Files
duplicati/Duplicati/Library/Snapshots/WindowsSnapshot.cs
T
Kenneth Skovhede 9dfe977d3f Changed logic so the source providers are now logically mounted into the source directory structure.
This fixes the restore issues as all sources will now appear as if they were originally part of the source file system.

The backend implementation has now been simplified so the backends only return names of entries with no path information.  Most backends already do this, but the S3 backends did not, so this was fixed as well.

This also clears up the interfaces, so the backend does not know about the `ISourceProviderEntry`. All mapping is done by the `BackendSourceProvider`, making it simpler to support other backends as sources.
2025-02-21 16:06:55 +01:00

344 lines
14 KiB
C#

// Copyright (C) 2025, The Duplicati Team
// https://duplicati.com, hello@duplicati.com
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.Versioning;
using Duplicati.Library.Common.IO;
using Duplicati.Library.Interface;
using Duplicati.Library.Snapshots.Windows;
namespace Duplicati.Library.Snapshots
{
/// <summary>
/// This class encapsulates all access to the Windows Volume Shadow copy Services,
/// implementing the disposable patterns to ensure correct release of resources.
///
/// The class presents all files and folders with their regular filenames to the caller,
/// and internally handles the conversion to the shadow path.
/// </summary>
[SupportedOSPlatform("windows")]
public sealed class WindowsSnapshot : SnapshotBase
{
/// <summary>
/// The tag used for logging messages
/// </summary>
public static readonly string LOGTAG = Logging.Log.LogTagFromType<WindowsSnapshot>();
/// <summary>
/// The system IO for the current platform
/// </summary>
private static readonly ISystemIO IO_WIN = SystemIO.IO_OS;
/// <summary>
/// The main reference to the backup controller
/// </summary>
private readonly SnapshotManager _snapshotManager;
/// <summary>
/// The source folders included in the snapshot
/// </summary>
private readonly IReadOnlyList<string> _sourceEntries;
/// <summary>
/// Constructs a new backup snapshot, using all the required disks
/// </summary>
/// <param name="sources">Sources to determine which volumes to include in snapshot</param>
/// <param name="options">A set of commandline options</param>
/// <param name="followSymlinks">A flag indicating if symlinks should be followed</param>
public WindowsSnapshot(IEnumerable<string> sources, IDictionary<string, string> options, bool followSymlinks)
: base(followSymlinks)
{
// For Windows, ensure we don't store paths with extended device path prefixes (i.e., @"\\?\" or @"\\?\UNC\")
_sourceEntries = sources.Select(SystemIOWindows.RemoveExtendedDevicePathPrefix).ToList();
try
{
var provider = Utility.Utility.ParseEnumOption(options.AsReadOnly(), "snapshot-provider", SnapshotProvider.AlphaVSS);
_snapshotManager = new SnapshotManager(provider);
// Default to exclude the System State writer
var excludedWriters = new Guid[] { new Guid("{e8132975-6f93-4464-a53e-1050253ae220}") };
if (options.ContainsKey("vss-exclude-writers"))
{
excludedWriters = options["vss-exclude-writers"]
.Split(';')
.Where(x => !string.IsNullOrWhiteSpace(x) && x.Trim().Length > 0)
.Select(x => new Guid(x))
.ToArray();
}
_snapshotManager.SetupWriters(null, excludedWriters);
_snapshotManager.InitShadowVolumes(_sourceEntries);
_snapshotManager.MapVolumesToSnapShots();
//If we should map the drives, we do that now and update the volumeMap
if (Utility.Utility.ParseBoolOption(options.AsReadOnly(), "vss-use-mapping"))
{
_snapshotManager.MapDrives();
}
}
catch (Exception ex1)
{
Logging.Log.WriteVerboseMessage(LOGTAG, "WindowsSnapshotCreation", ex1, "Failed to initialize windows snapshot instance");
//In case we fail in the constructor, we do not want a snapshot to be active
try
{
Dispose();
}
catch (Exception ex2)
{
Logging.Log.WriteVerboseMessage(LOGTAG, "VSSCleanupOnError", ex2, "Failed during VSS error cleanup");
}
throw;
}
}
/// <summary>
/// Gets the source folders
/// </summary>
public override IEnumerable<string> SourceEntries => _sourceEntries;
/// <summary>
/// Enumerates the root source files and folders
/// </summary>
/// <returns>The source files and folders</returns>
public override IEnumerable<ISourceProviderEntry> EnumerateFilesystemEntries()
{
foreach (var folder in _sourceEntries)
{
if (folder.EndsWith(Path.DirectorySeparatorChar) || DirectoryExists(folder))
yield return new SnapshotSourceFileEntry(this, Util.AppendDirSeparator(folder), true, true);
else
yield return new SnapshotSourceFileEntry(this, folder, false, true);
}
}
#region Private functions
/// <summary>
/// A callback function that takes a non-shadow path to a folder,
/// and returns all folders found in a non-shadow path format.
