Implements the notification system foundation and all v1 delivery channels that need no external infrastructure (specs 00/01/04/05 in docs/superpowers/plans/notifications/): Foundation (spec 01): - episode_availability seeding + per-library seed markers: "newly available" means newly released to this server, so back-catalog imports and first scans never flood (verified on dev: 1.13M episodes seeded silently) - release_events -> profile_series_interest fanout worker with settling delay, per-series burst caps, FOR UPDATE SKIP LOCKED multi-node claims, and a guarded last-notified cursor - interest index maintained via a userstore provider decorator so every favorites/watchlist/progress mutation path (REST, jellycompat, imports, playback) feeds it; progress writes only recompute on state transitions - durable per-profile inbox + read state, forward-sync cursor API, websocket channel with short-lived single-use handshake tickets - web UI: sidebar badge, inbox page, toasts, per-profile preferences - startup/daily tasks: availability seeding, interest rebuild, retention Outbound webhooks (spec 04): - Discord embeds (text-only per the v1 privacy contract) and generic JSON signed Stripe-style with per-webhook secrets - HTTPS-only + private-destination guard enforced at registration and at connect time (DNS-rebinding mitigation); URLs/secrets encrypted at rest - durable per-target outbox enqueued in the fanout transaction, lease-based claims, 24h exponential retry, 3x-consecutive-4xx auto-disable with an in-app notice (loop-guarded) Web push (spec 05): - VAPID keypair self-provisioned at startup (single atomic JSON setting, private half encrypted at rest) — no third-party accounts needed - payloads E2E-encrypted (RFC 8291); 404/410 treated as unsubscribe - service worker + subscribe flow in Settings -> Notifications Shared SMTP core (internal/mail): - feature-agnostic mail.Sender over live email.* settings, STARTTLS or implicit TLS, encrypted password, admin Email settings page with synchronous test send; no consumer yet by design (digest is v1.5) APNs/FCM (specs 02/03) are deferred to v2; the capability endpoint reports them unavailable so clients render truthfully. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
141 lines
3.5 KiB
Go
141 lines
3.5 KiB
Go
package notifications
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import (
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"context"
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"log/slog"
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"sync"
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"time"
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)
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const (
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webhookDispatchWorkers = 16
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webhookDispatchQueue = 256
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webhookRetryInterval = 30 * time.Second
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webhookRetryClaimLimit = 50
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)
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// WebhookDispatcher implements the channel Dispatcher interface for outbound
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// webhooks. Dispatch never blocks the fanout loop on destination HTTP: it
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// hands the delivery ID to a bounded worker pool that claims the delivery's
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// pending outbox attempts and sends them. A full queue simply drops the
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// hand-off — the durable `pending` rows are picked up by the retry worker's
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// outbox recovery sweep, so delivery is delayed, never lost.
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type WebhookDispatcher struct {
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sender *webhookSender
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queue chan string
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logger *slog.Logger
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}
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func newWebhookDispatcher(sender *webhookSender) *WebhookDispatcher {
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return &WebhookDispatcher{
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sender: sender,
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queue: make(chan string, webhookDispatchQueue),
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logger: slog.Default().With("component", "notifications.webhooks.dispatch"),
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}
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}
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// Dispatch queues the delivery's webhook attempts for immediate send.
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func (d *WebhookDispatcher) Dispatch(_ context.Context, delivery DeliveryRow) error {
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if d == nil {
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return nil
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}
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if delivery.Type == DeliveryTypeWebhookAutoDisabled {
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// Type deny list: an auto-disable notice must never re-dispatch as a
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// webhook, or a broken webhook would loop forever.
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return nil
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}
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select {
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case d.queue <- delivery.ID:
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default:
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d.logger.Warn("webhook dispatch queue full; deferring to retry worker",
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"delivery_id", delivery.ID)
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}
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return nil
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}
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// Run consumes the dispatch queue with a bounded worker pool until ctx is
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// canceled. One slow destination cannot block other deliveries.
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func (d *WebhookDispatcher) Run(ctx context.Context) {
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var wg sync.WaitGroup
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for range webhookDispatchWorkers {
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wg.Add(1)
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go func() {
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defer wg.Done()
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for {
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select {
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case <-ctx.Done():
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return
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case deliveryID := <-d.queue:
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d.processDelivery(ctx, deliveryID)
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}
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}
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}()
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}
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wg.Wait()
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}
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func (d *WebhookDispatcher) processDelivery(ctx context.Context, deliveryID string) {
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attempts, err := d.sender.webhooks.ClaimPendingForDelivery(ctx, deliveryID)
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if err != nil {
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if ctx.Err() == nil {
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d.logger.Warn("webhook attempt claim failed", "delivery_id", deliveryID, "error", err)
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}
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return
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}
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for _, attempt := range attempts {
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if ctx.Err() != nil {
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return
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}
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d.sender.processAttempt(ctx, attempt)
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}
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}
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// WebhookRetryWorker drains due retries and recovers stale pending outbox
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// rows whose post-commit dispatch never ran (process crash between the fanout
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// commit and dispatch).
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type WebhookRetryWorker struct {
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sender *webhookSender
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logger *slog.Logger
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}
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func newWebhookRetryWorker(sender *webhookSender) *WebhookRetryWorker {
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return &WebhookRetryWorker{
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sender: sender,
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logger: slog.Default().With("component", "notifications.webhooks.retry"),
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}
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}
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// Run polls for due attempts until ctx is canceled.
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func (w *WebhookRetryWorker) Run(ctx context.Context) {
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ticker := time.NewTicker(webhookRetryInterval)
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defer ticker.Stop()
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for {
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select {
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case <-ctx.Done():
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return
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case <-ticker.C:
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}
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if !w.sender.settings.WebhooksEnabled(ctx) {
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continue
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}
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for {
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attempts, err := w.sender.webhooks.ClaimDue(ctx, webhookRetryClaimLimit)
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if err != nil {
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if ctx.Err() == nil {
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w.logger.Warn("webhook retry claim failed", "error", err)
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}
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break
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}
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if len(attempts) == 0 {
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break
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}
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for _, attempt := range attempts {
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if ctx.Err() != nil {
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return
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}
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w.sender.processAttempt(ctx, attempt)
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}
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}
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}
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}
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