Named tiers rather than a duration because a duration would be a
promise the load control cannot keep: prioritizeTimeOverSizeThresholds is
disabled, so targetBufferBytes stops the loader even below minBufferMs and the
byte cap binds first above roughly 23 Mbit/s.
The tier crosses the method channel as a string and resolves in the core,
where an unrecognised name falls back to Auto. LoadControlPolicy clamps the
resulting pair: media3 validates the ordering with Guava Preconditions, an
unconditional throw R8 does not elide, so a bad pair would be an
IllegalArgumentException out of player construction rather than a bad buffer.
The two play-start thresholds stay fixed even though the Jellyfin tiers move
them. BufferingStallPolicy.MIN_BUFFER_AHEAD_MS is a const derived from
BUFFER_FOR_PLAYBACK_AFTER_REBUFFER_MS, so a runtime value there would make the
stall watchdog indict a player that is obeying its own load control.
That leaves the byte target as a second, often smaller ceiling, and nothing
surfaced either. The resolved values now reach getStats, and the overlay's
Buffer section gains a Cache Limit row reading "120s / 128MB" next to the
buffered-ahead duration, so a tier that appears to do nothing on a
high-bitrate file explains itself.
close#1816
Tunneled playback on an AFTMM judders continuously through 23.976p direct play.
The #1802 reporter isolated it: turning off Tunneled Playback with every other
setting unchanged makes it smooth, and their log shows tunneling active for the
whole session with E-AC3 bitstreamed and the decoded-PCM guard never firing.
Audio Passthrough looked like the trigger only because it is the one user-facing
switch that decides it. Passthrough off, or Downmix to Stereo on, both force the
Dolby track to decode to PCM, which trips the #1458 guard and takes tunneling
down with it. Passthrough on with downmix off is the only combination that keeps
a bitstreamed track, so it is the only one that stays tunneled.
Withdraw tunneling on that model for content at or below 30fps. The cut-off
keeps 4K50/60 tunneled, which is the workload Amazon documents the feature for.
The mechanism stays unconfirmed: tunneling fires no VideoFrameMetadataListener
and stops media3 counting frames in the codec, so nothing app-side can measure
the cadence. Only the trigger is established, and the quirk is scoped to it.
That needs a frame rate the app did not have. Neither MatroskaExtractor nor
Mp4Extractor populates Format.frameRate, and a tunneled session renders no
frames back for the native detector, so the server's rate now rides on the open
call. It is sent only for direct play, matching _primeDisplayCriteria: a
transcode's metadata describes the source, not what the server is about to send.
Also move Audio Passthrough out of the in-player settings sheet. It configures
the audio output route rather than the current playback, and applying it
mid-stream bounces the audio renderer and re-decides tunneling. Settings > Video
Playback already owns it, next to Tunneled Playback, which is applied the same
way. That description now mentions stutter, not only black HDR video, so the
workaround is findable on hardware this quirk does not cover.
The mpv backend failing to start the same 4K file is a separate defect and is
not addressed here; its uploaded log is no longer retrievable.
Episode navigation carries the subtitle choice this screen has committed, so
a way of turning subtitles off that the screen never sees is undone by the
next episode.
ExoPlayer has no renderer-level visibility switch, so the player's hide
toggle is emulated by deselecting the track. That emulation lasted until the
next selection: the automatic pass after an episode change put subtitles
straight back on screen while the toggle still read "hidden", and un-hiding
then restored a track id belonging to the episode that had already ended.
Hiding is now sticky across media opens the way mpv's global sub-visibility
is, selections made while hidden become what un-hiding restores, and the
toggle no longer refuses to restore because the hidden track reads as Off.
Cycling subtitles over the native track list — downloads, and items whose
server exposes no subtitle rows — went straight to the track manager, which
owns the player selection and the server write-back but not the committed
choice. The screen records the cycled track now.
On Auto, Dart derives a buffer size for mpv's demuxer from the device heap and
sets it as `demuxer-max-bytes`. The Android player forwarded that same number to
`DefaultLoadControl.setTargetBufferBytes`, so ExoPlayer's sample allocator was
sized by a tier table written for a different consumer: 64MB on any device whose
large heap is 512MB or less, which every Shield is.
`targetBufferBytes` is a byte cap, so the media it represents collapses as
bitrate rises — 64MB is 53s of a 10 Mbit/s stream but 5.2s of a 103 Mbit/s UHD
remux. With `prioritizeTimeOverSizeThresholds` false the cap is hard:
`shouldContinueLoading` returns false the moment the allocator reaches it no
matter how little media that is, and `shouldStartPlayback` reports READY off the
same byte term. Read-ahead that short starves the audio sink in bursts, and on a
passthrough route that is enough to keep the AudioTrack from ever starting — the
track initializes, accepts one access unit and never renders a frame. Because an
enabled audio renderer owns the MediaClock, the whole player freezes and the
black-screen watchdog then blames the video decoder and drops the session to
mpv.
