Files
silo-server/internal/playback/session_server_liveness_test.go
T
CoffeeKnyte fc65dcaf16 fix(playback): make session liveness server-observed
Client progress reports could keep a zero-byte phantom session alive and,
worse, make it outrank a genuinely-serving stream when the enforcer picked
over-cap victims.

`streammonitor.LiveLocalSessions` substituted `Session.LastActivityAt` for a
zero `LastServedAt`, and `LastActivityAt` is advanced by `UpdateProgress` and
by the realtime WebSocket hello/ack/result handlers. Since
`streamenforcer.selectVictims` keeps the `limit` most-recently-served streams,
a progress-only phantom sorted ahead of a real stream and the real one was
trimmed instead. Reaping had the same root cause: `sessionIsInactiveLocked`
keyed idleness on `LastActivityAt`, so a client that kept pinging held a
session open forever.

Per decision A5 (Option C), client progress is now UI metadata only and never
feeds enforcement or reaping:

- `LiveLocalSessions` projects `LastServedAt` verbatim, emitting an empty
  timestamp when the session has never served, so it sorts as the stalest
  over-cap victim.
- `sessionIsInactiveLocked` measures idleness from `LastServedAt`, falling back
  only to `StartedAt`.
- A configurable never-served window (`DefaultUnservedSessionGrace`, 2m, via
  `SetUnservedSessionGrace`) keeps a legitimately slow start from being reaped
  before its first byte, without granting a phantom unbounded life. It is a
  separate knob rather than a hardcoded floor so it cannot silently override
  `SetLivenessGracePeriods`.

In-flight transports remain exempt, so direct-play and remux long pours and
per-segment HLS serves are unaffected.

Paused sessions with an open realtime/WebSocket connection are exempt from
reaping. That preserves the issue #243 fix (reaping a paused transcode froze
clients) while staying within Option C: an open, ping-checked connection is
server-observed, unlike a client's reported progress, and the session still
consumes one of the user's cap slots.

Part 1 of 3 for the Batch 4 liveness/replica work.

Part of #305
2026-07-31 00:03:44 +00:00

119 lines
3.5 KiB
Go

package playback
import (
"testing"
"time"
)
func TestNeverServedProgressPingDoesNotPreventReaping(t *testing.T) {
m := NewSessionManager(0, 0)
m.SetLivenessGracePeriods(time.Minute, time.Hour)
m.SetUnservedSessionGrace(2 * time.Minute)
session, err := m.StartSession(1, "profile", 100, PlayDirect, false)
if err != nil {
t.Fatalf("StartSession: %v", err)
}
m.mu.Lock()
m.sessions[session.ID].StartedAt = time.Now().Add(-90 * time.Second)
m.mu.Unlock()
if err := m.UpdateProgress(session.ID, 42, false); err != nil {
t.Fatalf("UpdateProgress: %v", err)
}
if expired := m.CleanStale(); len(expired) != 0 {
t.Fatalf("expired within configured unserved grace = %+v, want none", expired)
}
m.mu.Lock()
m.sessions[session.ID].StartedAt = time.Now().Add(-3 * time.Minute)
m.mu.Unlock()
if err := m.UpdateProgress(session.ID, 43, false); err != nil {
t.Fatalf("UpdateProgress after grace: %v", err)
}
expired := m.CleanStale()
if len(expired) != 1 || expired[0].ID != session.ID {
t.Fatalf("expired = %+v, want progress-pinged never-served session %q", expired, session.ID)
}
}
func TestActiveTransportPreventsServerObservedReaping(t *testing.T) {
m := NewSessionManager(0, 0)
m.SetUnservedSessionGrace(0)
session, err := m.StartSession(1, "profile", 100, PlayDirect, false)
if err != nil {
t.Fatalf("StartSession: %v", err)
}
if err := m.BeginTransport(session.ID); err != nil {
t.Fatalf("BeginTransport: %v", err)
}
if expired := m.CleanInactive(0, 0); len(expired) != 0 {
t.Fatalf("expired active transport = %+v, want none", expired)
}
}
func TestFreshLastServedSurvivesStaleClientActivity(t *testing.T) {
m := NewSessionManager(0, 0)
m.SetUnservedSessionGrace(0)
session, err := m.StartSession(1, "profile", 100, PlayDirect, false)
if err != nil {
t.Fatalf("StartSession: %v", err)
}
m.mu.Lock()
s := m.sessions[session.ID]
s.LastServedAt = time.Now()
s.LastActivityAt = time.Now().Add(-time.Hour)
s.UpdatedAt = s.LastActivityAt
m.mu.Unlock()
if expired := m.CleanInactive(time.Minute, time.Hour); len(expired) != 0 {
t.Fatalf("expired freshly-served session = %+v, want none", expired)
}
}
func TestPausedWebSocketConnectionPreventsServerObservedReaping(t *testing.T) {
m := NewSessionManager(0, 0)
m.SetUnservedSessionGrace(0)
session, err := m.StartSession(1, "profile", 100, PlayTranscode, false)
if err != nil {
t.Fatalf("StartSession: %v", err)
}
if err := m.UpdateProgress(session.ID, 42, true); err != nil {
t.Fatalf("UpdateProgress(paused): %v", err)
}
if err := m.SetWebSocket(session.ID, true); err != nil {
t.Fatalf("SetWebSocket: %v", err)
}
m.mu.Lock()
m.sessions[session.ID].LastServedAt = time.Now().Add(-time.Hour)
m.mu.Unlock()
if expired := m.CleanInactive(time.Minute, 30*time.Minute); len(expired) != 0 {
t.Fatalf("expired WebSocket-connected paused session = %+v, want none", expired)
}
}
func TestPausedWithoutRealtimeConnectionReapsFromLastServed(t *testing.T) {
m := NewSessionManager(0, 0)
m.SetUnservedSessionGrace(0)
session, err := m.StartSession(1, "profile", 100, PlayTranscode, false)
if err != nil {
t.Fatalf("StartSession: %v", err)
}
m.mu.Lock()
m.sessions[session.ID].LastServedAt = time.Now().Add(-time.Hour)
m.mu.Unlock()
if err := m.UpdateProgress(session.ID, 42, true); err != nil {
t.Fatalf("UpdateProgress(paused): %v", err)
}
expired := m.CleanInactive(time.Minute, 30*time.Minute)
if len(expired) != 1 || expired[0].ID != session.ID {
t.Fatalf("expired = %+v, want paused disconnected session %q", expired, session.ID)
}
}