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silo-server/internal/nodepool/transcode_pool.go
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2026-05-22 20:26:11 -04:00
package nodepool
import "sync"
// TranscodePool manages transcode nodes with least-connections selection.
// Thread-safe for concurrent use.
type TranscodePool struct {
nodes []*Node
mu sync.RWMutex
}
// NewTranscodePool creates an empty transcode pool.
func NewTranscodePool() *TranscodePool {
return &TranscodePool{}
}
// SetNodes replaces the node list.
func (p *TranscodePool) SetNodes(nodes []*Node) {
p.mu.Lock()
defer p.mu.Unlock()
p.nodes = nodes
}
// Acquire returns the healthy node with the fewest active jobs.
// Returns nil if no healthy nodes are available.
func (p *TranscodePool) Acquire() *Node {
p.mu.RLock()
defer p.mu.RUnlock()
var best *Node
for _, n := range p.nodes {
if !n.Healthy || !n.Enabled {
continue
}
if best == nil || n.ActiveJobs < best.ActiveJobs {
best = n
}
}
return best
}
// FindByURL returns the node with the given URL, or nil if not found.
// Used for soft-affinity during quality switches.
func (p *TranscodePool) FindByURL(url string) *Node {
p.mu.RLock()
defer p.mu.RUnlock()
for _, n := range p.nodes {
if n.URL == url {
return n
}
}
return nil
}
// Nodes returns a copy of the current node list.
func (p *TranscodePool) Nodes() []*Node {
p.mu.RLock()
defer p.mu.RUnlock()
cp := make([]*Node, len(p.nodes))
copy(cp, p.nodes)
return cp
}