Files
silo-server/internal/playback/gpudetect.go
T
854d07cf8f feat(playback): add protocol v3 planning and recovery (#398)
* docs(playback): plan protocol v3 server implementation

* docs(playback): incorporate protocol v3 review

* feat(playback): implement protocol v3 server

* fix(playback): persist empty route diagnostics

* feat(playback): harden protocol v3 HDR routing

* feat(playback): complete protocol v3 client contract

* fix(playback): harden protocol v3 recovery

* fix(playback): restore dovi_rpu strip filter for DV remuxes

The v3 work renamed the Dolby Vision strip recipe to a dovi_split=mode=bl
bitstream filter that does not exist in stock FFmpeg or jellyfin-ffmpeg;
the probe failed closed on every deployment, disabling the new validated
DV7-to-HDR10 route and regressing the previously working dovi_rpu=strip=1
remux path from main. Restore dovi_rpu across the probe, remux and HLS
copy arguments, and the recipe-card constant.

Also from review: validate the remux DV mode for every profile (garbage
modes on non-P7 sources silently no-opped), reject preserve mode for P7
outright (a base-layer-only remux cannot preserve dual-layer DV), tag
dvhe sample entries only for the explicit v3 preserve recipe so legacy
web/jellycompat remuxes keep their pre-v3 hev1 labeling, and honor the
token-frozen DV mode in the proxy remux path instead of legacy-auto.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(playback): correct v3 planner policy and contract validation

Review fixes to the v3 planner and wire contracts:

- Bar Profile 7 sources from the non-strip progressive remux route: a
  base-layer-only remux can never deliver native dual-layer DV, so the
  planner no longer emits plans claiming validated Dolby Vision while
  the executed remux drops the enhancement layer.
- Accept the device-quirks feature flag from either capability location,
  matching every other dual-location feature check.
- Treat legacy hdr_unknown rows as HDR10 for HDR10-capable clients with
  a degradation warning instead of leaving them unplayable under v3.
- Honor bandwidth_cap_kbps as a hard ceiling in every quality mode and
  wire the previously dead Metered signal into conservative auto rungs.
- Degrade to the validated source-quality route instead of a terminal
  when only an implicit quality reduction demanded an unsupported
  transcode; explicit user-selected rungs keep terminal behavior.
- Bound inner capability lists and strings; compare attempt keys exactly
  instead of case-folded; make ParseTrackIDV3 strict about canonical
  numerics; accept dvdsub/pgssub/dvbsub aliases and stop promising
  burn-in for unknown subtitle codecs; probe every h264 encoder rather
  than requiring libx264; normalize the file-level bitrate fallback.
- Evaluate subtitle renderability against the engine each candidate
  route executes on, not always media3_direct.
- Pin the with-quirks attempt-key preimage arity in the cross-language
  fixture so the Kotlin client stays in lockstep.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(playback): harden v3 control-plane reliability

Review fixes to the v3 session, store, and handler layer:

