Files
silo-server/internal/playback/subtitle_cache.go
c1c110e3d2 feat(playback): improve web subtitles and track selection (#362)
* fix(player): keep text subtitles in sync across copy-mode restarts and sparse cue windows

- Rebase already-loaded cues in place when streamOriginSeconds changes
  (copy-mode session restart) instead of leaving them offset by the delta.
- Stop inferring end-of-input from where a window's cues stop; only the
  known media duration marks EOF, so a dialogue gap no longer silently
  ends prefetching for the rest of playback.
- Anchor the first window fetch to the intended start position (resume
  target or pending seek) while the element still reports currentTime=0,
  and reset coverage on forward seeks past the fetched window.

* fix(playback): align encoded transcode start with the declared segment boundary

A mid-segment start (resume, seek restart, audio switch) spawned ffmpeg at
the raw seek position while labeling its first segment with the grid number,
whose synthetic-manifest start is up to one segment earlier. hls.js aligns
the first fragment's content to that declared position, shifting the whole
session's timeline late by seek mod segment_duration (0-2s): subtitles
trail dialogue by a constant per-session offset and progress/resume
positions drift by the same amount.

Snap the ffmpeg start position down to the segment boundary for encoded
sessions so declared and produced timelines match exactly; the player
still seeks to the precise requested position. Copy-mode sessions serve
ffmpeg's real manifest and keep the raw seek.

* fix(api): forward http.Flusher through response-writer middleware wrappers

Streamed subtitle extracts (and any progressive response) flush per chunk
via an http.Flusher assertion, but none of the status-capturing middleware
wrappers implemented Flush, so the assertion failed and cues sat in Go's
response buffer until ffmpeg finished. On large remuxes where a 600s window
takes 20s+ to demux, captions appeared only when the whole window completed
instead of within the first seconds.

Give every wrapper a Flush() (satisfies plain assertions, including chi's
Compress) and Unwrap() (satisfies http.ResponseController). The jellycompat
image-proxy tag rewriter flushes only in passthrough mode since it buffers
JSON bodies for rewriting. Regression test asserts the API chain forwards
Flush end to end.

* feat(player): PGS subtitles honor size, position, and background settings

Port the tvOS/iOS bitmap-cue styling to the web player. libpgs now decodes
in worker mode but draws to a hidden source canvas on the main thread; a
compositor detects cue regions from the frame's alpha channel and re-places
them on a visible overlay canvas per the shared subtitle appearance
settings: size scale (with the 0.85 authored-size compensation), vertical
position preset (dialogue-band cues only — floating signs keep authored
placement, matching the Apple implementation), and the background box.
Font family, text color, and outline are baked into the source pixels and
remain inapplicable.

* fix(player): anchor PGS position presets to the text overlay's reference frame

The initial port used silo-apple's 30/1080 bottom margin and video-relative
lower-third/top anchors; the web text overlay anchors to a 16:9 reference
frame with 7%/18% offsets that extends into the letterbox for wide content.
Use the same anchors so PGS dialogue lands exactly where SRT text does.

* feat(player): size PGS cues to match the text subtitle line height

Replace the authored-size ladder (0.85 × font-size ratio) with per-cue
text-line matching: the region detector reports the tallest text line inside
each cue, and the compositor scales the cue so one line of bitmap text
renders at the same pixel height as the SRT overlay's font at the current
preset. Authored size differences between discs no longer leak through;
upscaling is capped at 2.5× to keep small bitmaps from going blurry.

* feat(subtitles): opt-in windowed PGS extraction to cut mid-file load latency

PGS extracts always demuxed the source from byte 0, so starting a large
remux mid-file meant minutes before the first bitmap cue. The web player
now opts in to windowed extraction (?windowed=1&position=&duration=) and
re-points libpgs at a fresh window on seeks and near coverage end; ffmpeg
input-side -ss with -copyts keeps absolute source timestamps. Without the
explicit opt-in the endpoint behaves byte-identically, so Apple/Android
and other single-fetch consumers are unaffected. ASS remains
unconditionally non-windowed (its header only exists at offset 0).

* feat(playback): cache extracted PGS subtitle tracks

Every selection of an embedded PGS track re-ran a full ffmpeg extract
that demuxes the entire source file from byte 0 — minutes for a large
remux — and responses were Cache-Control: no-store, so repeat
selections, re-watches, and multiple viewers all paid full price.

