* fix(audiobooks): complete playback and catalog parity * fix(web): allow podcast continue targets * fix(audiobooks): use folder sidecar covers during scan * fix(audiobooks): read nullable poster paths during cover scan * feat(home): split continue listening sections * fix(catalog): coalesce nullable media artwork fields * feat(playback): surface audiobook sessions in admin activity * fix(audiobooks): address playback review feedback --------- Co-authored-by: rxwatcher <rxwatcher@users.noreply.github.com> Co-authored-by: Quick <31828688+Quick104@users.noreply.github.com>
649 lines
17 KiB
Go
649 lines
17 KiB
Go
package playback
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import (
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"context"
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"fmt"
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"sync"
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"time"
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"github.com/google/uuid"
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)
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// Session represents an active playback session.
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type Session struct {
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ID string
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UserID int
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ProfileID string
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MediaFileID int
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RequestedMediaFileID int
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PlayMethod PlayMethod
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BasePlayMethod PlayMethod
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TranscodeAudio bool // when true, remux should transcode audio to AAC
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ClientIP string // resolved client IP for the playback session
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TranscodeNodeURL string // URL of assigned transcode node (empty = local/integrated)
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AudioTrackIndex int
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StreamBitrateKbps int // currently delivered bitrate, when known
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TargetResolution string // requested output resolution for transcodes
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TargetVideoCodec string // requested output video codec for transcodes
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TargetAudioCodec string // requested output audio codec when audio is transcoded
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TargetBitrateKbps int // requested output bitrate cap for transcodes
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TranscodeHWAccel string // effective hardware acceleration mode for transcodes
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Position float64
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IsPaused bool
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HasWebSocket bool
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HasRealtimeConnection bool
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DisableProgressPersistence bool
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StartedAt time.Time
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UpdatedAt time.Time
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LastActivityAt time.Time
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activeTransportCount int
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}
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// SessionStreamState stores the mutable stream-specific details that can
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// change after a session is created (audio track, client IP, transcode target,
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// and reported bitrate).
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type SessionStreamState struct {
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PlayMethod PlayMethod
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BasePlayMethod PlayMethod
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AudioTrackIndex int
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TranscodeAudio bool
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ClientIP string
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StreamBitrateKbps int
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TargetResolution string
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TargetVideoCodec string
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TargetAudioCodec string
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TargetBitrateKbps int
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TranscodeHWAccel string
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}
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// SessionManager tracks active playback sessions and enforces stream limits.
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type SessionManager struct {
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sessions map[string]*Session
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mu sync.RWMutex
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maxStreams int
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maxTranscodes int
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limitProvider SessionLimitProvider
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activeGrace time.Duration
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pausedGrace time.Duration
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expireHook func(*Session)
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}
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// SessionLimits stores per-user admission limits. Zero values mean unlimited.
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type SessionLimits struct {
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MaxStreams int
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MaxTranscodes int
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}
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// SessionLimitProvider returns the current admission limits for a user.
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type SessionLimitProvider func(ctx context.Context, userID int) (SessionLimits, error)
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const (
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// DefaultActiveSessionGrace is how long an unpaused session may go without
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// observed playback activity before it stops counting toward limits.
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DefaultActiveSessionGrace = 45 * time.Second
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// DefaultPausedSessionGrace is the longer grace period for paused sessions.
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DefaultPausedSessionGrace = 2 * time.Minute
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)
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// NewSessionManager creates a SessionManager with the given concurrency limits.
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// maxStreams limits total active streams per user.
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// maxTranscodes limits concurrent transcode streams per user.
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func NewSessionManager(maxStreams, maxTranscodes int) *SessionManager {
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return &SessionManager{
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sessions: make(map[string]*Session),
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maxStreams: maxStreams,
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maxTranscodes: maxTranscodes,
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activeGrace: DefaultActiveSessionGrace,
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pausedGrace: DefaultPausedSessionGrace,
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}
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}
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// SetLimitProvider overrides the manager defaults with dynamic per-user
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// limits. The constructor limits remain the fallback when no provider is set.
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func (m *SessionManager) SetLimitProvider(provider SessionLimitProvider) {
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m.mu.Lock()
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defer m.mu.Unlock()
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m.limitProvider = provider
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}
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// SetLivenessGracePeriods overrides the grace periods used by admission
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// control and stale-session cleanup.
