Plex sidecar subtitles are attached as MediaItem.SubtitleConfiguration and
tagged `external_<n>`, then recovered from the Format id the track selector
reports. Since media3 1.3.0, DefaultMediaSourceFactory always merges
side-loaded subtitles with the primary source and MergingMediaPeriod rewrites
every child format id to "<periodIndex>:<originalId>", so the tag arrives as
"1:external_0" - measured on device - or "0:1:external_0" behind the
container-sidecar merge. The prefix test therefore never matched and every
sidecar reached Dart as an embedded track with no URI.
A Plex sidecar's only identity is its stream key, which the app carries in
that URI, so both matchers failed on it: a server-selected sidecar could
never resolve and left subtitle selection pending, and a manually chosen one
could not be mapped back to a stream id to write to the server. The
already-attached branch of addSubtitleTrack compared the raw id too, so
re-selecting a loaded sidecar silently did nothing.
Route every write and readback of the tag through ExternalSubtitleIds, which
matches the final id segment, and cover it with an instrumentation test that
side-loads a subtitle through the real media3 media-source factory. Also stop
claiming a saved track selection when no server stream was identified - there
is no local store, so that path silently dropped the user's choice.
close#1713
On Auto, Dart derives a buffer size for mpv's demuxer from the device heap and
sets it as `demuxer-max-bytes`. The Android player forwarded that same number to
`DefaultLoadControl.setTargetBufferBytes`, so ExoPlayer's sample allocator was
sized by a tier table written for a different consumer: 64MB on any device whose
large heap is 512MB or less, which every Shield is.
`targetBufferBytes` is a byte cap, so the media it represents collapses as
bitrate rises — 64MB is 53s of a 10 Mbit/s stream but 5.2s of a 103 Mbit/s UHD
remux. With `prioritizeTimeOverSizeThresholds` false the cap is hard:
`shouldContinueLoading` returns false the moment the allocator reaches it no
matter how little media that is, and `shouldStartPlayback` reports READY off the
same byte term. Read-ahead that short starves the audio sink in bursts, and on a
passthrough route that is enough to keep the AudioTrack from ever starting — the
track initializes, accepts one access unit and never renders a frame. Because an
enabled audio renderer owns the MediaClock, the whole player freezes and the
black-screen watchdog then blames the video decoder and drops the session to
mpv.
Size the LoadControl target natively instead, from what actually bounds
`DefaultAllocator`: the Java heap. `min(media3's own default for a video+audio
selection, largeMemoryClass/4, availMem/4)` with a 32MB floor, the lowest tier
that has already shipped. The quarter matches the threshold the Buffer Size
setting already warns at, and the media3 default is a ceiling — this is not
"buffer more than upstream", it is "stop buffering less". Deliberately not
bitrate-aware, because the LoadControl is built during initialize, before any
media is opened. `bufferSizeAuto` carries the distinction over the channel;
`bufferSizeBytes` still travels with it because the plugin's mpv fallback
replays it as a real demuxer property, and an explicit Buffer Size choice is
still honoured verbatim.
Confirmed against the hardware in the 2.9.1 passthrough report. That reporter's
own log is a natural A/B: three runs at 64MB fail with `0 frames rendered after
8002ms`, spanning both DV conversion modes and both tunneling states, while the
single run after he manually selected 128MB logs `Position advancing` and
renders. Reproduced on the same Shield model with codec and bitrate held fixed
and only the cap varied — 6s of audio demand stalls at 64MiB and plays at
128MiB, 4 of 4 predictions, with read-ahead measured off an injected
DefaultAllocator at 65 664 and 131 776 KiB. That device reports
`dalvik.vm.heapsize` 512m, so the heap term binds first at every free-memory
level in his log and Auto now derives exactly the 128MB he had to pick by hand;
the shipped path logs `Buffer: 128MB limit (auto, heap=512MB, available=568MB)`
where it previously logged 64MB.
The Watch Next poster art moved to a local content:// URI in 2.10.0, gated
twice on the package returned by resolveActivity(MAIN+HOME,
MATCH_DEFAULT_ONLY): once as the grantUriPermission target, once as a
caller-identity check inside SystemShelfArtworkProvider.openFile. Any
launcher that is not the resolved default HOME activity was denied on every
image and drew its broken-image placeholder instead. Fire OS pins its own
launcher and silently reverts a third-party default, so Projectivy could
never satisfy either gate; a device with several launchers and no chosen
default resolves to the resolver activity and granted nobody at all.
Discover consumers with queryIntentActivities(MAIN+HOME, MATCH_ALL) so every
installed launcher is granted, drop the hand-rolled identity check, and make
the provider non-exported so the framework enforces the per-URI grants that
are now the only access path. Because those grants became load-bearing,
grantReadAccess reports failure per poster and the sync rolls back rather
than committing a row no launcher can open.
close#1706
media3 reports STUCK_PLAYING_NOT_ENDING when the player sits in STATE_READY
past the declared duration with no renderer ending. On a tunneled MTK decoder
the clock ran a full minute past the last frame behind a black screen, so the
item never completed: no Play Next, no auto-play, and a "playing" timeline the
server kept extrapolating past the item duration.
Treat that report as the end of the file when the rendered-frame counter has
stopped as well, which separates a finished file from a container that
under-declares its duration and is still painting. The terminal event is shaped
like the STATE_ENDED one and pins the timeline at the duration first, so the
completion flow cannot mistake it for a stream that died mid-file. Shorten the
detection window to media3's stuck-playing default, and clamp a backend
hand-off to just inside the media so a fallback can no longer resume MPV past
the last frame and park there without reporting it.
close#1673
Audio passthrough defaults on for Android TV, scoped to ExoPlayer because
mpv force-passes through every codec named in audio-spdif and has no
decode fallback. That scoping did not survive the ExoPlayer to mpv
handoff: PlayerAndroid queued the raw ac3,eac3,dts,dts-hd,truehd list as
a pending mpv property and prepareMpvFallback replayed it verbatim, so a
sink that bitstreams only Dolby formats was told to force TrueHD and
DTS-HD anyway. mpv selected spdif_truehd, the audio output never
initialised, and playback froze at its start position while still showing
a first frame — the stop timeline reported the position it opened with.
Treat passthrough as a request and resolve the codec list against the
route when mpv actually starts, so an HDMI or AVR change between
ExoPlayer startup and the handoff cannot replay codecs from the old sink.
Gate each codec on the exact advertised encoding rather than media3's
passthrough probe: that probe answers DTS-HD by downgrading to the DTS
core, and mpv reads "dts,dts-hd" as "dts-hd" alone, so accepting the
downgrade would name DTS-HD MA to a core-only receiver and lose DTS too.
Separate the playback-restart signal from the one-shot decoder-hang latch. A
seek flushes the codec without re-initializing it, so the claimed latch
swallowed the post-seek first frame and Watch Together guests sat in
correcting for the full settle timeout.
Some TV SoCs (Amlogic Mi Box class) stall the MediaCodec output path
after pause/resume: audio and the clock keep advancing but the picture
freezes until a seek flushes the codec. Arm a watchdog on every
transition to playing with a warm decoder; if rendered frames stop
advancing while the position moves, recover with a 250ms seek-back
(same-position seeks are short-circuited without a codec flush),
capped per session and logged for field diagnosis.
close#1454