Add a disk cache for full-track .sup extracts under
<transcode_dir>/subtitle-cache, created lazily:

- Keyed by source path hash + subtitle stream ordinal + source
  mtime+size (encoded in the filename), so a replaced source file
  implicitly invalidates its entries; the source is stat'ed on every
  lookup.
- Cache miss: ffmpeg stdout is teed to the response (first viewer
  still streams progressively, first-byte latency unchanged) and into
  a temp file that is fsynced and atomically renamed into the cache
  on clean ffmpeg exit. Any error — ffmpeg failure, client disconnect,
  tee write failure, or the source changing mid-extract — discards
  the temp file, so a partial entry is never served.
- Cache hit: served via http.ServeContent (Range support,
  Content-Length, Last-Modified from the source mtime) with a
  revalidatable Cache-Control instead of no-store.
- Concurrent requests for the same in-flight track run their own
  uncached extract (mutex + in-flight key set) rather than blocking
  on another client's connection.
- Scan-on-commit LRU eviction under a 2 GiB cap (recency tracked by
  bumping entry mtime on hit; atime is unreliable under relatime),
  plus sweep of crash-orphaned .part temp files.
- Windowed PGS requests (?windowed=) bypass the cache in both
  directions: their output covers only a slice of the track.

Both the integrated API handler and the standalone proxy subtitle
path share the same playback.SubtitleCache.ServeSUPExtract helper.
VTT (already windowed and fast) and ASS (small) stay uncached. No
API surface change.

AI-use disclosure: implemented with Claude Code.

* fix(playback): check Close error returns in subtitle cache paths

Silence errcheck on the cache-hit defer and the test's simulated
disk-full Close.

AI-use disclosure: implemented with Claude Code.

* feat(playback): warm PGS cache in background and window from cached track

Windowed PGS requests bypassed the cache entirely, so every window fetch
re-demuxed the multi-GB original file. Now a windowed miss kicks off a
detached background warm (full-track extract into the cache, at most 2
concurrent server-wide, coalesced with client-driven fills), and once the
entry exists windowed extracts read the 15-80MB cached .sup instead —
seeks and re-enables become near-instant after the first load. Verified
empirically that ffmpeg preserves absolute PTS when windowing a sup input.

* feat(player): hold playback while PGS subtitle cues load

When a PGS track is enabled (or a seek lands outside the fetched window),
extraction takes seconds and dialogue could play unsubtitled. The player
now pauses until the renderer's parsed data covers the playhead — tracked
via libpgs' parsed-timestamp watermark, the exact predicate it renders
by — showing a "Loading subtitles…" indicator after 500ms. User
play/pause always wins over the hold, a 20s safety timeout prevents
stranding playback, and background prefetch never pauses. If future
libpgs versions reshape the observed internals the hook degrades to the
old play-through behavior.

* perf(player): shrink uncached PGS window to 600s

Draining a windowed extract from the source reads the full interleaved
container across the window (~1GB per 100s of remux on measured
hardware); a 3600s window cost ~12GB of reads per fetch while cold. Once
the server cache is warm a window costs milliseconds regardless of size,
so smaller windows only add trivially cheap re-fetches.

* feat(subtitles): burn in PGS/bitmap subtitles for the web player

The web player rendered PGS client-side via libpgs, which required
extracting the .sup track — a cold ffmpeg demux that took seconds even
windowed, since c:s copy still reads the whole interleaved container up
to the playhead. Every other server (Plex, Jellyfin default, Emby) burns
image subtitles into the video instead, and that is the only path with
no per-seek extraction cost.

Selecting a bitmap subtitle (PGS/DVD/DVB) now restarts the transcode
with subtitle_burn_in at the current aligned position, reusing the same
restart machinery as an audio/quality switch so the segment-boundary
timeline alignment holds. The server composites the decoded subtitle
onto the video with an overlay filter_complex graph (libass's subtitles=
filter is text-only); overlay runs at native resolution before any
target scaling, and hardware pipelines round-trip through CPU like the
text path. Burn-in forces a video encode, so copy-video recipes are
upgraded to h264 both client- and server-side.

Text subtitles keep the instant, styled, client-side path. The .sup
streaming endpoints, cache, and windowing are retained for the Apple
client, which renders PGS natively. The now-dead web PGS stack
(usePGSSubtitles, pgsPlacement, libpgs dep) is removed.

Tradeoff: bitmap subtitles no longer honor web appearance settings
(baked into the video) and toggling one restarts the transcode
(~1-2s buffering), matching Plex behavior.