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func (m *SessionManager) SetLivenessGracePeriods(active, paused time.Duration) {
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m.mu.Lock()
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defer m.mu.Unlock()
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if active > 0 {
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m.activeGrace = active
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}
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if paused > 0 {
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m.pausedGrace = paused
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}
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}
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// SetExpirationHook registers a callback that runs after a session is removed
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// by stale cleanup. The hook executes outside the manager lock.
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func (m *SessionManager) SetExpirationHook(fn func(*Session)) {
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m.mu.Lock()
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defer m.mu.Unlock()
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m.expireHook = fn
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}
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// StartSession creates a new playback session using the same file as both the
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// requested and effective source.
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func (m *SessionManager) StartSession(userID int, profileID string, fileID int, method PlayMethod, transcodeAudio bool) (*Session, error) {
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return m.StartSessionWithContext(context.Background(), userID, profileID, fileID, method, transcodeAudio)
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}
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// StartSessionWithContext creates a new playback session using the same file
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// as both the requested and effective source.
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func (m *SessionManager) StartSessionWithContext(
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ctx context.Context,
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userID int,
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profileID string,
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fileID int,
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method PlayMethod,
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transcodeAudio bool,
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) (*Session, error) {
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return m.StartSessionWithFilesContext(ctx, userID, profileID, fileID, fileID, method, transcodeAudio)
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}
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// StartSessionWithFiles creates a new playback session after checking
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// concurrency limits. requestedFileID is the user's requested version while
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// effectiveFileID is the file currently backing playback.
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// Returns ErrTooManyStreams if the user has reached the max active stream count.
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// Returns ErrTooManyTranscodes if the user has reached the max transcode count
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// and the requested method is transcode.
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func (m *SessionManager) StartSessionWithFiles(
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userID int,
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profileID string,
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effectiveFileID int,
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requestedFileID int,
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method PlayMethod,
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transcodeAudio bool,
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) (*Session, error) {
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return m.StartSessionWithFilesContext(context.Background(), userID, profileID, effectiveFileID, requestedFileID, method, transcodeAudio)
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}
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// StartSessionWithFilesContext creates a new playback session after checking
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// concurrency limits with request-scoped limit lookup.
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func (m *SessionManager) StartSessionWithFilesContext(
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ctx context.Context,
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userID int,
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profileID string,
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effectiveFileID int,
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requestedFileID int,
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method PlayMethod,
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transcodeAudio bool,
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) (*Session, error) {
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if ctx == nil {
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ctx = context.Background()
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}
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limits, err := m.limitsForUser(ctx, userID)
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if err != nil {
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return nil, err
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}
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m.mu.Lock()
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defer m.mu.Unlock()
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// Enforce stream limits.
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if limits.MaxStreams > 0 && m.activeCountLocked(userID) >= limits.MaxStreams {
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return nil, ErrTooManyStreams
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}
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// Enforce transcode limits.
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if method == PlayTranscode && limits.MaxTranscodes > 0 && m.transcodeCountLocked(userID) >= limits.MaxTranscodes {
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return nil, ErrTooManyTranscodes
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}
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now := time.Now()
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s := &Session{
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ID: uuid.New().String(),
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UserID: userID,
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ProfileID: profileID,
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MediaFileID: effectiveFileID,
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RequestedMediaFileID: requestedFileID,
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PlayMethod: method,
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BasePlayMethod: method,
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TranscodeAudio: transcodeAudio,
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Position: 0,
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IsPaused: false,
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StartedAt: now,
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UpdatedAt: now,
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LastActivityAt: now,
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}
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m.sessions[s.ID] = s
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return s, nil
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}
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func (m *SessionManager) limitsForUser(ctx context.Context, userID int) (SessionLimits, error) {
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m.mu.RLock()
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provider := m.limitProvider
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limits := SessionLimits{
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MaxStreams: m.maxStreams,
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MaxTranscodes: m.maxTranscodes,
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}
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m.mu.RUnlock()
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if provider == nil {
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return limits, nil
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}
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limits, err := provider(ctx, userID)
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if err != nil {
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return SessionLimits{}, fmt.Errorf("load session limits for user %d: %w", userID, err)
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}
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return limits, nil
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}
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// UpdateProgress updates the playback position and pause state for a session.
