Added Azure blob storage backend.

This commit is contained in:
Don Lockhart
2014-07-06 08:52:43 -04:00
parent bd29ba695b
commit 4dc4c8d7fd
154 changed files with 358336 additions and 149 deletions
+143 -135
View File
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{8E4CECFB-0413-4B00-AB93-78D1C3902BD5}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = Duplicati\GUI\Duplicati.GUI.TrayIcon\Duplicati.GUI.TrayIcon.csproj
@@ -432,9 +443,6 @@ Global
$33.LineAlign = 0
$32.inheritsSet = Mono
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(SubversionScc) = preSolution
Svn-Managed = True
Manager = AnkhSVN - Subversion Support for Visual Studio
@@ -60,6 +60,10 @@
<Project>{1BFAE226-8364-4086-825C-BB83F6F3EE4C}</Project>
<Name>Duplicati.Library.Backend.CloudFiles</Name>
</ProjectReference>
<ProjectReference Include="..\..\Library\Backend\Duplicati.Library.Backend.AzureBlob\Duplicati.Library.Backend.AzureBlob.csproj">
<Project>{8E4CECFB-0413-4B00-AB93-78D1C3902BD5}</Project>
<Name>Duplicati.Library.Backend.AzureBlob</Name>
</ProjectReference>
<ProjectReference Include="..\..\Library\Backend\File\Duplicati.Library.Backend.File.csproj">
<Project>{FC9B7611-836F-4127-8B44-A7C31F506807}</Project>
<Name>Duplicati.Library.Backend.File</Name>
@@ -121,4 +125,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
</Project>
@@ -55,7 +55,7 @@ namespace Duplicati.CommandLine.BackendTester
return Duplicati.Library.AutoUpdater.UpdaterManager.RunFromMostRecent(typeof(Program).GetMethod("RealMain"), args);
}
static void RealMain(string[] _args)
public static void RealMain(string[] _args)
{
try
{
@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -46,6 +46,10 @@
<Project>{1BFAE226-8364-4086-825C-BB83F6F3EE4C}</Project>
<Name>Duplicati.Library.Backend.CloudFiles</Name>
</ProjectReference>
<ProjectReference Include="..\..\Library\Backend\Duplicati.Library.Backend.AzureBlob\Duplicati.Library.Backend.AzureBlob.csproj">
<Project>{8E4CECFB-0413-4B00-AB93-78D1C3902BD5}</Project>
<Name>Duplicati.Library.Backend.AzureBlob</Name>
</ProjectReference>
<ProjectReference Include="..\..\Library\Backend\File\Duplicati.Library.Backend.File.csproj">
<Project>{FC9B7611-836F-4127-8B44-A7C31F506807}</Project>
<Name>Duplicati.Library.Backend.File</Name>
@@ -60,6 +60,10 @@
<Compile Include="ConsoleOutput.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Library\Backend\Duplicati.Library.Backend.AzureBlob\Duplicati.Library.Backend.AzureBlob.csproj">
<Project>{8E4CECFB-0413-4B00-AB93-78D1C3902BD5}</Project>
<Name>Duplicati.Library.Backend.AzureBlob</Name>
</ProjectReference>
<ProjectReference Include="..\Library\Backend\File\Duplicati.Library.Backend.File.csproj">
<Project>{FC9B7611-836F-4127-8B44-A7C31F506807}</Project>
<Name>Duplicati.Library.Backend.File</Name>
@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -174,6 +174,10 @@
<Project>{1BFAE226-8364-4086-825C-BB83F6F3EE4C}</Project>
<Name>Duplicati.Library.Backend.CloudFiles</Name>
</ProjectReference>
<ProjectReference Include="..\..\Library\Backend\Duplicati.Library.Backend.AzureBlob\Duplicati.Library.Backend.AzureBlob.csproj">
<Project>{8E4CECFB-0413-4B00-AB93-78D1C3902BD5}</Project>
<Name>Duplicati.Library.Backend.AzureBlob</Name>
</ProjectReference>
<ProjectReference Include="..\..\Library\Backend\File\Duplicati.Library.Backend.File.csproj">
<Project>{FC9B7611-836F-4127-8B44-A7C31F506807}</Project>
<Name>Duplicati.Library.Backend.File</Name>
@@ -306,10 +310,7 @@
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<Folder Include="SVGIcons\light\" />
<Folder Include="OSX Icons\" />
</ItemGroup>
<ItemGroup />
<ItemGroup>
<Content Include="SVGIcons\light\normal-error.svg">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
@@ -0,0 +1,152 @@
#region Disclaimer / License
// Copyright (C) 2011, Kenneth Skovhede
// http://www.hexad.dk, opensource@hexad.dk
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using Duplicati.Library.Interface;
namespace Duplicati.Library.Backend.AzureBlob
{
public class AzureBlobBackend : IStreamingBackend
{
private readonly AzureBlobWrapper _azureBlob;
public AzureBlobBackend()
{
}
public AzureBlobBackend(string url, Dictionary<string, string> options)
{
//var uri = new Utility.Uri(url);
//uri.RequireHost();
if (!options.ContainsKey("azure_blob_connection_string"))
{
throw new Exception(Strings.AzureBlobBackend.NoStorageConnectionString);
}
if (!options.ContainsKey("azure_blob_container_name"))
{
throw new Exception(Strings.AzureBlobBackend.NoContainerName);
}
_azureBlob = new AzureBlobWrapper(options["azure_blob_connection_string"],
options["azure_blob_container_name"].ToLowerInvariant());
}
public string DisplayName