* fix(player): rebuild text subtitle track when turning off PGS burn-in

Selecting an SRT track that turned off bitmap burn-in restarted the
transcode, and the client TextTrack built in that same moment was
orphaned when the <video> element reloaded, so the subtitles never
rendered (and a seek could not recover the dead track). Rebuild the
text track once the new stream settles, gated on the burn-in-off
transition so quality/audio switches and copy-mode seek restarts keep
their subtitles without a needless re-extract.

* fix(player): render web subtitles behind the control HUD

The text subtitle overlay sat at z-20, above the controls layer (z-10),
so cues painted over the bottom HUD and cluttered the control bar. Drop
it to z-[5] — above the video, below the controls — so the HUD paints
over the cues while it is visible. When controls are hidden the whole
controls layer is opacity-0, so cues remain fully visible.

* feat(player): lift web subtitles above the control bar while it's visible

Rather than hiding bottom-anchored cues behind the HUD, raise them just
above the control bar (measured height + a small gap) whenever the bar
is visible in the foreground player, then settle them back when it
hides. The bar is a roughly fixed pixel height while the cue offset
scales with the player, so the bar is measured via ResizeObserver
rather than hardcoded. Top-anchored cues never collide with the bottom
HUD, so they stay put. z-[5] is retained as a safety so any residual
overlap tucks behind the bar.

* fix(player): coalesce same-tick transcode restarts into one dispatch

Starting playback with a persisted bitmap subtitle fired transcode/start
twice within milliseconds: the auto-start effect dispatched before
subtitle auto-selection restored the burn-in, whose effect then forced a
second start. The first request was already on the wire (no abort signal
was passed to fetch), so the server spawned an ffmpeg only to kill it
for the second start — visible in production as an ffmpeg exit error
~1ms after every such session start, and slowing time to first frame.

Defer the network dispatch by one macrotask so back-to-back restart
calls in a tick collapse into a single request carrying the final
parameters; state updates stay synchronous. Pass the abort signal into
playerFetch so a superseded in-flight request is actually cancelled,
and drop any deferred dispatch on unmount so a stray transcode/start
cannot land after the session's exit DELETE.

* fix(catalog): resolve effective subtitle defaults for movie item details

Movie pre-play subtitle selectors were missing the effective defaults
(including per-item overrides saved from a previous play) that episodes
and watch payloads already resolve. Extract applyToItemDetail/
applyToWatchDetail helpers and apply defaults for movies in
buildMediaItemDetail. The SubtitlesPopover now also eagerly loads
downloaded subtitles when the saved preference points at one so the
closed trigger's Auto summary reflects the override.

* feat(player): scale subtitle font size with the rendered video

Replace fixed rem font sizes with px values defined at a 720px 16:9
reference height, scaled proportionally with the actually-rendered
video (object-fit: contain) so subtitles keep the same relative size
as the window grows or shrinks, with a 12px legibility floor. Rename
useSubtitlePositionStyle to useSubtitleLayout, returning both the
position style and the font scale, and add unit tests for the
appearance helpers.

* fix(player): satisfy strict index checks in transcode quality test

* feat(player): let the pre-play Auto option clear the saved subtitle override

A manual in-player subtitle selection persists as an 'always' override
for that movie/series, but nothing in the UI could undo it — auto
selection stayed pinned to the chosen track forever. Choosing 'Auto' in
the pre-play subtitles popover now also deletes the stored preference
(movie content ID / episode series ID) and invalidates item details so
profile-level auto selection applies again.

* feat(player): persist pre-play subtitle selections as the item override

Choosing a track (or Off) in the pre-play subtitles popover only lived
in component state: it applied to that playback session but vanished on
returning to the detail page. Persist it through PUT /subtitle-prefs —
the same 'always'/'off' override a manual in-player selection saves —
keyed by movie content ID or episode series ID, and invalidate item
details so the effective defaults reflect it immediately.

* feat(ui): show the saved subtitle override and richer pre-play pill summaries

A stored per-item override displayed as 'Auto: <language>', hiding both
that an override exists and which track it is. The pre-play subtitle
pill now shows the resolved track directly (name with (SDH)/(Forced)
markers plus format, skipping markers the name already carries), the
matching list row gets the checkmark instead of Auto, and the Auto row
reads 'Reset to profile defaults'. Subtitle, audio, edition, and
version pill summaries also truncate much later (max-w-44/sm:max-w-64).

