Files
plezy/lib/screens/libraries/sort_bottom_sheet.dart
T
2026-08-10 20:28:41 +02:00

241 lines
8.1 KiB
Dart

import 'dart:async';
import 'package:flutter/material.dart';
import 'package:plezy/widgets/app_icon.dart';
import 'package:material_symbols_icons/symbols.dart';
import '../../focus/dpad_navigator.dart';
import '../../focus/focusable_button.dart';
import '../../focus/input_mode_tracker.dart';
import '../../media/media_sort.dart';
import '../../utils/scroll_utils.dart';
import '../../widgets/bottom_sheet_header.dart';
import '../../widgets/focusable_list_tile.dart';
import '../../widgets/overlay_sheet.dart';
import '../../i18n/strings.g.dart';
class SortBottomSheet extends StatefulWidget {
final List<MediaSort> sortOptions;
final MediaSort? selectedSort;
final bool isSortDescending;
final Function(MediaSort, bool) onSortChanged;
final VoidCallback? onClear;
final VoidCallback? onBack;
const SortBottomSheet({
super.key,
required this.sortOptions,
required this.selectedSort,
required this.isSortDescending,
required this.onSortChanged,
this.onClear,
this.onBack,
});
@override
State<SortBottomSheet> createState() => _SortBottomSheetState();
}
class _SortBottomSheetState extends State<SortBottomSheet> {
late MediaSort? _currentSort;
late bool _currentDescending;
late final FocusNode _initialFocusNode;
final _firstItemKey = GlobalKey();
final _scrollController = ScrollController();
@override
void initState() {
super.initState();
_currentSort = widget.selectedSort;
_currentDescending = widget.isSortDescending;
_initialFocusNode = FocusNode(debugLabel: 'SortBottomSheetInitialFocus');
final selectedIndex = widget.selectedSort != null
? widget.sortOptions.indexWhere((s) => s.key == widget.selectedSort!.key)
: -1;
if (selectedIndex > 0) {
scrollToCurrentItem(_scrollController, _firstItemKey, selectedIndex);
}
WidgetsBinding.instance.addPostFrameCallback((_) {
Timer.run(() {
if (!mounted) return;
if (!InputModeTracker.isKeyboardMode(context)) return;
final ctx = _initialFocusNode.context;
if (ctx != null) {
Scrollable.ensureVisible(ctx, alignment: 0.5);
}
// Schedule after overlay's _autoFocus second callback so we override it.
WidgetsBinding.instance.addPostFrameCallback((_) {
if (!mounted) return;
_initialFocusNode.requestFocus();
});
});
});
}
@override
void dispose() {
_scrollController.dispose();
_initialFocusNode.dispose();
super.dispose();
}
void _handleSortSelect(MediaSort sort) {
final descending = (_currentSort?.key == sort.key) ? _currentDescending : sort.isDefaultDescending;
setState(() {
_currentSort = sort;
_currentDescending = descending;
});
widget.onSortChanged(sort, descending);
}
void _handleDirectionChange(MediaSort sort, bool descending) {
widget.onSortChanged(sort, descending);
OverlaySheetController.of(context).close();
}
void _handleClear() {
widget.onClear?.call();
OverlaySheetController.of(context).close();
}
@override
Widget build(BuildContext context) {
return Column(
mainAxisSize: .min,
children: [
BottomSheetHeader(
title: t.libraries.sortBy,
onBack: widget.onBack,
action: widget.onClear != null
? FocusableButton(
onPressed: _handleClear,
child: TextButton(onPressed: _handleClear, child: Text(t.common.clear)),
)
: null,
),
Flexible(
child: ListView.builder(
controller: _scrollController,
primary: false,
shrinkWrap: true,
padding: const EdgeInsets.symmetric(vertical: 8),
itemCount: widget.sortOptions.length,
itemBuilder: (context, index) {
final sort = widget.sortOptions[index];
final isSelected = _currentSort?.key == sort.key;
return Focus(
key: index == 0 ? _firstItemKey : null,
canRequestFocus: false,
skipTraversal: true,
onKeyEvent: (node, event) {
if (!event.isActionable) return KeyEventResult.ignored;
if (!isSelected) return KeyEventResult.ignored;
if (event.logicalKey.isLeftKey) {
_handleDirectionChange(sort, false);
return KeyEventResult.handled;
}
if (event.logicalKey.isRightKey) {
_handleDirectionChange(sort, true);
return KeyEventResult.handled;
}
return KeyEventResult.ignored;
},
child: FocusableListTile(
focusNode: (widget.selectedSort?.key == sort.key || (widget.selectedSort == null && index == 0))
? _initialFocusNode
: null,
leading: AppIcon(
isSelected ? Symbols.radio_button_checked_rounded : Symbols.radio_button_unchecked_rounded,
fill: 1,
),
title: Text(sort.title),
trailing: Visibility(
visible: isSelected,
maintainAnimation: true,
maintainSize: true,
maintainState: true,
child: SegmentedButton<bool>(
// Match FocusableListTile's dense visualDensity so the segment's min
// tap-target height equals ListTile's trailing-height cap. Without this
// the ~48dp button overflows the ~36dp cap from the top and the arrows
// render bottom-aligned instead of centered.
style: SegmentedButton.styleFrom(visualDensity: const VisualDensity(vertical: -3)),
showSelectedIcon: false,
segments: const [
ButtonSegment(value: false, label: _SortDirectionIcon(upward: true)),
ButtonSegment(value: true, label: _SortDirectionIcon(upward: false)),
],
selected: {_currentDescending},
onSelectionChanged: isSelected
? (Set<bool> newSelection) {
_handleDirectionChange(sort, newSelection.first);
}
: null,
),
),
onTap: () => _handleSortSelect(sort),
),
);
},
),
),
],
);
}
}
class _SortDirectionIcon extends StatelessWidget {
final bool upward;
const _SortDirectionIcon({required this.upward});
@override
Widget build(BuildContext context) {
return SizedBox.square(
dimension: 16,
child: CustomPaint(
painter: _SortDirectionArrowPainter(color: IconTheme.of(context).color, upward: upward),
),
);
}
}
class _SortDirectionArrowPainter extends CustomPainter {
final Color? color;
final bool upward;
const _SortDirectionArrowPainter({required this.color, required this.upward});
@override
void paint(Canvas canvas, Size size) {
final paint = Paint()
..color = color ?? Colors.black
..strokeWidth = 2.25
..strokeCap = StrokeCap.round
..strokeJoin = StrokeJoin.round
..style = PaintingStyle.stroke;
final centerX = size.width / 2;
final top = size.height * 0.14;
final bottom = size.height * 0.86;
final headY = upward ? top : bottom;
final tailY = upward ? bottom : top;
final wingY = upward ? top + size.height * 0.28 : bottom - size.height * 0.28;
final wingOffset = size.width * 0.28;
final path = Path()
..moveTo(centerX, tailY)
..lineTo(centerX, headY)
..moveTo(centerX - wingOffset, wingY)
..lineTo(centerX, headY)
..lineTo(centerX + wingOffset, wingY);
canvas.drawPath(path, paint);
}
@override
bool shouldRepaint(covariant _SortDirectionArrowPainter oldDelegate) =>
color != oldDelegate.color || upward != oldDelegate.upward;
}