{
get { return Strings.AzureBlobBackend.DisplayName; }
}
public string ProtocolKey
{
get { return "azure"; }
}
public bool SupportsStreaming
{
get { return true; }
}
public List<IFileEntry> List()
{
return _azureBlob.ListContainerEntries();
}
public void Put(string remotename, string localname)
{
using (var fs = File.Open(localname,
FileMode.Open, FileAccess.Read, FileShare.Read))
{
Put(remotename, fs);
}
}
public void Put(string remotename, Stream input)
{
_azureBlob.AddFileStream(remotename, input);
}
public void Get(string remotename, string localname)
{
using (var fs = File.Open(localname,
FileMode.Create, FileAccess.Write,
FileShare.None))
{
Get(remotename, fs);
}
}
public void Get(string remotename, Stream output)
{
_azureBlob.GetFileStream(remotename, output);
}
public void Delete(string remotename)
{
_azureBlob.DeleteObject(remotename);
}
public IList<ICommandLineArgument> SupportedCommands
{
get
{
return new List<ICommandLineArgument>(new ICommandLineArgument[] {
new CommandLineArgument("azure_blob_connection_string",
CommandLineArgument.ArgumentType.Password,
Strings.AzureBlobBackend.StorageConnectionStringDescriptionShort,
Strings.AzureBlobBackend.StorageConnectionStringDescriptionLong),
new CommandLineArgument("azure_blob_container_name",
CommandLineArgument.ArgumentType.String,
Strings.AzureBlobBackend.ContainerNameDescriptionShort,
Strings.AzureBlobBackend.ContainerNameDescriptionLong)
});
}
}
public string Description
{
get
{
return Strings.AzureBlobBackend.Description_v2;
}
}
public void Test()
{
List();
}
public void CreateFolder()
{
_azureBlob.AddContainer();
}
public void Dispose()
{
}
}
}
@@ -0,0 +1,106 @@
#region Disclaimer / License
// Copyright (C) 2011, Kenneth Skovhede
// http://www.hexad.dk, opensource@hexad.dk
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//
#endregion
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Duplicati.Library.Interface;
using Duplicati.Library.Utility;
using Microsoft.WindowsAzure.Storage;
using Microsoft.WindowsAzure.Storage.Blob;
namespace Duplicati.Library.Backend.AzureBlob
{
/// <summary>
/// Azure blob storage facade.
/// </summary>
public class AzureBlobWrapper
{
private readonly string _containerName;
private readonly CloudBlobContainer _container;
public AzureBlobWrapper(string connectionString, string containerName)
{
_containerName = containerName;
var storageAccount = CloudStorageAccount.Parse(connectionString);
var blobClient = storageAccount.CreateCloudBlobClient();
_container = blobClient.GetContainerReference(containerName);
}
public void AddContainer()
{
_container.Create(BlobContainerPublicAccessType.Off);
}
public virtual void GetFileStream(string keyName, Stream target)
{
_container.GetBlockBlobReference(keyName).DownloadToStream(target);
}
public void GetFileObject(string keyName, string localfile)
{
_container.GetBlockBlobReference(keyName).DownloadToFile(localfile, FileMode.Create);
}
public void AddFileObject(string keyName, string localfile)
{
using (var fs = File.Open(localfile, FileMode.Open, FileAccess.Read, FileShare.Read))
{
AddFileStream(keyName, fs);
}
}
public virtual void AddFileStream(string keyName, Stream source)
{
_container.GetBlockBlobReference(keyName).UploadFromStream(source);
}
public void DeleteObject(string keyName)
{
_container.GetBlockBlobReference(keyName).DeleteIfExists();
}
public virtual List<IFileEntry> ListContainerEntries()
{
var listBlobItems = _container.ListBlobs(blobListingDetails: BlobListingDetails.Metadata);
try
{
return listBlobItems.Select(x =>
{
var absolutePath = x.StorageUri.PrimaryUri.AbsolutePath;
var containerSegment = string.Concat("/", _containerName, "/");
var blobName = absolutePath.Substring(absolutePath.IndexOf(
containerSegment, System.StringComparison.Ordinal) + containerSegment.Length);
return new FileEntry(Uri.UrlDecode(blobName.Replace("+", "%2B")));
})
.Cast<IFileEntry>()
.ToList();
}
catch (StorageException ex)
{
if (ex.RequestInformation.HttpStatusCode == 404)
{
throw new FolderMissingException(ex);
}
throw;
}
}
}
}
@@ -0,0 +1,121 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<AssemblyOriginatorKeyFile>Duplicati.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{8E4CECFB-0413-4B00-AB93-78D1C3902BD5}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Duplicati.Library.Backend.AzureBlob</RootNamespace>
