* feat(nodeconfig): harden config watcher for integrated-mode use - RequestReload(): non-blocking, coalescing reload nudge that runs on the poll goroutine, so concurrent requests can never swap a stale snapshot over a newer one (unlike ForceReload from request handlers) - Skip OnChange callbacks when the reloaded config is deep-equal to the previous one, so the 60s poll doesn't fire rebuild/log callbacks on no-op reloads - Add RedisURL to BootstrapOverrides; previously a reload clobbered an env-provided Redis URL in the live config - Split reload into fetchSettings/applySettings and add unit tests Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(config): hot-reload config watcher in integrated mode Start nodeconfig.Watcher in integrated/api mode (previously only proxy/ transcode worker modes hot-reloaded). Expose the live config to the API and jellycompat routers via func-typed LiveConfig/OnConfigChange fields with nil fallbacks to the startup snapshot, and wire the admin settings update hook to RequestReload so same-process changes apply immediately even without Redis. No consumer reads the live config yet — conversions land separately. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(admin): truthful restart-required banner for settings saves The settings UI showed 'restart required' after every save regardless of the key. The backend now classifies each key via a central registry (internal/config/restart_keys.go) and PUT /admin/settings/{key} reports restart_required per key; useSettingsForm only raises the banner when a saved key actually needs a restart (and keeps it raised until restart). The registry is conservative: every currently startup-frozen key is marked restart-required; subsequent hot-reload conversions shrink it. Settings read live from the settings repo (branding, overlays, markers, download.*, ...) default to no-restart. DownloadSettings/OverlaySettings drop their hardcoded restartRequired={false} special-casing. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(logging): hot-reload server.log_level and server.log_quiet Share one slog.LevelVar across the handler chain and make logfilter.Handler's quiet-prefix list an atomic pointer shared with WithAttrs/WithGroup clones (New previously returned the inner handler unwrapped when the quiet list was empty, leaving nothing to update). The integrated-mode config watcher now applies both settings live; their keys leave the restart-required registry. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(auth): hot-reload access/refresh token expiries JWTService stores expiries as atomics with a SetExpiries hook; all three instances (main API, ABS compat, jellycompat) re-apply them on config reload. Applies to newly issued tokens; outstanding tokens keep their original expiry. The JWT secret stays fixed for the process lifetime. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(playback): read transcode config live at session start The playback and stream handlers pull ffmpeg path / hwaccel / transcode dir from the live config when starting a transcode or extracting subtitles, instead of values frozen at router construction. Each session snapshots the config once so its output dir and binary stay consistent. Also fixes a real bug: playback.hw_device was parsed into the config but never wired into the integrated-mode handler, so local transcodes always ran with an empty HWDevice while transcode nodes honored it. playback.transcode_dir leaves the restart-required registry (the handler is its only consumer); ffmpeg_path/hw_accel stay restart-required until scanner/chapterthumbs/audiobook consumers convert. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(jellycompat): read compat identity settings live per request System/Auth handlers take a config provider instead of the startup snapshot, so jellyfin_compat.public_url, .server_name, and .emulated_server_version apply without restart. server_id stays restart-required (generate-once, baked into the resource mapper), as do the session-store TTLs. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(scanner,metadata,mdblist): hot-reload worker pools and API key scanner.workers, matcher.workers/batch_size, metadata.cache_images, and mdblist.api_key convert to atomic fields with setters wired to the config watcher. Worker counts apply on the next scan/match cycle (the loops read them per cycle); the MDBList key applies to the next request. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(ai): hot-reload AI connection, models, toggles, and quotas The shared llm.Client holds its config behind an atomic pointer (UpdateConfig; each request snapshots once), and the subtitle/metadata AI services gain UpdateConfig plus setters on the translator (batching) and Whisper transcriber (ffmpeg path, chunk seconds). The router derives their configs from shared helpers used both at construction and in OnConfigChange callbacks, re-evaluating the chat-only-gateway transcribe guard on each reload and warning only when it newly fires. Everything on the AI Services page now applies without restart except ai.max_concurrent_jobs (fixed-capacity dispatch semaphore). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(playback): wire transcode_enabled; remove dead playback/scanner knobs playback.transcode_enabled was parsed into the config but the resolver always received a hardcoded true — the admin toggle did nothing. It now reads the live config per playback start, so disabling transcodes applies without restart. Remove settings that were wired to nothing so 'save + restart' stops pretending: playback.allow_hevc_encoding (resolver field never assigned), playback.transcode_ahead_segments and playback.segment_duration (parsed, never consumed — segment duration is per-session from the client), scanner.file_removal_grace (DeleteMissing is never called). UI fields removed and the config struct fields pruned so they don't resurrect; YAML import still tolerates the legacy keys. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
138 lines
4.5 KiB
Go
138 lines
4.5 KiB
Go
package ai
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import (
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"context"
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"fmt"
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"strconv"
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"strings"
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"sync/atomic"
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"github.com/Silo-Server/silo-server/internal/ai/llm"
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aitranslate "github.com/Silo-Server/silo-server/internal/ai/translate"
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)
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// LLMTranslator translates subtitle cues with an OpenAI-compatible chat model
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// via the shared aitranslate batch protocol. Only the text is sent to the
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// model — timestamps never leave the server — so timing alignment is
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// structurally guaranteed. A few preceding source cues are included as
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// untranslated context so the model can keep scene continuity across batch
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// boundaries.