* fix(player): recover text subtitles from stream reloads and failed window fetches

Three failure modes could silently freeze or stop web text subtitles:

- A stream restart (seek-triggered transcode restart, quality/audio
  switch) reloads the <video> element and can orphan the programmatic
  TextTrack — cuechange stops firing and the last cue freezes on screen.
  Only the PGS-burn-in-off transition rebuilt the track. Now every
  settled stream URL change bumps the generation, and the rebuild
  carries loaded cues (converted back to source time) and window
  coverage over so it costs no refetch.
- The sliding-window fetcher committed windowEnd before the fetch ran,
  so a failed or hung window counted as covered and was never retried —
  subtitles silently stopped for up to 10 minutes. Coverage now commits
  only after the window streams in fully; failures leave the range
  uncovered and retry after a 5s backoff.
- A hung extraction (one fetch in flight at a time, no deadline) blocked
  every future window for the session. Reads now arm a 30s stall timer
  that aborts a response which stops delivering chunks; slow-but-
  progressing streams keep resetting it.

Diagnosed from a session where ffmpeg took 69s to stream one subtitle
window and a transcode restart landed mid-fetch, freezing the active cue.

* fix(playback): keep subtitle selections stable across file changes

* fix(web): clarify subtitle labels and positioning

* fix(player): hide HUD when pointer leaves

* fix(web): tidy subtitle track badges

* fix(playback): remap audio tracks across file versions

* fix(web): tidy audio track labels

* docs(playback): clarify bitmap subtitle appearance

* fix(playback): preserve selection state on restart

* fix(http): preserve response state across flushes

* fix(web): preserve pending quality for burn-in

* fix(playback): preserve subtitle inventory identity

---------

Co-authored-by: Quick <31828688+Quick104@users.noreply.github.com>
2026-07-10 08:21:26 -04:00