<AssemblyName>Duplicati.Library.Backend.AzureBlob</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>true</SignAssembly>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Data.Edm, Version=5.6.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\thirdparty\Microsoft.Data.Edm.5.6.0\lib\net40\Microsoft.Data.Edm.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Data.OData, Version=5.6.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\thirdparty\Microsoft.Data.OData.5.6.0\lib\net40\Microsoft.Data.OData.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Data.Services.Client, Version=5.6.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\thirdparty\Microsoft.Data.Services.Client.5.6.0\lib\net40\Microsoft.Data.Services.Client.dll</HintPath>
</Reference>
<Reference Include="Microsoft.WindowsAzure.Configuration, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\thirdparty\Microsoft.WindowsAzure.ConfigurationManager.1.8.0.0\lib\net35-full\Microsoft.WindowsAzure.Configuration.dll</HintPath>
</Reference>
<Reference Include="Microsoft.WindowsAzure.Storage, Version=3.0.3.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\thirdparty\WindowsAzure.Storage.4.0.1\lib\net40\Microsoft.WindowsAzure.Storage.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=4.5.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\thirdparty\Newtonsoft.Json.5.0.6\lib\net40\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Spatial, Version=5.6.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<HintPath>..\..\..\..\thirdparty\System.Spatial.5.6.0\lib\net40\System.Spatial.dll</HintPath>
</Reference>
<Reference Include="System.Xml.Linq" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="AzureBlobBackend.cs" />
<Compile Include="AzureBlobWrapper.cs" />
<Compile Include="Strings\AzureBlobBackend.Designer.cs">
<DependentUpon>AzureBlobBackend.resx</DependentUpon>
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
</Compile>
<Compile Include="Strings\AzureBlobSettingsControl.Designer.cs">
<DependentUpon>AzureBlobSettingsControl.resx</DependentUpon>
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Strings\AzureBlobBackend.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>AzureBlobBackend.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Strings\AzureBlobSettingsControl.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>AzureBlobSettingsControl.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Interface\Duplicati.Library.Interface.csproj">
<Project>{C5899F45-B0FF-483C-9D38-24A9FCAAB237}</Project>
<Name>Duplicati.Library.Interface</Name>
</ProjectReference>
<ProjectReference Include="..\..\Utility\Duplicati.Library.Utility.csproj">
<Project>{DE3E5D4C-51AB-4E5E-BEE8-E636CEBFBA65}</Project>
<Name>Duplicati.Library.Utility</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="Duplicati.snk" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
@@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Duplicati.Library.Backend.AzureBlob")]
[assembly: AssemblyDescription("An Azure blob storage backend for Duplicati")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("HexaD")]
[assembly: AssemblyProduct("Duplicati.Backend.S3")]
[assembly: AssemblyCopyright("LGPL, Copyright © HexaD 2010")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("732b2a5c-2402-408e-89c7-80a981b303de")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("2.0.0.7")]
[assembly: AssemblyFileVersion("2.0.0.7")]
@@ -0,0 +1,144 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.34014
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Duplicati.Library.Backend.AzureBlob.Strings {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class AzureBlobBackend {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal AzureBlobBackend() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Duplicati.Library.Backend.AzureBlob.Strings.AzureBlobBackend", typeof(AzureBlobBackend).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to All files will be written to the container specified.
/// </summary>
internal static string ContainerNameDescriptionLong {
get {
return ResourceManager.GetString("ContainerNameDescriptionLong", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The name of the storage container .
/// </summary>
internal static string ContainerNameDescriptionShort {
get {
return ResourceManager.GetString("ContainerNameDescriptionShort", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to This backend can read and write data to Azure blob storage. Allowed formats are: &quot;BlobEndpoint=http://XXX.blob.core.windows.net/;AccountName=XXX;AccountKey=XXX&quot;.
/// </summary>
internal static string Description_v2 {
get {
return ResourceManager.GetString("Description_v2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Azure blob.
/// </summary>
internal static string DisplayName {
get {
return ResourceManager.GetString("DisplayName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No container name given.