/// </summary>
/// <param name="localFolderPath">The non-shadow path of the folder to list</param>
/// <returns>A list of non-shadow paths</returns>
protected override string[] ListFolders(string localFolderPath)
{
string[] tmp = null;
var spath = ConvertToSnapshotPath(localFolderPath);
tmp = IO_WIN.GetDirectories(spath);
var root = Util.AppendDirSeparator(IO_WIN.GetPathRoot(localFolderPath));
var volumePath = Util.AppendDirSeparator(ConvertToSnapshotPath(root));
volumePath = SystemIOWindows.AddExtendedDevicePathPrefix(volumePath);
for (var i = 0; i < tmp.Length; i++)
{
tmp[i] = root + SystemIOWindows.AddExtendedDevicePathPrefix(tmp[i]).Substring(volumePath.Length);
}
return tmp;
}
/// <summary>
/// A callback function that takes a non-shadow path to a folder,
/// and returns all files found in a non-shadow path format.
/// </summary>
/// <param name="localFolderPath">The non-shadow path of the folder to list</param>
/// <returns>A list of non-shadow paths</returns>
protected override string[] ListFiles(string localFolderPath)
{
string[] files = null;
var spath = ConvertToSnapshotPath(localFolderPath);
files = IO_WIN.GetFiles(spath);
// convert back to non-shadow, i.e., non-vss version
var root = Util.AppendDirSeparator(IO_WIN.GetPathRoot(localFolderPath));
var volumePath = Util.AppendDirSeparator(ConvertToSnapshotPath(root));
volumePath = SystemIOWindows.AddExtendedDevicePathPrefix(volumePath);
for (var i = 0; i < files.Length; i++)
{
files[i] = root + SystemIOWindows.AddExtendedDevicePathPrefix(files[i]).Substring(volumePath.Length);
}
return files;
}
#endregion
#region ISnapshotService Members
/// <summary>
/// Gets the last write time of a given file in UTC
/// </summary>
/// <param name="localPath">The full path to the file in non-shadow format</param>
/// <returns>The last write time of the file</returns>
public override DateTime GetLastWriteTimeUtc(string localPath)
{
var spath = ConvertToSnapshotPath(localPath);
return IO_WIN.GetLastWriteTimeUtc(SystemIOWindows.AddExtendedDevicePathPrefix(spath));
}
/// <summary>
/// Gets the creation of a given file in UTC
/// </summary>
/// <param name="localPath">The full path to the file in non-shadow format</param>
/// <returns>The last write time of the file</returns>
public override DateTime GetCreationTimeUtc(string localPath)
{
var spath = ConvertToSnapshotPath(localPath);
return IO_WIN.GetCreationTimeUtc(SystemIOWindows.AddExtendedDevicePathPrefix(spath));
}
/// <summary>
/// Opens a file for reading
/// </summary>
/// <param name="localPath">The full path to the file in non-shadow format</param>
/// <returns>An open filestream that can be read</returns>
public override Stream OpenRead(string localPath)
{
return IO_WIN.FileOpenRead(ConvertToSnapshotPath(localPath));
}
/// <summary>
/// Returns the size of a file
/// </summary>
/// <param name="localPath">The full path to the file in non-snapshot format</param>
/// <returns>The length of the file</returns>
public override long GetFileSize(string localPath)
{
return IO_WIN.FileLength(ConvertToSnapshotPath(localPath));
}
/// <summary>