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func (m *SessionManager) UpdateProgress(sessionID string, position float64, isPaused bool) error {
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m.mu.Lock()
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defer m.mu.Unlock()
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s, ok := m.sessions[sessionID]
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if !ok {
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return ErrSessionNotFound
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}
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s.Position = position
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s.IsPaused = isPaused
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m.touchSessionLocked(s)
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return nil
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}
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// UpdateAudioTrack updates the audio track index and optionally the play
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// method for a session. Used when switching audio tracks mid-playback.
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func (m *SessionManager) UpdateAudioTrack(sessionID string, audioTrackIndex int, method PlayMethod) error {
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m.mu.Lock()
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defer m.mu.Unlock()
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s, ok := m.sessions[sessionID]
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if !ok {
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return ErrSessionNotFound
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}
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s.AudioTrackIndex = audioTrackIndex
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s.BasePlayMethod = method
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if s.PlayMethod != PlayTranscode || method == PlayTranscode {
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s.PlayMethod = method
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}
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m.touchSessionLocked(s)
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return nil
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}
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// UpdateStreamState updates the live stream details for a session. This keeps
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// the session manager's authoritative copy in sync with user-driven changes
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// like audio track switches and quality changes.
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func (m *SessionManager) UpdateStreamState(sessionID string, state SessionStreamState) error {
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m.mu.Lock()
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defer m.mu.Unlock()
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s, ok := m.sessions[sessionID]
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if !ok {
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return ErrSessionNotFound
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}
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if state.PlayMethod != "" {
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s.PlayMethod = state.PlayMethod
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}
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if state.BasePlayMethod != "" {
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s.BasePlayMethod = state.BasePlayMethod
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}
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s.AudioTrackIndex = state.AudioTrackIndex
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s.TranscodeAudio = state.TranscodeAudio
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s.ClientIP = state.ClientIP
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s.StreamBitrateKbps = state.StreamBitrateKbps
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s.TargetResolution = state.TargetResolution
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s.TargetVideoCodec = state.TargetVideoCodec
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s.TargetAudioCodec = state.TargetAudioCodec
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s.TargetBitrateKbps = state.TargetBitrateKbps
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s.TranscodeHWAccel = state.TranscodeHWAccel
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m.touchSessionLocked(s)
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return nil
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}
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// SetTranscodeNodeURL assigns a transcode node URL to an existing session.
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func (m *SessionManager) SetTranscodeNodeURL(sessionID, url string) error {
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m.mu.Lock()
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defer m.mu.Unlock()
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s, ok := m.sessions[sessionID]
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if !ok {
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return ErrSessionNotFound
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}
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s.TranscodeNodeURL = url
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m.touchSessionLocked(s)
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return nil
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}
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// SetEffectiveMediaFileID updates the currently delivered source file while
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// preserving the originally requested file selection.
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func (m *SessionManager) SetEffectiveMediaFileID(sessionID string, fileID int) error {
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m.mu.Lock()
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defer m.mu.Unlock()
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s, ok := m.sessions[sessionID]
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if !ok {
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return ErrSessionNotFound
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}
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if fileID > 0 {
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s.MediaFileID = fileID
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}
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m.touchSessionLocked(s)
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return nil
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}
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// SetWebSocket marks whether a WebSocket liveness connection is active for a session.
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func (m *SessionManager) SetWebSocket(sessionID string, connected bool) error {
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m.mu.Lock()
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defer m.mu.Unlock()
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s, ok := m.sessions[sessionID]
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if !ok {
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return ErrSessionNotFound
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}
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s.HasWebSocket = connected
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m.touchSessionLocked(s)
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return nil
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}
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// SetRealtimeConnection marks whether a realtime control connection is active for a session.
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func (m *SessionManager) SetRealtimeConnection(sessionID string, connected bool) error {
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m.mu.Lock()
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defer m.mu.Unlock()
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s, ok := m.sessions[sessionID]
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if !ok {
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return ErrSessionNotFound
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}
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s.HasRealtimeConnection = connected
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// The admin/session sync layer still exposes a generic websocket flag.
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s.HasWebSocket = connected
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m.touchSessionLocked(s)
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return nil
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}
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// SetProgressPersistenceDisabled controls whether session progress updates and
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// stop events should write resume/history state. This is useful for players
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// whose resume timeline is not the same as the session's file-local timeline.