541 lines
20 KiB
Go

package playback
import (
"context"
"crypto/sha256"
"errors"
"fmt"
"io"
"log/slog"
"net/http"
"os"
"path/filepath"
"sort"
"strings"
"sync"
"time"
)
// SubtitleCache stores full-track PGS (.sup) subtitle extracts on disk so
// repeat selections of the same embedded track don't re-run a whole-file
// ffmpeg demux (minutes for a large remux). Only complete, unwindowed .sup
// extracts are cached — VTT extracts are already windowed and fast, and ASS
// extracts are small; neither pays the full-demux cost PGS does.
//
// Entries are keyed by the source file path, subtitle stream ordinal, and the
// source's mtime+size, all encoded in the cache filename. Invalidation is
// therefore implicit: when the source changes, the lookup key changes and the
// old entry becomes garbage that eviction reclaims. Entry recency for LRU is
// tracked by bumping the cache file's mtime on every hit (portable, unlike
// atime which is often disabled via noatime/relatime mounts).
//
// Concurrency: the first requester of an uncached track streams the extract
// progressively to its client while teeing bytes into a temp file that is
// atomically renamed into the cache on clean ffmpeg exit (and discarded on
// any error, so a partial entry is never served). Concurrent requesters for
// the same track while a fill is in flight simply run their own un-teed
// extract — no worse than today's behavior, and it avoids making a viewer's
// first-byte latency depend on another client's connection.
type SubtitleCache struct {
// transcodeDir returns the current transcode directory; the cache lives
// in a subtitle-cache subdirectory beneath it, created lazily. An empty
// return disables the cache for that call.
transcodeDir func() string
// maxBytes is the total-size eviction budget for committed entries.
maxBytes int64
mu sync.Mutex
inflight map[string]struct{}
// warmSem bounds concurrent background warms server-wide (each warm
// demuxes an entire source file — heavy sequential IO). Acquisition is
// non-blocking: warms beyond the budget are dropped, not queued; the
// next windowed miss for that track re-attempts the warm.
warmSem chan struct{}
}
const (
subtitleCacheDirName = "subtitle-cache"
// defaultSubtitleCacheMaxBytes caps the cache at 2 GiB — PGS tracks run
// 15-80 MB, so this holds a few dozen tracks.
// TODO: expose as a config knob following the download.artifact_max_bytes
// pattern (internal/config/config.go DownloadConfig.ArtifactMaxBytes).
defaultSubtitleCacheMaxBytes = 2 << 30
// stalePartMaxAge is how long an orphaned .part temp file (leftover from
// a crash mid-fill) survives before eviction sweeps remove it.
stalePartMaxAge = time.Hour
// subtitleCacheWarmSlots caps concurrent background warms server-wide.
// Two lets a second household stream warm while the first is still
// demuxing, without letting a burst of playbacks saturate disk IO.
subtitleCacheWarmSlots = 2
// subtitleCacheWarmTimeout bounds a single background warm. A full-file
// demux of a large remux on network storage can take minutes; anything
// beyond this is stuck and should release its slot.
subtitleCacheWarmTimeout = 30 * time.Minute
)
// SUPExtractFunc runs one ffmpeg subtitle extract described by opts, writing
// output to opts.Writer. Production callers pass StreamExtractSubtitle;
// tests substitute fakes. The cache invokes it with the caller's options
// rewritten as needed (tee writer for fills, cached-.sup input for windowed
// serves, cleared window for background warms).
type SUPExtractFunc func(ctx context.Context, opts StreamExtractOpts) error
// NewSubtitleCache builds a cache rooted under the transcode directory
// returned by transcodeDir at call time (so runtime config changes are
// honored). Pass nil to disable caching entirely.
func NewSubtitleCache(transcodeDir func() string) *SubtitleCache {
return &SubtitleCache{
transcodeDir: transcodeDir,
maxBytes: defaultSubtitleCacheMaxBytes,
inflight: make(map[string]struct{}),
warmSem: make(chan struct{}, subtitleCacheWarmSlots),
}
}
// ServeSUPExtract serves the .sup extract for one source+track described by
// opts (opts.Writer is ignored; the cache supplies it). Full-track requests
// (no AllowWindow): a cache hit is served with http.ServeContent (Range
// support, Content-Length, Last-Modified from the source file's mtime,
// revalidatable instead of no-store); a miss invokes extract with a writer
// that streams to the client while teeing bytes into a temp file, atomically
// published as the cache entry on clean extract exit and discarded on any
// error (ffmpeg failure or client disconnect) — a partial entry is never
// served. Windowed requests (opts.AllowWindow): the output covers only a
// slice of the track, so it is never cached; but when the full-track entry