/// Gets the attributes for the given file or folder
/// </summary>
/// <returns>The file attributes</returns>
/// <param name="localPath">The file or folder to examine</param>
public override FileAttributes GetAttributes(string localPath)
{
return IO_WIN.GetFileAttributes(ConvertToSnapshotPath(localPath));
}
/// <summary>
/// Returns the symlink target if the entry is a symlink, and null otherwise
/// </summary>
/// <param name="localPath">The file or folder to examine</param>
/// <returns>The symlink target</returns>
public override string GetSymlinkTarget(string localPath)
{
var spath = ConvertToSnapshotPath(localPath);
return IO_WIN.GetSymlinkTarget(spath);
}
/// <summary>
/// Gets the metadata for the given file or folder
/// </summary>
/// <returns>The metadata for the given file or folder</returns>
/// <param name="localPath">The file or folder to examine</param>
/// <param name="isSymlink">A flag indicating if the target is a symlink</param>
public override Dictionary<string, string> GetMetadata(string localPath, bool isSymlink)
{
return SystemIO.IO_OS.GetMetadata(ConvertToSnapshotPath(localPath), isSymlink, FollowSymlinks);
}
/// <inheritdoc />
public override bool IsBlockDevice(string localPath) => false;
/// <inheritdoc />
public override string HardlinkTargetID(string localPath) => null;
/// <inheritdoc />
public override string ConvertToLocalPath(string snapshotPath)
{
if (!Path.IsPathRooted(snapshotPath))
throw new InvalidOperationException();
foreach (var kvp in _snapshotManager.SnapshotDeviceAndVolumes)
{
if (snapshotPath.StartsWith(kvp.Key, Utility.Utility.ClientFilenameStringComparison))
return IO_WIN.PathCombine(kvp.Value, snapshotPath.Substring(kvp.Key.Length));
}
throw new InvalidOperationException();
}
/// <inheritdoc />
public override string ConvertToSnapshotPath(string localPath)
{
// For Windows, ensure we don't store paths with extended device path prefixes (i.e., @"\\?\" or @"\\?\UNC\")
localPath = SystemIOWindows.RemoveExtendedDevicePathPrefix(localPath);
if (!Path.IsPathRooted(localPath))
throw new InvalidOperationException();
var root = IO_WIN.GetPathRoot(localPath);
var volumePath = _snapshotManager.GetVolumeFromCache(root);
// Note that using a simple Path.Combine() for the following code
// can result in invalid snapshot paths; e.g., if localPath is
// @"C:\", mappedPath would not have the required trailing
// directory separator.
var subPath = localPath.Substring(root.Length);
if (!subPath.StartsWith(Util.DirectorySeparatorString, StringComparison.Ordinal))
{
volumePath = Util.AppendDirSeparator(volumePath, Util.DirectorySeparatorString);
}
var mappedPath = volumePath + subPath;
return mappedPath;
}
/// <inheritdoc />
public override bool FileExists(string localFilePath)
{
return IO_WIN.FileExists(ConvertToSnapshotPath(localFilePath));
}
/// <inheritdoc />
public override bool DirectoryExists(string localFolderPath)
{
return IO_WIN.DirectoryExists(ConvertToSnapshotPath(localFolderPath));
}
#endregion
/// <inheritdoc />
protected override void Dispose(bool disposing)
{
if (disposing)
{
_snapshotManager?.Dispose();
}
base.Dispose(disposing);
}
}
}