Requests previously only notified the community server channels for submitted/approved/declined and the requester personally for fulfilled. This closes the gap and makes request posts addressable: - New request.approved / request.declined delivery types ride the operational dispatch path to the requesting profile: inbox, websocket toast, email, Discord DM, personal webhooks (gated by the existing notify_requests flag), and web push. Submitted stays broadcast-only (the requester performed the action themselves). Title/year/decline reason travel in reason_flags since no catalog item exists yet. - Request status notices are transactional: digest-mode recipients get an off-schedule early send (watermark-durable, last_digest_at left alone) instead of waiting for the digest hour. Per-episode recipients were already immediate via the dispatch nudge. - At-most-once per (profile, request, type) via a partial unique index (migration 20260612100000), mirroring the fulfilled dedupe. - Server-channel Discord request posts can @mention the requester via their OAuth-linked identity (notifications.server_channels. mention_requesters, default off). Resolved lazily in the sweep worker only when a Discord destination is about to receive the event; the ping uses content-level mention with pinned allowed_mentions, and the Discord identity never leaks into generic webhook payloads. Android/Apple clients render the new inbox types with their generic fallback until they add them. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
71 lines
2.5 KiB
Go
71 lines
2.5 KiB
Go
package notifications
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import (
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"context"
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"time"
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"github.com/Silo-Server/silo-server/internal/requests"
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)
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// serverChannelRequestPostTimeout bounds one detached lifecycle post fan-out
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// (up to serverChannelMaxChannels sequential sends at 10s each is the
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// theoretical worst case; in practice a couple of channels are subscribed).
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const serverChannelRequestPostTimeout = 60 * time.Second
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// requestEventInfoFor converts a request into the payload-layer shape.
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func requestEventInfoFor(req requests.Request) RequestEventInfo {
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info := RequestEventInfo{
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RequestID: req.ID,
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TMDBID: req.TMDBID,
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IMDBID: req.IMDbID,
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MediaType: string(req.MediaType),
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Title: req.Title,
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Overview: req.Overview,
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PosterPath: req.PosterPath,
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RequesterName: req.RequesterUsername,
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RequesterUserID: req.RequestedByUserID,
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}
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if req.Year != nil {
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info.Year = *req.Year
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}
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if req.TVDBID != nil {
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info.TVDBID = *req.TVDBID
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}
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return info
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}
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// PostServerChannelRequestEvent posts one request lifecycle event to opted-in
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// server channels on a detached goroutine. No-op when server channels are not
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// configured. Best-effort: the caller's flow never blocks on it.
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func (s *System) PostServerChannelRequestEvent(ctx context.Context, event string, info RequestEventInfo) {
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if s == nil || s.serverChannelWorker == nil {
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return
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}
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// The caller's context ends with its HTTP request or reconcile pass;
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// posting continues on its own deadline (the detector's detach pattern).
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postCtx, cancel := context.WithTimeout(context.WithoutCancel(ctx), serverChannelRequestPostTimeout)
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go func() {
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defer cancel()
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s.serverChannelWorker.PostRequestEvent(postCtx, event, info)
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}()
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}
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// requesterDiscordID resolves a requester's OAuth-linked Discord user id for
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// @mentions in server-channel request posts. Empty when the admin has not
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// enabled requester mentions, the account never linked Discord, or the lookup
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// fails — the post then falls back to the plain username. Wired into the
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// sweep worker, which calls it only when a Discord channel is about to
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// receive the event.
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func (s *System) requesterDiscordID(ctx context.Context, userID int) string {
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if userID <= 0 || s.DiscordPrefs == nil || !s.Settings.ServerChannelMentionRequesters(ctx) {
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return ""
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}
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prefs, err := s.DiscordPrefs.Get(ctx, userID)
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if err != nil {
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s.logger.Warn("server channel request post: discord identity lookup failed",
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"user_id", userID, "error", err)
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return ""
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}
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return prefs.DiscordUserID
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}
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