// already exists, the windowed extract runs against the small cached .sup
// instead of re-demuxing the original file, and when it doesn't, a detached
// background warm is kicked off so subsequent windows get that fast path. A
// nil receiver disables caching and just streams.
//
// The caller sets any extra response headers (e.g. CORS) before calling.
// The returned error is the extract error; cache hits return nil.
func (c *SubtitleCache) ServeSUPExtract(w http.ResponseWriter, r *http.Request, opts StreamExtractOpts, extract SUPExtractFunc) error {
if opts.AllowWindow {
return c.serveWindowedSUP(w, r, opts, extract)
}
if cached, modTime, ok := c.Lookup(opts.InputPath, opts.TrackIndex); ok {
defer func() { _ = cached.Close() }()
slog.DebugContext(r.Context(), "subtitle stream served from cache",
"input", opts.InputPath, "track", opts.TrackIndex)
w.Header().Set("Content-Type", "application/octet-stream")
w.Header().Set("Cache-Control", "private, no-cache")
http.ServeContent(w, r, "", modTime, cached)
return nil
}
w.Header().Set("Content-Type", "application/octet-stream")
w.Header().Set("Cache-Control", "no-store")
w.WriteHeader(http.StatusOK)
// BeginFill returns nil when another fill for this track is already in
// flight (or the cache dir is unusable); this request then streams its
// own uncached extract.
fill := c.BeginFill(opts.InputPath, opts.TrackIndex)
var writer io.Writer = w
if fill != nil {
writer = fill.Tee(w)
}
opts.Writer = writer
err := extract(r.Context(), opts)
if fill != nil {
if err != nil {
fill.Discard()
} else if commitErr := fill.Commit(); commitErr != nil {
slog.WarnContext(r.Context(), "subtitle cache commit failed",
"input", opts.InputPath, "track", opts.TrackIndex, "error", commitErr)
}
}
return err
}
// serveWindowedSUP streams a windowed slice of the track. The output is a
// position-dependent slice so it is never cached itself, but the cache still
// speeds it up: with a committed full-track entry the extract's input is
// rewritten to the cached .sup (15-80 MB, so the -ss scan is near-instant
// versus re-demuxing a multi-GB source); without one, a background warm is
// started so later windows — the client re-fetches on every seek — hit the
// fast path.
func (c *SubtitleCache) serveWindowedSUP(w http.ResponseWriter, r *http.Request, opts StreamExtractOpts, extract SUPExtractFunc) error {
if cachedPath, _, ok := c.cachedEntryPath(opts.InputPath, opts.TrackIndex); ok {
slog.DebugContext(r.Context(), "windowed subtitle extract using cached full track",
"input", opts.InputPath, "track", opts.TrackIndex, "cache_entry", cachedPath)
opts.InputPath = cachedPath
opts.InputIsExtractedSup = true
} else {
c.WarmInBackground(opts, extract)
}
w.Header().Set("Content-Type", "application/octet-stream")
w.Header().Set("Cache-Control", "no-store")
w.WriteHeader(http.StatusOK)
opts.Writer = w
return extract(r.Context(), opts)
}
// WarmInBackground starts a detached full-track extract that fills the cache
// entry for opts' source+track, so future windowed requests can extract from
// the small cached .sup instead of the original file. The warm runs on a
// background context with a generous timeout — it must survive the request
// that triggered it. BeginFill's in-flight coalescing guarantees at most one
// fill per track (a concurrent client-driven fill wins and the warm is
// skipped), and warmSem bounds warms server-wide: beyond the budget the warm
// is dropped, not queued — the next windowed miss re-attempts it. A nil
// receiver is a no-op.
func (c *SubtitleCache) WarmInBackground(opts StreamExtractOpts, extract SUPExtractFunc) {
if c == nil || extract == nil {
return
}
select {
case c.warmSem <- struct{}{}:
default:
slog.Debug("subtitle cache warm skipped: all warm slots busy",
"input", opts.InputPath, "track", opts.TrackIndex)
return
}
fill := c.BeginFill(opts.InputPath, opts.TrackIndex)
if fill == nil {
// Another fill (client-driven or a previous warm) is already in
// flight, or the cache is unusable — either way, nothing to do.
<-c.warmSem
return
}
// Full-track options: the warm ignores the triggering request's window
// and writes only to the cache temp file (no response writer).
opts.SeekSeconds = 0
opts.DurationSeconds = 0
opts.AllowWindow = false
opts.InputIsExtractedSup = false
opts.Writer = fill.Tee(io.Discard)
go func() {
defer func() { <-c.warmSem }()
ctx, cancel := context.WithTimeout(context.Background(), subtitleCacheWarmTimeout)
defer cancel()
start := time.Now()
slog.Info("subtitle cache warm started",
"input", opts.InputPath, "track", opts.TrackIndex)
if err := extract(ctx, opts); err != nil {
fill.Discard()
slog.Warn("subtitle cache warm failed",
"input", opts.InputPath, "track", opts.TrackIndex,
"elapsed_ms", time.Since(start).Milliseconds(), "error", err)
return
}
if err := fill.Commit(); err != nil {
