Files
syncthing/lib/syncthing/globalmigrations.go
T
025905fcdf chore: switch database engine to sqlite (fixes #9954) (#9965)
Switch the database from LevelDB to SQLite, for greater stability and
simpler code.

Co-authored-by: Tommy van der Vorst <tommy@pixelspark.nl>
Co-authored-by: bt90 <btom1990@googlemail.com>
2025-03-29 13:50:08 +01:00

34 lines
806 B
Go

// Copyright (C) 2022 The Syncthing Authors.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at https://mozilla.org/MPL/2.0/.
package syncthing
import (
"github.com/syncthing/syncthing/internal/db"
"github.com/syncthing/syncthing/lib/config"
)
const (
globalMigrationVersion = 1
globalMigrationDBKey = "globalMigrationVersion"
)
func globalMigration(kv db.KV, cfg config.Wrapper) error {
miscDB := db.NewMiscDB(kv)
prevVersion, _, err := miscDB.Int64(globalMigrationDBKey)
if err != nil {
return err
}
if prevVersion >= globalMigrationVersion {
return nil
}
// currently no migrations
return miscDB.PutInt64(globalMigrationDBKey, globalMigrationVersion)
}