Files
silo-server/internal/playback/session_served_test.go
T
CoffeeKnyte fc65dcaf16 fix(playback): make session liveness server-observed
Client progress reports could keep a zero-byte phantom session alive and,
worse, make it outrank a genuinely-serving stream when the enforcer picked
over-cap victims.

`streammonitor.LiveLocalSessions` substituted `Session.LastActivityAt` for a
zero `LastServedAt`, and `LastActivityAt` is advanced by `UpdateProgress` and
by the realtime WebSocket hello/ack/result handlers. Since
`streamenforcer.selectVictims` keeps the `limit` most-recently-served streams,
a progress-only phantom sorted ahead of a real stream and the real one was
trimmed instead. Reaping had the same root cause: `sessionIsInactiveLocked`
keyed idleness on `LastActivityAt`, so a client that kept pinging held a
session open forever.

Per decision A5 (Option C), client progress is now UI metadata only and never
feeds enforcement or reaping:

- `LiveLocalSessions` projects `LastServedAt` verbatim, emitting an empty
  timestamp when the session has never served, so it sorts as the stalest
  over-cap victim.
- `sessionIsInactiveLocked` measures idleness from `LastServedAt`, falling back
  only to `StartedAt`.
- A configurable never-served window (`DefaultUnservedSessionGrace`, 2m, via
  `SetUnservedSessionGrace`) keeps a legitimately slow start from being reaped
  before its first byte, without granting a phantom unbounded life. It is a
  separate knob rather than a hardcoded floor so it cannot silently override
  `SetLivenessGracePeriods`.

In-flight transports remain exempt, so direct-play and remux long pours and
per-segment HLS serves are unaffected.

Paused sessions with an open realtime/WebSocket connection are exempt from
reaping. That preserves the issue #243 fix (reaping a paused transcode froze
clients) while staying within Option C: an open, ping-checked connection is
server-observed, unlike a client's reported progress, and the session still
consumes one of the user's cap slots.

Part 1 of 3 for the Batch 4 liveness/replica work.

Part of #305
2026-07-31 00:03:44 +00:00

81 lines
2.4 KiB
Go

package playback
import (
"errors"
"testing"
"time"
)
func TestAddServedBytesUnknownDoesNotCreateSession(t *testing.T) {
m := NewSessionManager(0, 0)
if err := m.AddServedBytes("missing", 100); !errors.Is(err, ErrSessionNotFound) {
t.Fatalf("AddServedBytes error=%v, want ErrSessionNotFound", err)
}
if len(m.AllSessions()) != 0 {
t.Fatal("AddServedBytes recreated an unknown session")
}
}
func TestLastServedAtOnlyAdvancesForServerObservedEvents(t *testing.T) {
m := NewSessionManager(0, 0)
s, err := m.StartSession(1, "p", 1, PlayDirect, false)
if err != nil {
t.Fatal(err)
}
if err := m.UpdateProgress(s.ID, 10, false); err != nil {
t.Fatal(err)
}
afterProgress, _ := m.GetSession(s.ID)
if !afterProgress.LastServedAt.IsZero() {
t.Fatalf("UpdateProgress advanced LastServedAt: %v", afterProgress.LastServedAt)
}
if err := m.AddServedBytes(s.ID, 7); err != nil {
t.Fatal(err)
}
afterBytes, _ := m.GetSession(s.ID)
if afterBytes.LastServedAt.IsZero() || afterBytes.BytesServed != 7 {
t.Fatalf("AddServedBytes did not update served state: %+v", afterBytes)
}
first := afterBytes.LastServedAt
time.Sleep(time.Millisecond)
if err := m.BeginTransport(s.ID); err != nil {
t.Fatal(err)
}
afterBegin, _ := m.GetSession(s.ID)
if !afterBegin.LastServedAt.After(first) {
t.Fatal("BeginTransport did not advance LastServedAt")
}
}
func TestTranscodeLivenessGraceAndPausedPrecedence(t *testing.T) {
tests := []struct {
name string
method PlayMethod
paused bool
idle time.Duration
wantReaped bool
}{
{name: "transcode five minutes retained", method: PlayTranscode, idle: 5 * time.Minute},
{name: "transcode fifteen minutes reaped", method: PlayTranscode, idle: 15 * time.Minute, wantReaped: true},
{name: "paused transcode keeps thirty minutes", method: PlayTranscode, paused: true, idle: 15 * time.Minute},
{name: "direct keeps active grace", method: PlayDirect, idle: time.Minute, wantReaped: true},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
m := NewSessionManager(0, 0)
s, err := m.StartSession(1, "p", 1, tt.method, false)
if err != nil {
t.Fatal(err)
}
m.mu.Lock()
m.sessions[s.ID].IsPaused = tt.paused
m.sessions[s.ID].LastServedAt = time.Now().Add(-tt.idle)
m.mu.Unlock()
reaped := m.CleanStale()
if (len(reaped) > 0) != tt.wantReaped {
t.Fatalf("reaped=%d, wantReaped=%v", len(reaped), tt.wantReaped)
}
})
}
}