Size the LoadControl target natively instead, from what actually bounds
`DefaultAllocator`: the Java heap. `min(media3's own default for a video+audio
selection, largeMemoryClass/4, availMem/4)` with a 32MB floor, the lowest tier
that has already shipped. The quarter matches the threshold the Buffer Size
setting already warns at, and the media3 default is a ceiling — this is not
"buffer more than upstream", it is "stop buffering less". Deliberately not
bitrate-aware, because the LoadControl is built during initialize, before any
media is opened. `bufferSizeAuto` carries the distinction over the channel;
`bufferSizeBytes` still travels with it because the plugin's mpv fallback
replays it as a real demuxer property, and an explicit Buffer Size choice is
still honoured verbatim.
Confirmed against the hardware in the 2.9.1 passthrough report. That reporter's
own log is a natural A/B: three runs at 64MB fail with `0 frames rendered after
8002ms`, spanning both DV conversion modes and both tunneling states, while the
single run after he manually selected 128MB logs `Position advancing` and
renders. Reproduced on the same Shield model with codec and bitrate held fixed
and only the cap varied — 6s of audio demand stalls at 64MiB and plays at
128MiB, 4 of 4 predictions, with read-ahead measured off an injected
DefaultAllocator at 65 664 and 131 776 KiB. That device reports
`dalvik.vm.heapsize` 512m, so the heap term binds first at every free-memory
level in his log and Auto now derives exactly the 128MB he had to pick by hand;
the shipped path logs `Buffer: 128MB limit (auto, heap=512MB, available=568MB)`
where it previously logged 64MB.
A 404 on the media stream means the server resolved the item but could not
open the file behind it — moved, deleted, or on storage that went away.
Jellyfin maps the resulting FileNotFoundException to 404, and PlaybackInfo
never stats the file, so negotiation succeeds and only the stream request
fails. Playback then died with a snackbar reading "Failed to open
[REDACTED_URL]" before popping the route, which tells the user nothing and
leaves nothing useful in a bug report.
Generalize the HTTP-500 log probe into PlayerError.httpStatusFromLog and
latch every status in fatalPlaybackHttpStatuses. Each latches on its own so
the 503 that stream-lavf-o deliberately retries cannot mask the fatal status
behind it. A 404 now raises a dedicated modal naming the cause and the fix.
On Android a 404 previously failed the "Response code: 500" string test and
fell through to the ExoPlayer→MPV fallback, showing "switching to compatible
player" before failing again on the same request. Read the real status off
HttpDataSource.InvalidResponseCodeException instead and skip the fallback:
an HTTP status is not a codec problem.
Audio passthrough defaults on for Android TV, scoped to ExoPlayer because
mpv force-passes through every codec named in audio-spdif and has no
decode fallback. That scoping did not survive the ExoPlayer to mpv
handoff: PlayerAndroid queued the raw ac3,eac3,dts,dts-hd,truehd list as
a pending mpv property and prepareMpvFallback replayed it verbatim, so a
sink that bitstreams only Dolby formats was told to force TrueHD and
DTS-HD anyway. mpv selected spdif_truehd, the audio output never
initialised, and playback froze at its start position while still showing
a first frame — the stop timeline reported the position it opened with.
Treat passthrough as a request and resolve the codec list against the
route when mpv actually starts, so an HDMI or AVR change between
ExoPlayer startup and the handoff cannot replay codecs from the old sink.
Gate each codec on the exact advertised encoding rather than media3's
passthrough probe: that probe answers DTS-HD by downgrading to the DTS
core, and mpv reads "dts,dts-hd" as "dts-hd" alone, so accepting the
downgrade would name DTS-HD MA to a core-only receiver and lose DTS too.
Groundwork for #1300. Establishes the session, buffering and route
handling Dolby's application guide prescribes, and adds the diagnostic
arm needed to find out whether Apple's sample-buffer renderer can carry
Atmos objects at all.
Audio session, per the guide's sequence:
- Adopt the long-form playback profile in one atomic call at app launch
and activate the session there. The SDK only accepts that policy with
category Playback, a Default/MoviePlayback/SpokenAudio mode and no
options, so it cannot be assembled from separate calls.
