Files
silo-server/internal/api/handlers/server_control.go
T
5afe56cfc0 feat(jellycompat): add runtime-managed Jellyfin Web compatibility (#77)
* feat(jellycompat): install web assets at runtime

* fix(jellycompat): recover stale web operation locks

* fix(jellycompat): harden web component management

* feat(admin): refine compat settings and restart status

* chore(dev): add hot-reload docker compose stack

* fix(dev): include npm in hot-reload backend

* feat(admin): refine Jellyfin compatibility settings

* feat(settings): improve jellyfin proxy summary

* feat(settings): improve jellyfin web controls

* fix(settings): update jellyfin web removal status

* fix(settings): enable jellyfin web after install

* feat(jellycompat): auto-select web ui version

* test(api): update rate limit handler setup

* feat(jellycompat): refine web ui install onboarding

* fix(jellycompat): address web ui install review issues

* fix(onboarding): mirror jellyfin api runtime status

* fix(admin): remove global restart banner

* fix(settings): gate restart required tracking

* fix(jellyfin): ignore live settings for restart status

* fix(jellyfin): avoid restart for live compat settings

* fix(subtitles): normalize AI language codes

* fix(catalog): support partial title search tokens

* feat(branding): add white-label customization

* Add push relay engineering plan

- Document relay API contracts, APNs/FCM behavior, auth, storage, and ops
- Capture implementation plan, provider references, decisions, and README

---------

Co-authored-by: Quick <31828688+Quick104@users.noreply.github.com>
2026-06-15 09:34:08 -04:00

145 lines
3.9 KiB
Go

package handlers
import (
"context"
"encoding/json"
"errors"
"log/slog"
"net/http"
"time"
"github.com/google/uuid"
"github.com/Silo-Server/silo-server/internal/playback"
)
var ErrServerRestartAlreadyRequested = errors.New("server restart already requested")
type ServerControlHandler struct {
requestRestart func(ctx context.Context) error
commands *playback.CommandDispatcher
restartStatus *ServerRestartStatusTracker
}
type serverRestartRequest struct {
Reason string `json:"reason"`
Title string `json:"title"`
Message string `json:"message"`
}
type serverRestartResponse struct {
Status string `json:"status"`
Message string `json:"message"`
NotifiedSessions int `json:"notified_sessions"`
}
func NewServerControlHandler(
requestRestart func(ctx context.Context) error,
commands *playback.CommandDispatcher,
restartStatus *ServerRestartStatusTracker,
) *ServerControlHandler {
return &ServerControlHandler{
requestRestart: requestRestart,
commands: commands,
restartStatus: restartStatus,
}
}
// HandleRestart handles POST /admin/server/restart.
func (h *ServerControlHandler) HandleRestart(w http.ResponseWriter, r *http.Request) {
if h == nil || h.requestRestart == nil {
writeError(w, http.StatusServiceUnavailable, "service_unavailable", "Server restart is unavailable")
return
}
var req serverRestartRequest
if err := decodeOptionalJSONBody(r, &req); err != nil {
writeError(w, http.StatusBadRequest, "bad_request", "Invalid request body")
return
}
notifiedSessions := h.notifyPlaybackSessions(req)
if err := h.requestRestart(context.Background()); err != nil {
if errors.Is(err, ErrServerRestartAlreadyRequested) {
h.restartStatus.MarkRestartRequested()
writeJSON(w, http.StatusAccepted, serverRestartResponse{
Status: "already_requested",
Message: "Server restart is already in progress.",
NotifiedSessions: notifiedSessions,
})
return
}
slog.Error("server restart request failed", "error", err)
writeError(w, http.StatusInternalServerError, "internal_error", "Failed to request server restart")
return
}
h.restartStatus.MarkRestartRequested()
writeJSON(w, http.StatusAccepted, serverRestartResponse{
Status: "restart_requested",
Message: "Server restart requested. The process will shut down gracefully.",
NotifiedSessions: notifiedSessions,
})
}
func (h *ServerControlHandler) notifyPlaybackSessions(req serverRestartRequest) int {
if h == nil || h.commands == nil {
return 0
}
title := req.Title
if title == "" {
title = "Server restarting"
}
message := req.Message
if message == "" {
message = "The server is restarting now. Playback may reconnect shortly."
}
payload, err := json.Marshal(map[string]string{
"title": title,
"message": message,
})
if err != nil {
slog.Warn("server restart: failed to build realtime payload", "error", err)
return 0
}
results := h.commands.DispatchToAll(func(session *playback.Session) (playback.CommandEnvelope, time.Duration, func(), error) {
if session == nil {
return playback.CommandEnvelope{}, 0, nil, playback.ErrCommandDispatchUnavailable
}
command, err := playback.NewCommandEnvelope(
session.ID,
uuid.NewString(),
playback.CommandServerRestarting,
payload,
)
if err != nil {
return playback.CommandEnvelope{}, 0, nil, err
}
command.Reason = req.Reason
if command.Reason == "" {
command.Reason = "server_restart_requested"
}
command.IssuedBy = &playback.CommandIssuedBy{Kind: "admin"}
return command, 0, nil, nil
})
delivered := 0
for _, result := range results {
if result.Delivered {
delivered++
continue
}
if result.DispatchErr != nil && !errors.Is(result.DispatchErr, playback.ErrRealtimeConnectionNotFound) {
slog.Warn("server restart: failed to notify playback session",
"session_id", result.SessionID,
"error", result.DispatchErr,
)
}
}
return delivered
}