- Bound concurrent replans with a slot semaphore: each replan pins a
  pooled connection for its advisory lock while issuing further store
  queries from the same pool, so an unbounded recovery storm could turn
  every connection into a lock holder and deadlock the server.
- Make CompleteReplan a real compare-and-swap (base-revision predicate,
  ErrReplanSupersededV3) and map BeginReplan insert races to a replay
  instead of a raw unique violation.
- Fingerprint start requests (request_digest column): an attempt ID
  reused with different input is now a 409-style conflict rather than a
  silent replay, and both replay paths check session liveness so dead
  sessions surface as retryable terminals.
- Pre-delete expired attempt rows on SaveAttempt so a retry during the
  cleanup window cannot wedge on an unreachable conflict.
- Align the in-memory store's semantics with Postgres and add DB-backed
  planstore tests (SILO_TEST_DATABASE_URL), including a regression test
  inserting every route-event name against the real CHECK constraint.
- Session manager: v3 route-set updates own RemuxDVMode outright so a
  replan onto an SDR source clears a stale strip mode; replacement
  reservations survive unrelated legacy stream updates; replacement
  admission excludes the replaced session explicitly instead of
  decrementing totals it may no longer be part of; the admission CAS
  loop is bounded and decider errors are logged.
- Map transient store failures to 500s instead of terminal 404/403s;
  authorize route events via identity-only projections after the rate
  limiter; keep sanitized diagnostics deterministic.
- Merge the server-computed durable plan key into replan exclusions so
  unreproducible client history cannot re-select the failed route.
- Remap tracks only when the effective edition changes (a same-file
  replan no longer switches audio to a lookalike track) and remap
  ID-only subtitle selections on edition fallback.
- Cache the v3/shadow feature flags for five seconds instead of one
  settings SELECT per playback request; stop remote transports
  best-effort when the start call times out; carry dvm/tid claims and
  the transport-scoped job identity through the legacy audio-change
  re-mint; index playback_route_events(received_at) for the retention
  delete; run store maintenance for DB-less deployments too.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(transcode): reap idle node jobs and gate WebVTT conversion

- Add an idle reaper to the transcode node: a job untouched by manifest
  or segment requests for ten minutes is closed and unregistered. After
  a v3 replan retires a transport ID, a stale in-flight stream token
  could resurrect the old job via reconstruct and encode to end-of-file
  for nobody; jobs waiting on readiness count registration as access
  and are never reaped mid-wait, and reaping keeps the recipe so a
  still-valid token reconstructs on the next hit.
- Reject bitmap subtitle tracks (PGS) on the .vtt conversion path with
  415 before headers are written instead of spawning an ffmpeg command
  that always fails mid-response, and make the extract-format override
  fall back to source-driven mapping for bitmap codecs.
- Drain error bodies on non-202 node responses so the HTTP transport
  can reuse connections.
- Pin the transcode-dir cleanup separator-boundary semantics with a
  regression test (a session ID sharing another's prefix must not
  retain foreign directories).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(playback): close v3 planner policy gaps from review

- Clamp the final transcode bitrate to bandwidth_cap_kbps: the ladder has
  no rung below 480p/1500kbps, so lower caps were silently exceeded even
  though the cap is documented as a hard delivery ceiling.
- Treat video-only media as audio-compatible instead of forcing an AAC
  conversion (or an audio_conversion_unsupported terminal) onto a file
  with no audio stream. Tracks whose codec failed to probe keep the gate.
- Only promise a bitmap subtitle sidecar for embedded PGS with an engine
  that renders embedded bitmap: external/downloaded bitmap and embedded
  DVD/DVB published artifact URLs that always failed at fetch. They now
  fall through to burn-in or its terminal.
- Accept client_video_transformations_v1 from either client_features or
  the nested context when validating client-executor transformations,
  matching the planner's dual-source reads.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(playback): probe and execute DV remuxes with one ffmpeg binary

The v3 transformation registry probed the configured playback.ffmpeg_path
while progressive remux execution resolved the process-global discovery
path, so a deployment where only one binary carries dovi_rpu could plan a
server_dv7_to_hdr10 route and then fail it at stream time. Resolution now
goes through a shared ResolveFFmpegPath (configured path first, discovery
fallback — the same rule the transcode pipeline already used), the
dovi_rpu probe is cached per binary path, and the stream handler and proxy
worker pass their configured path into ServeRemuxWithDVMode.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(playback): harden v3 replan identity and control-plane limits