- Report the resolved rendering mode in the player, hidden unless the
system resolves it. Apple only resolves it for CarPlay and AirPlay, so
an unresolved value means unknown, never "not Dolby".
Diagnostics (Apple TV only, Settings > Video Playback > Atmos Output Test):
- Add a sample-buffer arm. It reads the asset with AVAssetReader at
outputSettings nil and hands the untouched compressed buffers and the
untouched format description straight to the renderer, with a variant
that rebuilds the description the way playback builds it. Every
existing mode went through AVPlayer, so nothing exercised the path
playback actually uses; this is what tells us whether the renderer or
our construction is at fault.
- Add an AirPlay route picker. AirPlay is the only route where the system
resolves the rendering mode and the supported channel layouts, so it is
what makes those observations reachable at all, and the AVPlayer arms
now allow external playback so every arm can be compared on the same
destination.
- Add a session-mode toggle for the one profile difference between the
guide and previous playback behaviour.
- Report the session profile, supported layouts, both format
descriptions, the magic cookie and the renderer status, and release the
session on stop so a failed run cannot contaminate the next one.
Also bumps MPVKit to 1.0.14, which carries the matching audio output
work: the channel layout AVFoundation itself uses for Dolby content, a
renderer-failure observer so the fallback to PCM can actually run, the
prescribed feed ordering and preroll, flush recovery that re-supplies the
discarded audio instead of shifting later audio into its place, and
capability-driven fallback on route and capability changes.
This does not yet fix#1300. Whether the sample-buffer renderer can carry
JOC is still unknown; it removes every difference from the documented
setup that could explain the failure, and gives us the arm to answer it
on real hardware.
Consolidates duplicated logic behind shared implementations — paginated
grid tabs, focus chrome, cached remote stores, sheet selection columns,
the server artifact store and a test fixture layer — and removes code
that had become unreachable. Net reduction of about 5,500 lines with no
behaviour change.
Where a fix had landed separately in code that moved into a shared
helper, the fix was re-applied inside the helper rather than left behind
in the copy that went away.
Focus chrome was implemented twice, once in the focusable wrapper and once
in the focus builders; both now go through FocusChrome. TvColorPicker's
channel row was a copy of TvNumberSpinner and is now that widget in compact
density.
Also trims unused helpers and fields and simplifies the Jellyfin browse
paths.
setNext() appended raw content:// URIs that mpv cannot open, stalling
playback at the SD-card-download track boundary. Convert to fdclose://
like open(), track the armed fd, and reclaim it via a new closeContentFd
method when the entry is dropped unplayed (close only when provably
unconsumed — playlist-pos 0 before and after the remove; leak on doubt).
The playlist-pos pre-check also keeps the clear path from removing the
playing entry when mpv rolls into the armed track mid-clear.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
mpv's http-header-fields string-list parser splits on commas inside
header values, so X-Plex-Device on Apple hardware (model ids like
Mac17,9) produced a colon-less garbage header line that Plex rejects
with 400 'Error parsing HTTP request' — first hit by music direct play
on macOS, latent in the mpv video path too. Deliver headers via
change-list append items (open) and per-entry -clr/-append loadfile
options (gapless arming), each item verbatim and %len%-quoted against
the outer option-list split.
Audio-only mpv core on every platform (dedicated
com.plezy/mpv_audio_player channels): parameterized android/windows/
linux mpv plugins and a new apple MpvAudioPlayerCore, all skipping
video/window paths (vid=no, audio-display=no, gapless-audio=weak).
MusicPlaybackService drives an in-memory queue with shuffle/repeat,
file-loaded-event gapless arming (property edges coalesce and the
android bridge drops them), per-track progress reporting, OS media
controls, audio focus, sleep timer, and error auto-skip.
PlaybackCoordinator enforces one live native player: starting video
disposes the audio core first.
Player backends share static per-backend EventChannel names, so two
overlapping instances (episode handoff, quick exit/reopen) collide:
the newer instance's listen displaces the older sink, the older
instance's late cancel then tears down the newer stream — silently
freezing its events — and the final cancel earns the engine's
"No active stream to cancel" reply, which the framework can only
report as an uncatchable fatal FlutterError (363 events).
Track the owning instance per channel: only the current owner sends
the native cancel; a displaced instance drops its dead subscription.
Residual benign teardown races are dropped in beforeSend.
Re-enables Audio Passthrough on Apple TV against the MPVKit EAC3-JOC
AVPlayer sink (pin bump to v1.0.8 follows), adds an AVPlayer test
harness + diagnostics screen for #1300, and makes loudnorm yield while
passthrough is active (fixes a latent spdif conflict on desktop too).