The 32-byte reconnect token and its 43-character base64url shape were
pinned by hand in both server/main.go and the Dart peer service, and the
supported-version check was spelled out three times in Go. The spec now
carries reconnectTokenBytes and the generator emits the token size,
encoded length, and validator for Dart plus the size and
supportedRelayProtocolVersion for Go, failing before writing either
target when the key is missing. The last handwritten error code in lib/
('not_in_room') uses the generated constant, and releaseSession's
in-flight join is a FutureCoalescer.
close#2183
Reusing a room means whoever enters first becomes the host, and moving the
session to someone else's library meant everyone leaving and re-entering in
the right order. The host can now promote any connected guest from the
participant list (Watch Together screen and the in-player session sheet),
with playback, control mode, and reconnect identities carried across.
The relay owns the swap: a new `transferHost` message validates the sender
is the live host and the target a connected modern-protocol guest, then
swaps `HostPeerID` and the reconnect verifiers (each peer keeps its own
token), persists the room, and broadcasts `hostChanged` to every peer.
Clients flip roles in place: the controller swaps its role engine while
keeping the session, message queue, and player attachment. A promoted guest
seeds the coordinator with the room's last known intent (a paused room
stays paused) and the known-peer roster so the fresh epoch re-gates
instead of solo-starting; a demoted host falls back to a reconciler with a
fresh clock sync and asks the new authority for state. Guests re-pin the
host identity, reset their sequence, and re-converge their clocks.
A rejected transfer (`not_host` / `peer_not_found`) surfaces as a toast
instead of tearing the session down. Pre-transfer app builds in the room
ignore `hostChanged` and stop following the room at the next transfer;
targets on an old sync protocol are not offered the action.