- Seed failure-replan track selections from the durable current plan
  before overlaying the request: after an alternate-version fallback the
  normalized request still carries requested-edition track IDs, so a
  replan omitting unchanged tracks was rejected as a track/file mismatch.
- Remap ID-only audio selections across edition changes (parse the ID to
  an index like the subtitle remap already does) instead of leaving a
  stale file-bound ID to fail validation.
- Release the node planner reservation when a prepared remote transport
  rolls back after the node accepted the job; repeated failed starts
  could otherwise pin max-job/bandwidth budgets for the full reservation
  age.
- Size the replan semaphore below the PostgreSQL pool via a store
  capacity advisor: with max_connections at or below the fixed bound,
  advisory-lock holders could starve the inner store queries they need
  to finish.
- Contain shadow-planner panics with a recover boundary; it runs on a
  bare goroutine where an escaped panic kills the process for what is
  telemetry-only work. Document why the memory store's session lock is
  deliberately a no-op.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(transcode): serialize node job teardown against reconstructs

- Look up and touch manifest/segment sessions in one critical section so
  the idle reaper cannot unregister a job between the lookup and its
  liveness refresh.
- Re-validate each reap candidate under the per-session lifecycle lock
  before closing it: Close removes the output directory, and without the
  lock it could race a token reconstruct and wipe the segments the fresh
  ffmpeg is writing.
- Take the lifecycle lock in handleStop so a stop racing a RequireReady
  start's readiness wait blocks until registration and tears the job
  down, instead of 404ing and orphaning the ffmpeg until the reaper.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 11:51:27 -04:00