slog.Warn("subtitle cache warm commit failed",
"input", opts.InputPath, "track", opts.TrackIndex, "error", err)
return
}
slog.Info("subtitle cache warm finished",
"input", opts.InputPath, "track", opts.TrackIndex,
"elapsed_ms", time.Since(start).Milliseconds())
}()
}
// dir resolves the cache directory, or "" when caching is disabled.
func (c *SubtitleCache) dir() string {
if c == nil || c.transcodeDir == nil {
return ""
}
base := c.transcodeDir()
if base == "" {
return ""
}
return filepath.Join(base, subtitleCacheDirName)
}
// subtitleCacheKeyPrefix identifies a source file + track ordinal regardless
// of source version; the full key appends mtime+size so a changed source
// yields a different filename.
func subtitleCacheKeyPrefix(inputPath string, trackIndex int) string {
sum := sha256.Sum256([]byte(inputPath))
return fmt.Sprintf("%x-s%d-", sum[:12], trackIndex)
}
func subtitleCacheKey(inputPath string, trackIndex int, mtime time.Time, size int64) string {
return fmt.Sprintf("%s%d-%d.sup", subtitleCacheKeyPrefix(inputPath, trackIndex), mtime.UnixNano(), size)
}
// Lookup opens the cached full-track .sup extract for the given source file
// and subtitle stream ordinal. The source is stat'ed on every lookup: an
// mtime or size mismatch means the entry (if any) is stale and reads as a
// miss. On a hit the returned modTime is the *source* file's mtime — stable
// across hits, suitable for Last-Modified — while the cache file's own mtime
// is bumped to record recency for LRU eviction. The caller owns closing the
// returned file.
func (c *SubtitleCache) Lookup(inputPath string, trackIndex int) (f *os.File, modTime time.Time, ok bool) {
path, modTime, ok := c.cachedEntryPath(inputPath, trackIndex)
if !ok {
return nil, time.Time{}, false
}
f, err := os.Open(path)
if err != nil {
return nil, time.Time{}, false
}
return f, modTime, true
}
// cachedEntryPath reports whether a committed entry exists for the given
// source+track and returns its path plus the source file's mtime. Like
// Lookup it stats the source on every call (a changed source reads as a
// miss) and bumps the entry's mtime to record recency for LRU eviction.
// Callers that hand the path to an external reader (ffmpeg) rather than
// opening it themselves use this instead of Lookup.
func (c *SubtitleCache) cachedEntryPath(inputPath string, trackIndex int) (path string, srcModTime time.Time, ok bool) {
dir := c.dir()
if dir == "" {
return "", time.Time{}, false
}
src, err := os.Stat(inputPath)
if err != nil {
return "", time.Time{}, false
}
path = filepath.Join(dir, subtitleCacheKey(inputPath, trackIndex, src.ModTime(), src.Size()))
if _, err := os.Stat(path); err != nil {
return "", time.Time{}, false
}
// Recency bump for LRU. Best-effort: a failure (e.g. read-only remount)
// only degrades eviction ordering, not correctness.
now := time.Now()
if err := os.Chtimes(path, now, now); err != nil {
slog.Debug("subtitle cache recency bump failed", "path", path, "error", err)
}
return path, src.ModTime(), true
}
// SubtitleCacheFill is an in-progress cache population for one track. Bytes
// are written to a temp file via the writer returned by Tee; Commit renames
// it into place atomically, Discard throws it away. Exactly one of Commit or
// Discard must be called.
type SubtitleCacheFill struct {
c *SubtitleCache
key string
inputPath string
trackIndex int
srcMtime time.Time
srcSize int64
tmp *os.File
// failed flips when a temp-file write errors (e.g. disk full); the tee
// keeps serving the client and Commit refuses to publish the entry.
failed bool
}
// BeginFill reserves the in-flight slot for the given track and creates the
// temp file the tee will write into. Returns nil — meaning "stream without
// caching" — when caching is disabled, the source can't be stat'ed, the
// cache directory can't be created, or another fill for the same track is
// already in flight.
func (c *SubtitleCache) BeginFill(inputPath string, trackIndex int) *SubtitleCacheFill {
dir := c.dir()
if dir == "" {
return nil
}
src, err := os.Stat(inputPath)
if err != nil {
return nil
}
if err := os.MkdirAll(dir, 0o755); err != nil {
slog.Warn("subtitle cache dir create failed", "dir", dir, "error", err)
return nil
}
key := subtitleCacheKey(inputPath, trackIndex, src.ModTime(), src.Size())
c.mu.Lock()
if _, busy := c.inflight[key]; busy {
c.mu.Unlock()
return nil
}
c.inflight[key] = struct{}{}
c.mu.Unlock()
tmp, err := os.CreateTemp(dir, key+".part-*")
if err != nil {
c.release(key)
slog.Warn("subtitle cache temp create failed", "dir", dir, "error", err)
return nil
}
return &SubtitleCacheFill{
c: c,
key: key,
inputPath: inputPath,
trackIndex: trackIndex,
srcMtime: src.ModTime(),
srcSize: src.Size(),
tmp: tmp,
}
}
func (c *SubtitleCache) release(key string) {
c.mu.Lock()
delete(c.inflight, key)
