Files
Crapfixer/MSCFixer/Features/System/NetworkThrottling.cs
T
2025-05-07 19:39:40 +02:00

65 lines
1.9 KiB
C#

using Microsoft.Win32;
using System;
using Crapfixer;
using System.Threading.Tasks;
namespace Settings.System
{
internal class NetworkThrottling : FeatureBase
{
private const string keyName = @"HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile";
private const string valueName = "NetworkThrottlingIndex";
private const int recommendedValue = -1; // 0xFFFFFFFF
public override string GetFeatureDetails()
{
return $"{keyName} | Value: {valueName} | Recommended Value: 0xFFFFFFFF (decimal: {uint.MaxValue})";
}
public override string ID()
{
return "Disable Network Throttling";
}
public override string Info()
{
return "Disables the Windows network throttling mechanism to potentially improve performance for streaming, gaming, or real-time applications.";
}
public override Task<bool> CheckFeature()
{
return Task.FromResult(Utils.IntEquals(keyName, valueName, unchecked((int)0xFFFFFFFF)));
}
public override Task<bool> DoFeature()
{
try
{
Registry.SetValue(keyName, valueName, unchecked((int)0xFFFFFFFF), RegistryValueKind.DWord);
return Task.FromResult(true);
}
catch (Exception ex)
{
Logger.Log("Code red in " + ex.Message, LogLevel.Error);
}
return Task.FromResult(false);
}
public override bool UndoFeature()
{
try
{
Registry.SetValue(keyName, valueName, 10, RegistryValueKind.DWord); // Default is 10
return true;
}
catch (Exception ex)
{
Logger.Log("Code red in " + ex.Message, LogLevel.Error);
}
return false;
}
}
}