315 lines
8.9 KiB
Go

package playback
import (
"context"
"log/slog"
"os"
"os/exec"
"path/filepath"
"runtime"
"sort"
"strings"
"sync"
"time"
)
var (
defaultDRIDir = "/dev/dri"
defaultNVIDIAControlDevice = "/dev/nvidiactl"
defaultNVIDIADeviceGlob = "/dev/nvidia[0-9]*"
sysClassDRMDir = "/sys/class/drm"
currentGOOS = runtime.GOOS
nvencProbeCommandTimeout = 3 * time.Second
)
type nvencProbeResult struct {
available bool
reason string
}
var nvencProbeCache = struct {
sync.Mutex
byPath map[string]nvencProbeResult
}{
byPath: make(map[string]nvencProbeResult),
}
// HWAccelInfo describes the detected hardware acceleration capability.
type HWAccelInfo struct {
Resolved string `json:"resolved"`
RenderDevices []string `json:"render_devices"`
IntelDetected bool `json:"intel_detected"`
Source string `json:"source"`
NodeURL string `json:"node_url,omitempty"`
Transformations []TransformationV3 `json:"transformations,omitempty"`
}
// DetectHWAccel probes this host's GPU hardware and returns structured info.
func DetectHWAccel() HWAccelInfo {
return DetectHWAccelWithFFmpeg("")
}
// DetectHWAccelWithFFmpeg probes this host's GPU hardware and configured FFmpeg.
func DetectHWAccelWithFFmpeg(ffmpegPath string) HWAccelInfo {
devices := listRenderDevices(defaultDRIDir)
intel := false
for _, d := range devices {
if isIntelDevice(d) {
intel = true
break
}
}
return HWAccelInfo{
Resolved: ResolveHWAccelWithFFmpeg("auto", ffmpegPath),
RenderDevices: devices,
IntelDetected: intel,
Source: "local",
}
}
// PickRenderDevice returns the GPU render device path to use.
// If explicit is non-empty, it is returned as-is.
// Otherwise, it attempts to discover a render device under /dev/dri/.
// Returns empty string if no device is found (caller should fall back to CPU).
func PickRenderDevice(explicit string) string {
if explicit != "" {
return explicit
}
dev := detectRenderDevice(defaultDRIDir)
if dev != "" {
slog.Info("auto-detected GPU render device", "device", dev)
}
return dev
}
// ResolveHWAccel resolves "auto" using the default FFmpeg binary.
func ResolveHWAccel(hwAccel string) string {
return ResolveHWAccelWithFFmpeg(hwAccel, "")
}
// ResolveHWAccelWithFFmpeg resolves "auto" into a concrete acceleration method
// by probing the system and the configured FFmpeg binary.
// Preference order: nvenc > qsv > vaapi > none.
// Non-"auto" values are returned unchanged.
func ResolveHWAccelWithFFmpeg(hwAccel string, ffmpegPath string) string {
if hwAccel != "auto" {
return hwAccel
}
if currentGOOS != "linux" {
return "none"
}
devices := listRenderDevices(defaultDRIDir)
var intelDevice string
var nvidiaDevice string
var vaapiDevice string
for _, dev := range devices {
switch {
case isNVIDIADevice(dev):
if nvidiaDevice == "" {
nvidiaDevice = dev
}
case isIntelDevice(dev):
if intelDevice == "" {
intelDevice = dev
}
default:
if vaapiDevice == "" {
vaapiDevice = dev
}
}
}
if nvidiaDevice != "" || hasNVIDIADevice() {
if ok, reason := ffmpegSupportsNVENC(ffmpegPath); ok {
if nvidiaDevice != "" {
slog.Info("hw_accel=auto: NVIDIA GPU detected, using NVENC", "device", nvidiaDevice)
} else {
slog.Info("hw_accel=auto: NVIDIA device detected, using NVENC")
}
return "nvenc"
} else {
slog.Warn("hw_accel=auto: NVIDIA device detected but FFmpeg NVENC probe failed",
"ffmpeg", normalizeFFmpegPath(ffmpegPath), "reason", reason)
}
}
if intelDevice != "" {
slog.Info("hw_accel=auto: Intel GPU detected, using QSV", "device", intelDevice)
return "qsv"
}
if vaapiDevice != "" {
slog.Info("hw_accel=auto: non-Intel GPU detected, using VAAPI", "device", vaapiDevice)
return "vaapi"
}
slog.Info("hw_accel=auto: no compatible GPU devices found, using software encoding")
return "none"
}
func ffmpegSupportsNVENC(ffmpegPath string) (bool, string) {
ffmpegPath = normalizeFFmpegPath(ffmpegPath)
nvencProbeCache.Lock()
if result, ok := nvencProbeCache.byPath[ffmpegPath]; ok {
nvencProbeCache.Unlock()
return result.available, result.reason
}
nvencProbeCache.Unlock()
result := probeFFmpegNVENC(ffmpegPath)
nvencProbeCache.Lock()
nvencProbeCache.byPath[ffmpegPath] = result
nvencProbeCache.Unlock()
return result.available, result.reason
}
func normalizeFFmpegPath(ffmpegPath string) string {
ffmpegPath = strings.TrimSpace(ffmpegPath)
if ffmpegPath == "" {
ffmpegPath = ffmpegBinary()
}