c.mu.Unlock()
}
// Tee wraps the response writer so every chunk also lands in the fill's temp
// file. The returned writer implements http.Flusher (delegating to w when w
// does), so copyAndFlush keeps flushing cues to the client in real time. A
// temp-file write failure never fails the response — the fill is marked
// failed and the client keeps streaming.
func (f *SubtitleCacheFill) Tee(w io.Writer) io.Writer {
flusher, _ := w.(http.Flusher)
return &subtitleTeeWriter{w: w, flusher: flusher, fill: f}
}
type subtitleTeeWriter struct {
w io.Writer
flusher http.Flusher
fill *SubtitleCacheFill
}
func (t *subtitleTeeWriter) Write(p []byte) (int, error) {
if !t.fill.failed {
if _, err := t.fill.tmp.Write(p); err != nil {
t.fill.failed = true
slog.Warn("subtitle cache tee write failed; continuing uncached",
"track", t.fill.trackIndex, "error", err)
}
}
return t.w.Write(p)
}
func (t *subtitleTeeWriter) Flush() {
if t.flusher != nil {
t.flusher.Flush()
}
}
// Commit publishes the temp file as the cache entry: fsync, atomic rename,
// stale-sibling cleanup, then size-cap eviction. It refuses to publish (and
// discards instead) when a tee write failed or when the source file changed
// while the extract ran — a partial or mismatched entry must never be served.
func (f *SubtitleCacheFill) Commit() error {
if f.failed {
f.Discard()
return errors.New("subtitle cache fill had write errors; discarded")
}
if src, err := os.Stat(f.inputPath); err != nil ||
!src.ModTime().Equal(f.srcMtime) || src.Size() != f.srcSize {
f.Discard()
return errors.New("source file changed during extract; cache fill discarded")
}
defer f.c.release(f.key)
tmpPath := f.tmp.Name()
if err := f.tmp.Sync(); err != nil {
f.closeAndRemoveTmp()
return fmt.Errorf("sync subtitle cache temp: %w", err)
}
if err := f.tmp.Close(); err != nil {
_ = os.Remove(tmpPath)
return fmt.Errorf("close subtitle cache temp: %w", err)
}
dir := filepath.Dir(tmpPath)
final := filepath.Join(dir, f.key)
if err := os.Rename(tmpPath, final); err != nil {
_ = os.Remove(tmpPath)
return fmt.Errorf("publish subtitle cache entry: %w", err)
}
f.c.removeStaleSiblings(dir, f.inputPath, f.trackIndex, f.key)
f.c.evict(dir)
return nil
}
// Discard abandons the fill: the temp file is removed and the in-flight slot
// released. Safe to call after a failed Commit (idempotent enough — the temp
// file is already gone and re-removal is a no-op).
func (f *SubtitleCacheFill) Discard() {
f.closeAndRemoveTmp()
f.c.release(f.key)
}
func (f *SubtitleCacheFill) closeAndRemoveTmp() {
_ = f.tmp.Close()
if err := os.Remove(f.tmp.Name()); err != nil && !os.IsNotExist(err) {
slog.Warn("subtitle cache temp remove failed", "path", f.tmp.Name(), "error", err)
}
}
// removeStaleSiblings deletes committed entries for the same source+track
// with a different mtime/size suffix — the source was replaced, so those can
// never be served again.
func (c *SubtitleCache) removeStaleSiblings(dir, inputPath string, trackIndex int, keepKey string) {
prefix := subtitleCacheKeyPrefix(inputPath, trackIndex)
entries, err := os.ReadDir(dir)
if err != nil {
return
}
for _, e := range entries {
name := e.Name()
if name == keepKey || !strings.HasPrefix(name, prefix) || !strings.HasSuffix(name, ".sup") {
continue
}
if err := os.Remove(filepath.Join(dir, name)); err != nil && !os.IsNotExist(err) {
slog.Warn("subtitle cache stale entry remove failed", "name", name, "error", err)
}
}
}
// evict is the scan-on-write LRU pass: when committed entries exceed the
// byte budget, the oldest-mtime entries are removed until the total fits.
// It also sweeps orphaned .part temp files older than stalePartMaxAge
// (crash leftovers). No background daemon — commits are rare enough that a
// directory scan per commit is cheap.
func (c *SubtitleCache) evict(dir string) {
entries, err := os.ReadDir(dir)
if err != nil {
return
}
type cacheEnt struct {
path string
size int64
mtime time.Time
}
var (
ents []cacheEnt
total int64
)
now := time.Now()
for _, e := range entries {
info, err := e.Info()
if err != nil {
continue
}
path := filepath.Join(dir, e.Name())
if strings.Contains(e.Name(), ".part-") {
if now.Sub(info.ModTime()) > stalePartMaxAge {
_ = os.Remove(path)
}
continue
}
if !strings.HasSuffix(e.Name(), ".sup") {
continue
}
ents = append(ents, cacheEnt{path: path, size: info.Size(), mtime: info.ModTime()})
total += info.Size()
}
if total <= c.maxBytes {
return
}
sort.Slice(ents, func(i, j int) bool { return ents[i].mtime.Before(ents[j].mtime) })
for _, e := range ents {
if total <= c.maxBytes {
break
}
if err := os.Remove(e.path); err != nil {
if !os.IsNotExist(err) {
slog.Warn("subtitle cache eviction remove failed", "path", e.path, "error", err)
}
continue
}
slog.Info("evicted cached subtitle track (LRU)", "path", e.path, "bytes", e.size)
total -= e.size
}
}