New media added server-side was invisible while the app was open - the
client had no channel for library-change notifications, so the home
screen and library tabs sat stale until an app restart.
Each online server now runs a reconnecting websocket push channel
(Plex `/:/websockets/notifications`; Jellyfin/Emby `/socket` with the
dialect deltas, including Emby's capabilities registration), owned per
server by a LibraryEventService supervisor that follows server
online/offline/replaced-client transitions and app lifecycle. Channels
emit one coalesced LibraryChangeEvent per burst on a leading-edge
throttle modeled on Plex Web's repopulate pacing: the first settled
change surfaces immediately and a library scan's flood merges behind
it. Connection failure degrades silently to the stale-refresh paths -
bounded reconnect backoff, re-armed on every status sync.
Consumers pace their reaction through one shared RefreshPacer: burst
debounce, blocked retry while video playback or an active scroll owns
the surface, a cooldown bounding pass frequency during bulk imports,
and credit for committed pull passes so a push landing right after a
fresh load defers to the cooldown's trailing edge.
- Discover runs a debounced full pass and swaps the result in place;
the hero carousel resets only when a pass lands first content, so a
push never yanks a screen the user is reading. Pushed removals drop
from every visible list immediately via the deletion bus, scoped to
the emitting server.
- The visible library tab swaps its data in place: transaction tabs
reload without clearing, and the browse and paginated card grids
refetch their loaded span (Plex Web's repopulateRange) with the
scroll offset anchored on the first visible item and the span
clamped after alpha jumps. Hidden tabs - and tabs behind another
main tab - mark per-library staleness epochs instead and reload when
next shown; epochs are snapshotted at load start so a push racing an
in-flight fetch stays stale.
- The stale-resume and tab-shown paths refetch home hubs (previously
Continue Watching only), covering setups where the socket cannot
connect.
close#1646