fix(web): stabilize realtime websocket connections (#58)

* fix(web): prevent websocket reconnect loops

* fix(api): keep event stream open on snapshot errors

* fix(web): delay realtime disconnect indicator

* fix(web): keep realtime warning delay stable

* fix(web): show delayed realtime warning on mount
This commit is contained in:
zZebrahz
2026-06-06 22:29:46 -04:00
committed by GitHub
parent 0163df3683
commit 3ba4373e72
4 changed files with 225 additions and 22 deletions
+10 -6
View File
@@ -391,13 +391,17 @@ func (h *EventsHandler) writeSnapshotFrame(
) error {
data, err := h.snapshotForChannel(r, claims, channel)
if err != nil {
writeWebSocketError(conn, "internal_error", "Failed to load snapshot")
_ = writeWebSocketControl(
conn,
websocket.CloseMessage,
websocket.FormatCloseMessage(websocket.CloseInternalServerErr, "snapshot failed"),
slog.Error(
"events: failed to build initial snapshot",
"channel",
channel,
"user_id",
claims.UserID,
"error",
err,
)
return err
writeWebSocketError(conn, "internal_error", "Failed to load snapshot")
return nil
}
return writeWebSocketJSON(conn, evt.EventsSnapshotMessage{
Type: "snapshot",