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type LLMTranslator struct {
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client *llm.Client
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// batching is atomic so admin settings changes apply to jobs started
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// afterwards without rebuilding the translator.
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batchSize atomic.Int32
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contextNeighbors atomic.Int32
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}
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// NewLLMTranslator builds a translator. batchSize and contextNeighbors fall
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// back to sane defaults when non-positive.
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func NewLLMTranslator(client *llm.Client, batchSize, contextNeighbors int) *LLMTranslator {
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t := &LLMTranslator{client: client}
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t.SetBatching(batchSize, contextNeighbors)
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return t
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}
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// SetBatching updates the translation batch size and context-neighbor count.
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// Safe for concurrent use; jobs started afterwards pick the new values up.
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// Non-positive batch sizes and negative neighbor counts fall back to the
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// same defaults as construction.
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func (t *LLMTranslator) SetBatching(batchSize, contextNeighbors int) {
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if batchSize <= 0 {
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batchSize = 40
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}
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if contextNeighbors < 0 {
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contextNeighbors = 0
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}
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t.batchSize.Store(int32(batchSize))
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t.contextNeighbors.Store(int32(contextNeighbors))
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}
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// Translate implements Translator.
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func (t *LLMTranslator) Translate(ctx context.Context, req TranslateRequest, onBatch func(batch []SubtitleCue, done, total int)) ([]SubtitleCue, error) {
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if t.client == nil {
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return nil, fmt.Errorf("translator client is nil")
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}
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if strings.TrimSpace(req.TargetLanguage) == "" {
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return nil, fmt.Errorf("target language is required")
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}
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total := len(req.Cues)
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if total == 0 {
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return nil, fmt.Errorf("no cues to translate")
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}
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// Preserve timing by copying input cues and only replacing Lines.
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out := make([]SubtitleCue, total)
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copy(out, req.Cues)
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segments := make([]aitranslate.Segment, total)
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for i, c := range req.Cues {
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segments[i] = aitranslate.Segment{ID: strconv.Itoa(i + 1), Text: strings.Join(c.Lines, "\n")}
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}
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srcName := aitranslate.LanguageDisplayName(req.SourceLanguage)
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tgtName := aitranslate.LanguageDisplayName(req.TargetLanguage)
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chat := func(ctx context.Context, system, user string) (string, error) {
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messages := []llm.Message{
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{Role: "system", Content: system},
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{Role: "user", Content: user},
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}
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return t.client.Chat(ctx, messages, true)
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}
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translated, err := aitranslate.Translate(ctx, chat, aitranslate.Request{
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Segments: segments,
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SystemPrompt: translationSystemPrompt(srcName, tgtName),
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TargetName: tgtName,
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EntryNoun: "cues",
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BatchSize: int(t.batchSize.Load()),
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ContextNeighbors: int(t.contextNeighbors.Load()),
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}, func(batch []aitranslate.Segment, done, totalSegs int) {
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// Batches are sequential ranges, so this batch covers [done-len, done).
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start := done - len(batch)
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for i, seg := range batch {
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out[start+i].Lines = splitCueLines(seg.Text)
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}
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if onBatch != nil {
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onBatch(out[start:done], done, totalSegs)
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}
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})
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if err != nil {
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return nil, err
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}
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// Map the full result too: covers callers without an onBatch callback.
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for i, seg := range translated {
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out[i].Lines = splitCueLines(seg.Text)
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}
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return out, nil
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}
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func translationSystemPrompt(srcName, tgtName string) string {
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src := srcName
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if src == "" {
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src = "the source language"
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}
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return fmt.Sprintf(
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"You are a professional subtitle translator. Translate subtitle cues from %s into %s. "+
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"Produce natural, idiomatic %s that preserves meaning, tone, register, and proper nouns. "+
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"You receive a JSON object whose keys are cue numbers and whose values are the source text. "+
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"Respond with ONLY a JSON object using the exact same keys, where each value is the translation of that cue. "+
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"Preserve line breaks within a cue as \\n. Do not add, remove, merge, split, reorder, or renumber cues, "+
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"and do not output anything except the JSON object.",
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src, tgtName, tgtName,
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)
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}
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func splitCueLines(v string) []string {
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lines := strings.Split(v, "\n")
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for len(lines) > 0 && strings.TrimSpace(lines[len(lines)-1]) == "" {
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lines = lines[:len(lines)-1]
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}
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if len(lines) == 0 {
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return []string{""}
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}
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return lines
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}
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