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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
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// Runtime Version:4.0.30319.544
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//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Duplicati.Library.Compression.Strings {
using System ;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class FileArchiveZip {
private static global :: System . Resources . ResourceManager resourceMan ;
private static global :: System . Globalization . CultureInfo resourceCulture ;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal FileArchiveZip () {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global :: System . Resources . ResourceManager ResourceManager {
get {
if ( object . ReferenceEquals ( resourceMan , null )) {
global :: System . Resources . ResourceManager temp = new global :: System . Resources . ResourceManager ( "Duplicati.Library.Compression.Strings.FileArchiveZip" , typeof ( FileArchiveZip ). Assembly );
resourceMan = temp ;
}
return resourceMan ;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global :: System . Globalization . CultureInfo Culture {
get {
return resourceCulture ;
}
set {
resourceCulture = value ;
}
}
/// <summary>
/// Looks up a localized string similar to Cannot read data while writing.
/// </summary>
internal static string AttemptReadWhileWritingError {
get {
return ResourceManager . GetString ( "AttemptReadWhileWritingError" , resourceCulture );
}
}
/// <summary>
/// Looks up a localized string similar to Cannot write while reading.
/// </summary>
internal static string AttemptWriteWhileReadingError {
get {
return ResourceManager . GetString ( "AttemptWriteWhileReadingError" , resourceCulture );
}
}
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/// <summary>
/// Looks up a localized string similar to Please use the {0} option instead.
/// </summary>
internal static string CompressionlevelDeprecated {
get {
return ResourceManager . GetString ( "CompressionlevelDeprecated" , resourceCulture );
}
}
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/// <summary>
/// Looks up a localized string similar to This option controls the compression level used. A setting of zero gives no compression, and a setting of 9 gives maximum compression..
/// </summary>
internal static string CompressionlevelLong {
get {
return ResourceManager . GetString ( "CompressionlevelLong" , resourceCulture );
}
}
/// <summary>
/// Looks up a localized string similar to Sets the Zip compression level.
/// </summary>
internal static string CompressionlevelShort {
get {
return ResourceManager . GetString ( "CompressionlevelShort" , resourceCulture );
}
}
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/// <summary>
/// Looks up a localized string similar to This option can be used to set an alternative compressor method, such as LZMA. Note that using another value than Deflate will cause the {0} option to be ignored..
/// </summary>
internal static string CompressionmethodLong {
get {
return ResourceManager . GetString ( "CompressionmethodLong" , resourceCulture );
}
}
/// <summary>
/// Looks up a localized string similar to Sets the Zip compression method.
/// </summary>
internal static string CompressionmethodShort {
get {
return ResourceManager . GetString ( "CompressionmethodShort" , resourceCulture );
}
}
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/// <summary>
/// Looks up a localized string similar to Zip does not support deleting.
/// </summary>
internal static string DeleteUnsupportedError {
get {
return ResourceManager . GetString ( "DeleteUnsupportedError" , resourceCulture );
}
}
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/// <summary>
/// Looks up a localized string similar to This module provides the industry standard Zip compression. Files created with this module can be read by any standard compliant zip application..
/// </summary>
internal static string Description {
get {
return ResourceManager . GetString ( "Description" , resourceCulture );
}
}
/// <summary>
/// Looks up a localized string similar to Zip compression.
/// </summary>
internal static string DisplayName {
get {
return ResourceManager . GetString ( "DisplayName" , resourceCulture );
}
}
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/// <summary>
/// Looks up a localized string similar to File not found: {0}.
/// </summary>
internal static string FileNotFoundError {
get {
return ResourceManager . GetString ( "FileNotFoundError" , resourceCulture );
}
}
}
}