/// </summary>
internal static string NoContainerName {
get {
return ResourceManager.GetString("NoContainerName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No Azure storage connection string given.
/// </summary>
internal static string NoStorageConnectionString {
get {
return ResourceManager.GetString("NoStorageConnectionString", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The storage account name and access key can be obtained by clicking the &quot;Manage Access Keys&quot; button on the storage account dashboard.
/// </summary>
internal static string StorageConnectionStringDescriptionLong {
get {
return ResourceManager.GetString("StorageConnectionStringDescriptionLong", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The Azure storage connection string.
/// </summary>
internal static string StorageConnectionStringDescriptionShort {
get {
return ResourceManager.GetString("StorageConnectionStringDescriptionShort", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Could not parse the url: {0}.
/// </summary>
internal static string UnableToParseURLError {
get {
return ResourceManager.GetString("UnableToParseURLError", resourceCulture);
}
}
}
}
@@ -0,0 +1,147 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="UnableToParseURLError" xml:space="preserve">
<value>Could not parse the url: {0}</value>
</data>
<data name="ContainerNameDescriptionLong" xml:space="preserve">
<value>All files will be written to the container specified</value>
</data>
<data name="ContainerNameDescriptionShort" xml:space="preserve">
<value>The name of the storage container </value>
</data>
<data name="Description_v2" xml:space="preserve">
<value>This backend can read and write data to Azure blob storage. Allowed formats are: "BlobEndpoint=http://XXX.blob.core.windows.net/;AccountName=XXX;AccountKey=XXX"</value>
</data>
<data name="DisplayName" xml:space="preserve">
<value>Azure blob</value>
</data>
<data name="NoContainerName" xml:space="preserve">
<value>No container name given</value>
</data>
<data name="NoStorageConnectionString" xml:space="preserve">
<value>No Azure storage connection string given</value>
</data>
<data name="StorageConnectionStringDescriptionLong" xml:space="preserve">
<value>The storage account name and access key can be obtained by clicking the "Manage Access Keys" button on the storage account dashboard</value>
</data>
<data name="StorageConnectionStringDescriptionShort" xml:space="preserve">
<value>The Azure storage connection string</value>
</data>
</root>
@@ -0,0 +1,81 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.34014
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Duplicati.Library.Backend.AzureBlob.Strings {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class AzureBlobSettingsControl {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal AzureBlobSettingsControl() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Duplicati.Library.Backend.AzureBlob.Strings.AzureBlobSettingsControl", typeof(AzureBlobSettingsControl).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Displays various options related to the Azure blob backend.
/// </summary>
internal static string PageDescription {
get {
return ResourceManager.GetString("PageDescription", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Azure blob Options.
/// </summary>
internal static string PageTitle {
get {
return ResourceManager.GetString("PageTitle", resourceCulture);
}
}
}
}
@@ -0,0 +1,126 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="PageDescription" xml:space="preserve">
<value>Displays various options related to the Azure blob backend</value>
</data>
<data name="PageTitle" xml:space="preserve">
<value>Azure blob Options</value>
</data>
</root>
+5 -5
View File
@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -136,6 +136,10 @@
<Project>{81765A64-3661-4E3E-B850-2F6F87A51F74}</Project>
<Name>Duplicati.CommandLine</Name>
</ProjectReference>
<ProjectReference Include="..\Library\Backend\Duplicati.Library.Backend.AzureBlob\Duplicati.Library.Backend.AzureBlob.csproj">
<Project>{8E4CECFB-0413-4B00-AB93-78D1C3902BD5}</Project>
<Name>Duplicati.Library.Backend.AzureBlob</Name>
</ProjectReference>
<ProjectReference Include="..\Library\Backend\File\Duplicati.Library.Backend.File.csproj">
<Project>{FC9B7611-836F-4127-8B44-A7C31F506807}</Project>
<Name>Duplicati.Library.Backend.File</Name>
@@ -251,10 +255,6 @@
</ItemGroup>
<ItemGroup>
<Folder Include="webroot\" />
<Folder Include="Database\" />
<Folder Include="Database\Database schema\" />
<Folder Include="WebServer\" />
<Folder Include="WebServer\ControlMethods\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
+1 -1
View File
@@ -17,7 +17,7 @@ using System.Runtime.CompilerServices;
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("2.0.0.7")]
// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
Vendored Executable → Regular
BIN
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+1
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@@ -0,0 +1 @@
http://azure.microsoft.com/en-us/downloads/
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+202
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@@ -0,0 +1,202 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright [yyyy] [name of copyright owner]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
+1
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@@ -0,0 +1 @@
http://azure.microsoft.com/en-us/downloads/
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+202
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@@ -0,0 +1,202 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright [yyyy] [name of copyright owner]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
@@ -0,0 +1 @@
http://azure.microsoft.com/en-us/downloads/
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