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func (m *SessionManager) SetProgressPersistenceDisabled(sessionID string, disabled bool) error {
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m.mu.Lock()
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defer m.mu.Unlock()
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s, ok := m.sessions[sessionID]
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if !ok {
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return ErrSessionNotFound
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}
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s.DisableProgressPersistence = disabled
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m.touchSessionLocked(s)
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return nil
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}
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// TouchActivity refreshes the session's activity timestamp without changing
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// any other playback state.
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func (m *SessionManager) TouchActivity(sessionID string) error {
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m.mu.Lock()
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defer m.mu.Unlock()
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s, ok := m.sessions[sessionID]
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if !ok {
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return ErrSessionNotFound
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}
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m.touchSessionLocked(s)
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return nil
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}
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// BeginTransport increments the count of in-flight media transport requests
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// for the session and refreshes its activity timestamp.
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func (m *SessionManager) BeginTransport(sessionID string) error {
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m.mu.Lock()
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defer m.mu.Unlock()
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s, ok := m.sessions[sessionID]
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if !ok {
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return ErrSessionNotFound
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}
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s.activeTransportCount++
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m.touchSessionLocked(s)
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return nil
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}
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// EndTransport decrements the count of in-flight media transport requests for
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// the session and refreshes its activity timestamp.
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func (m *SessionManager) EndTransport(sessionID string) error {
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m.mu.Lock()
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defer m.mu.Unlock()
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s, ok := m.sessions[sessionID]
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if !ok {
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return ErrSessionNotFound
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}
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if s.activeTransportCount > 0 {
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s.activeTransportCount--
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}
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m.touchSessionLocked(s)
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return nil
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}
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// StopSession removes a session from the manager.
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func (m *SessionManager) StopSession(sessionID string) error {
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m.mu.Lock()
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defer m.mu.Unlock()
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if _, ok := m.sessions[sessionID]; !ok {
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return ErrSessionNotFound
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}
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delete(m.sessions, sessionID)
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return nil
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}
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// GetSession returns the session with the given ID, or ErrSessionNotFound.
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func (m *SessionManager) GetSession(sessionID string) (*Session, error) {
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m.mu.RLock()
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defer m.mu.RUnlock()
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s, ok := m.sessions[sessionID]
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if !ok {
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return nil, ErrSessionNotFound
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}
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// Return a copy to avoid races.
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cp := *s
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return &cp, nil
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}
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// GetUserSessions returns all active sessions for a user.
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func (m *SessionManager) GetUserSessions(userID int) []*Session {
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m.mu.RLock()
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defer m.mu.RUnlock()
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var result []*Session
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for _, s := range m.sessions {
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if s.UserID == userID {
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cp := *s
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result = append(result, &cp)
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}
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}
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return result
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}
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// GetSessionsByMediaFileID returns active sessions associated with the given file.
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func (m *SessionManager) GetSessionsByMediaFileID(fileID int) []*Session {
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m.mu.RLock()
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defer m.mu.RUnlock()
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if fileID <= 0 {
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return nil
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}
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var result []*Session
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for _, s := range m.sessions {
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if s.MediaFileID != fileID && s.RequestedMediaFileID != fileID {
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continue
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}
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cp := *s
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result = append(result, &cp)
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}
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return result
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}
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// ActiveCount returns the number of active sessions for a user.
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func (m *SessionManager) ActiveCount(userID int) int {
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m.mu.RLock()
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defer m.mu.RUnlock()
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return m.activeCountLocked(userID)
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}
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// TranscodeCount returns the number of active transcode sessions for a user.
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func (m *SessionManager) TranscodeCount(userID int) int {
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m.mu.RLock()
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defer m.mu.RUnlock()
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return m.transcodeCountLocked(userID)
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}
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// activeCountLocked counts active sessions for a user. Caller must hold the lock.
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func (m *SessionManager) activeCountLocked(userID int) int {
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now := time.Now()
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count := 0
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for _, s := range m.sessions {
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if s.UserID == userID && m.countsTowardLimitsLocked(s, now) {
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count++
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}
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}
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return count
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}
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// transcodeCountLocked counts transcode sessions for a user. Caller must hold the lock.
