Files
silo-server/internal/api/handlers/session_ws.go
T

195 lines
5.1 KiB
Go

package handlers
import (
"context"
"encoding/json"
"errors"
"log/slog"
"net/http"
"sync"
"github.com/go-chi/chi/v5"
"github.com/gorilla/websocket"
apimw "github.com/Silo-Server/silo-server/internal/api/middleware"
"github.com/Silo-Server/silo-server/internal/playback"
)
type realtimeClientMessage struct {
Type playback.RealtimeMessageType `json:"type"`
}
type sessionRealtimeConn struct {
conn *websocket.Conn
writeMu sync.Mutex
}
func (c *sessionRealtimeConn) WriteJSON(v any) error {
if c == nil || c.conn == nil {
return playback.ErrRealtimeConnectionNotFound
}
c.writeMu.Lock()
defer c.writeMu.Unlock()
return writeWebSocketJSON(c.conn, v)
}
func (c *sessionRealtimeConn) WritePing() error {
if c == nil || c.conn == nil {
return playback.ErrRealtimeConnectionNotFound
}
c.writeMu.Lock()
defer c.writeMu.Unlock()
return writeWebSocketControl(c.conn, websocket.PingMessage, nil)
}
// HandleSessionWebSocket handles GET /playback/ws/{session_id}.
// It upgrades to a realtime control WebSocket. Sessions become control-ready
// only after a validated hello message. Disconnects degrade command delivery
// but do not stop an otherwise valid playback session.
func (h *PlaybackHandler) HandleSessionWebSocket(w http.ResponseWriter, r *http.Request) {
if h == nil || h.RealtimeHub == nil {
http.Error(w, "realtime unavailable", http.StatusServiceUnavailable)
return
}
userID := apimw.GetUserID(r.Context())
if userID == 0 {
http.Error(w, "unauthorized", http.StatusUnauthorized)
return
}
sessionID := chi.URLParam(r, "session_id")
if sessionID == "" {
http.Error(w, "session_id required", http.StatusBadRequest)
return
}
setPlaybackSessionLogContext(r, sessionID)
session, err := h.sessionMgr.GetSession(sessionID)
if err != nil {
writePlaybackSessionNotFound(w)
return
}
if session.UserID != userID {
http.Error(w, "forbidden", http.StatusForbidden)
return
}
conn, err := wsUpgrader.Upgrade(w, r, nil)
if err != nil {
slog.Error("websocket upgrade failed", "error", err, "session", sessionID, "playback_session_id", sessionID)
return
}
realtimeConn := &sessionRealtimeConn{conn: conn}
registration := h.RealtimeHub.Register(sessionID, realtimeConn)
if registration == nil {
conn.Close()
slog.Warn("failed to register realtime websocket", "session", sessionID, "playback_session_id", sessionID)
return
}
defer func() {
if h.setRealtimeConnectionState(sessionID, false) {
h.syncSessionsNow(context.Background(), "realtime_disconnect")
}
h.RealtimeHub.Unregister(registration)
_ = conn.Close()
}()
configureWebSocket(conn)
ctx, cancelRead := context.WithCancel(r.Context())
defer cancelRead()
startWebSocketPingLoop(ctx, realtimeConn.WritePing)
for {
_, data, err := conn.ReadMessage()
if err != nil {
break
}
if err := h.handleRealtimeClientMessage(sessionID, data); err != nil {
slog.Warn("invalid realtime client message", "session", sessionID, "playback_session_id", sessionID, "error", err)
}
}
}
func (h *PlaybackHandler) handleRealtimeClientMessage(sessionID string, data []byte) error {
var base realtimeClientMessage
if err := json.Unmarshal(data, &base); err != nil {
return err
}
switch base.Type {
case playback.RealtimeMessageTypeHello:
var hello playback.HelloEnvelope
if err := json.Unmarshal(data, &hello); err != nil {
return err
}
if err := hello.Validate(); err != nil {
return err
}
if hello.SessionID != sessionID {
return playback.ErrInvalidRealtimePayload
}
if h.setRealtimeConnectionState(sessionID, true) {
h.syncSessionsNow(context.Background(), "realtime_hello")
}
h.touchSessionActivity(sessionID)
return nil
case playback.RealtimeMessageTypeAck:
var ack playback.AckEnvelope
if err := json.Unmarshal(data, &ack); err != nil {
return err
}
if err := ack.Validate(); err != nil {
return err
}
if ack.SessionID != sessionID {
return playback.ErrInvalidRealtimePayload
}
h.touchSessionActivity(sessionID)
if h.CommandTracker != nil {
h.CommandTracker.Ack(ack.CommandID)
}
return nil
case playback.RealtimeMessageTypeResult:
var result playback.ResultEnvelope
if err := json.Unmarshal(data, &result); err != nil {
return err
}
if err := result.Validate(); err != nil {
return err
}
if result.SessionID != sessionID {
return playback.ErrInvalidRealtimePayload
}
h.touchSessionActivity(sessionID)
if h.CommandTracker != nil {
h.CommandTracker.Result(result.CommandID)
}
record, ok := h.getRealtimeCommand(result.CommandID)
if !ok {
return nil
}
h.forgetRealtimeCommand(result.CommandID)
if record.SessionID != sessionID {
return playback.ErrInvalidRealtimePayload
}
if result.Status != playback.RealtimeResultStatusCompleted {
return nil
}
switch record.Name {
case playback.CommandStop, playback.CommandTerminate:
err := h.stopPlaybackSessionByID(context.Background(), sessionID)
if err != nil && !errors.Is(err, playback.ErrSessionNotFound) {
slog.Error("failed to stop playback after realtime completion", "session", sessionID, "playback_session_id", sessionID, "error", err)
}
}
return nil
default:
return playback.ErrInvalidRealtimePayload
}
}