Files
duplicati/Duplicati/Server/Duplicati.Server.Serialization/Implementations/ServerStatus.cs
T
kenneth@hexad.dk a0521da54d Initial version of the new block-based storage format.
Still needs a work over in terms of error handling, progress reporting, warning output, refactoring etc.
Also misses the volume reuse/reclaim algorithms.
But it passes the unit tests now, with and without a local database.

git-svn-id: https://duplicati.googlecode.com/svn/sandboxes/Kenneth/ForestHash@1526 59da171f-624f-0410-aa54-27559c288bec
2013-02-12 21:43:14 +00:00

23 lines
801 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Duplicati.Server.Serialization.Implementations
{
internal class ServerStatus : IServerStatus
{
public RunnerState ActiveBackupState { get; set; }
public long ActiveScheduleId { get; set; }
public LiveControlState ProgramState { get; set; }
public IList<long> SchedulerQueueIds { get; set; }
public bool HasError { get; set; }
public bool HasWarning { get; set; }
public SuggestedStatusIcon SuggestedStatusIcon { get; set; }
public DateTime LastLogUpdate { get; set; }
public DateTime EstimatedPauseEnd { get; set; }
public long LastEventID { get; set; }
public long LastDataUpdateID { get; set; }
}
}