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func (m *SessionManager) transcodeCountLocked(userID int) int {
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now := time.Now()
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count := 0
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for _, s := range m.sessions {
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if s.UserID == userID && s.PlayMethod == PlayTranscode && m.countsTowardLimitsLocked(s, now) {
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count++
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}
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}
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return count
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}
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// AllSessions returns a snapshot of all active sessions. Each session is
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// copied to avoid data races with concurrent updates.
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func (m *SessionManager) AllSessions() []*Session {
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m.mu.RLock()
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defer m.mu.RUnlock()
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result := make([]*Session, 0, len(m.sessions))
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for _, s := range m.sessions {
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cp := *s
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result = append(result, &cp)
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}
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return result
|
|
}
|
|
|
|
// CleanExpired removes sessions whose last playback activity exceeds maxIdle.
|
|
// Paused sessions receive a 3x grace period for backwards compatibility.
|
|
func (m *SessionManager) CleanExpired(maxIdle time.Duration) []*Session {
|
|
return m.CleanInactive(maxIdle, maxIdle*3)
|
|
}
|
|
|
|
// CleanStale removes sessions that have exceeded the manager's configured
|
|
// liveness grace windows.
|
|
func (m *SessionManager) CleanStale() []*Session {
|
|
m.mu.RLock()
|
|
active := m.activeGrace
|
|
paused := m.pausedGrace
|
|
m.mu.RUnlock()
|
|
return m.CleanInactive(active, paused)
|
|
}
|
|
|
|
// CleanInactive removes sessions whose last playback activity exceeds the
|
|
// provided grace period. Sessions with an active media transport request are
|
|
// preserved even if they have not emitted a recent heartbeat yet.
|
|
func (m *SessionManager) CleanInactive(activeIdle, pausedIdle time.Duration) []*Session {
|
|
m.mu.Lock()
|
|
|
|
now := time.Now()
|
|
var expired []*Session
|
|
for id, s := range m.sessions {
|
|
if s.activeTransportCount > 0 {
|
|
continue
|
|
}
|
|
if m.sessionIsInactiveLocked(s, now, activeIdle, pausedIdle) {
|
|
cp := *s
|
|
expired = append(expired, &cp)
|
|
delete(m.sessions, id)
|
|
}
|
|
}
|
|
hook := m.expireHook
|
|
m.mu.Unlock()
|
|
|
|
if hook != nil {
|
|
for _, s := range expired {
|
|
hook(s)
|
|
}
|
|
}
|
|
return expired
|
|
}
|
|
|
|
func (m *SessionManager) touchSessionLocked(s *Session) {
|
|
now := time.Now()
|
|
s.LastActivityAt = now
|
|
s.UpdatedAt = now
|
|
}
|
|
|
|
func (m *SessionManager) countsTowardLimitsLocked(s *Session, now time.Time) bool {
|
|
if s == nil {
|
|
return false
|
|
}
|
|
if s.activeTransportCount > 0 {
|
|
return true
|
|
}
|
|
return !m.sessionIsInactiveLocked(s, now, m.activeGrace, m.pausedGrace)
|
|
}
|
|
|
|
func (m *SessionManager) sessionIsInactiveLocked(s *Session, now time.Time, activeIdle, pausedIdle time.Duration) bool {
|
|
if s == nil {
|
|
return true
|
|
}
|
|
|
|
lastActivity := s.LastActivityAt
|
|
if lastActivity.IsZero() {
|
|
lastActivity = s.UpdatedAt
|
|
}
|
|
if lastActivity.IsZero() {
|
|
lastActivity = s.StartedAt
|
|
}
|
|
if lastActivity.IsZero() {
|
|
return false
|
|
}
|
|
|
|
grace := activeIdle
|
|
if s.IsPaused {
|
|
grace = pausedIdle
|
|
}
|
|
if grace <= 0 {
|
|
return !lastActivity.After(now)
|
|
}
|
|
|
|
return !lastActivity.Add(grace).After(now)
|
|
}
|
|
|
|
// String returns a human-readable summary of a session.
|
|
func (s *Session) String() string {
|
|
return fmt.Sprintf("Session{id=%s user=%d file=%d method=%s pos=%.1f paused=%v}",
|
|
s.ID, s.UserID, s.MediaFileID, s.PlayMethod, s.Position, s.IsPaused)
|
|
}
|