102 lines
3.4 KiB
Go
102 lines
3.4 KiB
Go
package recipes
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import (
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"encoding/json"
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"errors"
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"fmt"
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"time"
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)
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// moodInfo describes a single mood preset.
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type moodInfo struct {
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Key string
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Label string
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Icon string
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GenresAny []string
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MinRating float64
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}
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// Moods is the canonical ordered list. The order here drives the gallery preset order.
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var Moods = []moodInfo{
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{Key: "feel_good", Label: "Feel-Good Comedies", Icon: "😄", GenresAny: []string{"Comedy", "Family"}, MinRating: 6.5},
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{Key: "mind_bending", Label: "Mind-Bending Sci-Fi", Icon: "🌀", GenresAny: []string{"Science Fiction", "Mystery"}, MinRating: 7.0},
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{Key: "comfort", Label: "Comfort Rewatches", Icon: "🛋️", GenresAny: []string{"Comedy", "Romance", "Family"}, MinRating: 6.0},
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{Key: "edge_of_seat", Label: "Edge of Your Seat", Icon: "😬", GenresAny: []string{"Thriller", "Action"}, MinRating: 6.5},
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{Key: "tearjerker", Label: "Tearjerkers", Icon: "😢", GenresAny: []string{"Drama", "Romance"}, MinRating: 7.0},
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{Key: "quiet_sunday", Label: "Quiet Sunday Cinema", Icon: "☕", GenresAny: []string{"Drama", "Documentary"}, MinRating: 7.0},
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{Key: "date_night", Label: "Date Night", Icon: "💕", GenresAny: []string{"Romance", "Comedy"}, MinRating: 6.0},
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{Key: "after_midnight", Label: "After Midnight", Icon: "🌙", GenresAny: []string{"Horror", "Thriller"}, MinRating: 6.0},
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}
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// MoodByKey looks up a mood by its key. Returns the mood and whether it exists.
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func MoodByKey(key string) (moodInfo, bool) {
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for _, m := range Moods {
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if m.Key == key {
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return m, true
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}
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}
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return moodInfo{}, false
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}
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// MoodCollectionParams configures the mood_collection resolver.
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//
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// Intensity is reserved for future use (low | med | high). It will eventually
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// adjust MinRating or genre weighting, but is currently ignored — persisting
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// it in the section config is safe and forward-compatible.
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type MoodCollectionParams struct {
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Mood string `json:"mood"`
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Intensity string `json:"intensity,omitempty"` // low | med | high
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}
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type moodRecipe struct{}
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func (moodRecipe) Type() string { return "mood_collection" }
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func (moodRecipe) NewParams() any { return &MoodCollectionParams{} }
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func (moodRecipe) DefaultCacheTTL() time.Duration { return 12 * time.Hour }
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func (moodRecipe) Resolve(rc ResolverContext) (ResolvedItems, error) {
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return delegateResolve("mood_collection", rc)
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}
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func (moodRecipe) Validate(raw json.RawMessage) error {
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if len(raw) == 0 {
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return errors.New("mood_collection: mood is required")
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}
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var p MoodCollectionParams
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if err := json.Unmarshal(raw, &p); err != nil {
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return err
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}
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if p.Mood == "" {
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return errors.New("mood_collection: mood is required")
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}
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if _, ok := MoodByKey(p.Mood); !ok {
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return fmt.Errorf("mood_collection: unknown mood %q", p.Mood)
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}
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return nil
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}
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func (moodRecipe) Definition() RecipeDefinition {
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presets := make([]GalleryPreset, 0, len(Moods))
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for _, m := range Moods {
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params, _ := json.Marshal(MoodCollectionParams{Mood: m.Key})
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presets = append(presets, GalleryPreset{
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Key: "mood_" + m.Key,
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DisplayName: m.Label,
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Icon: m.Icon,
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DescriptionShort: m.Label,
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DefaultParams: json.RawMessage(params),
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})
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}
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return RecipeDefinition{
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Type: "mood_collection",
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Category: CategoryMood,
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SupportsRotation: false,
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AvoidDuplicates: true,
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Presets: presets,
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}
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}
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func init() {
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Register(moodRecipe{})
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}
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