if strings.ContainsRune(ffmpegPath, os.PathSeparator) {
return filepath.Clean(ffmpegPath)
}
return ffmpegPath
}
func probeFFmpegNVENC(ffmpegPath string) nvencProbeResult {
if output, err := runFFmpegProbe(ffmpegPath, "-hide_banner", "-hwaccels"); err != nil {
return nvencProbeResult{reason: "hwaccels probe failed: " + probeFailure(err, output)}
} else if !ffmpegOutputHasToken(output, "cuda") {
return nvencProbeResult{reason: "cuda hwaccel unavailable"}
}
if output, err := runFFmpegProbe(ffmpegPath, "-hide_banner", "-encoders"); err != nil {
return nvencProbeResult{reason: "encoders probe failed: " + probeFailure(err, output)}
} else if !ffmpegOutputHasToken(output, "h264_nvenc") {
return nvencProbeResult{reason: "h264_nvenc encoder unavailable"}
} else if !ffmpegOutputHasToken(output, "hevc_nvenc") {
return nvencProbeResult{reason: "hevc_nvenc encoder unavailable"}
}
if output, err := runFFmpegProbe(ffmpegPath, "-hide_banner", "-filters"); err != nil {
return nvencProbeResult{reason: "filters probe failed: " + probeFailure(err, output)}
} else if !ffmpegOutputHasToken(output, "scale_cuda") {
return nvencProbeResult{reason: "scale_cuda filter unavailable"}
} else if !ffmpegOutputHasToken(output, "hwupload_cuda") {
return nvencProbeResult{reason: "hwupload_cuda filter unavailable"}
}
if output, err := runFFmpegProbe(ffmpegPath,
"-hide_banner",
"-loglevel", "error",
"-f", "lavfi",
"-i", "testsrc2=size=640x360:rate=1",
"-frames:v", "1",
"-an",
"-c:v", "h264_nvenc",
"-f", "null",
"-",
); err != nil {
return nvencProbeResult{reason: "h264_nvenc smoke encode failed: " + probeFailure(err, output)}
}
return nvencProbeResult{available: true}
}
func runFFmpegProbe(ffmpegPath string, args ...string) ([]byte, error) {
ctx, cancel := context.WithTimeout(context.Background(), nvencProbeCommandTimeout)
defer cancel()
return exec.CommandContext(ctx, ffmpegPath, args...).CombinedOutput()
}
func ffmpegOutputHasToken(output []byte, token string) bool {
for _, field := range strings.Fields(string(output)) {
if strings.EqualFold(field, token) {
return true
}
}
return false
}
func probeFailure(err error, output []byte) string {
message := strings.TrimSpace(err.Error())
if trimmed := strings.TrimSpace(string(output)); trimmed != "" {
if len(trimmed) > 240 {
trimmed = trimmed[:240] + "..."
}
message += ": " + trimmed
}
return message
}
// listRenderDevices returns all accessible /dev/dri/renderD* paths, sorted.
func listRenderDevices(driDir string) []string {
pattern := filepath.Join(driDir, "renderD*")
matches, err := filepath.Glob(pattern)
if err != nil || len(matches) == 0 {
return nil
}
sort.Strings(matches)
var accessible []string
for _, dev := range matches {
if f, err := os.Open(dev); err == nil {
f.Close()
accessible = append(accessible, dev)
}
}
return accessible
}
// isIntelDevice checks whether a render device belongs to an Intel GPU by
// reading the PCI vendor ID from sysfs. Intel vendor ID is 0x8086.
func isIntelDevice(renderDevPath string) bool {
// /dev/dri/renderD128 → card name "renderD128"
name := filepath.Base(renderDevPath)
vendorPath := filepath.Join(sysClassDRMDir, name, "device", "vendor")
data, err := os.ReadFile(vendorPath)
if err != nil {
return false
}
return strings.TrimSpace(string(data)) == "0x8086"
}
// isNVIDIADevice checks whether a render device belongs to an NVIDIA GPU by
// reading the PCI vendor ID from sysfs. NVIDIA vendor ID is 0x10de.
func isNVIDIADevice(renderDevPath string) bool {
name := filepath.Base(renderDevPath)
vendorPath := filepath.Join(sysClassDRMDir, name, "device", "vendor")
data, err := os.ReadFile(vendorPath)
if err != nil {
return false
}
return strings.TrimSpace(string(data)) == "0x10de"
}
func hasNVIDIADevice() bool {
if file, err := os.Open(defaultNVIDIAControlDevice); err == nil {
file.Close()
return true
}
matches, err := filepath.Glob(defaultNVIDIADeviceGlob)
if err != nil || len(matches) == 0 {
return false
}
for _, dev := range matches {
if file, err := os.Open(dev); err == nil {
file.Close()
return true
}
}
return false
}
// detectRenderDevice enumerates /dev/dri/renderD* and returns the first
// available device, or empty string if none found.
func detectRenderDevice(driDir string) string {
devices := listRenderDevices(driDir)
if len(devices) > 0 {
return devices[0]
}
return ""
}