Files
duplicati/Duplicati/Library/SharpRSync/ChecksumGeneratingStream.cs
T
2011-05-09 19:52:28 +00:00

172 lines
5.5 KiB
C#

#region Disclaimer / License
// Copyright (C) 2011, Kenneth Skovhede
// http://www.hexad.dk, opensource@hexad.dk
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//
#endregion
using System;
using System.Collections.Generic;
using System.Text;
namespace Duplicati.Library.SharpRSync
{
/// <summary>
/// This class represents a readable stream which generates a signature stream while being read
/// </summary>
public class ChecksumGeneratingStream : System.IO.Stream
{
/// <summary>
/// The checksum output stream
/// </summary>
private ChecksumFileWriter m_outstream;
/// <summary>
/// The stream being read
/// </summary>
private System.IO.Stream m_basestream;
/// <summary>
/// A buffer for storing checksum data
/// </summary>
private byte[] m_checksumBuffer;
/// <summary>
/// The current index into the checksum buffer
/// </summary>
private int m_checksumBufferIndex;
/// <summary>
/// Constructs a new checksum generating stream
/// </summary>
/// <param name="signatureOutput">The stream into which signature data is written</param>
/// <param name="inputData">The source data stream</param>
public ChecksumGeneratingStream(System.IO.Stream signatureOutput, System.IO.Stream inputData)
{
if (!signatureOutput.CanWrite)
throw new ArgumentException("signatureOutput");
if (!inputData.CanRead)
throw new ArgumentException("inputData");
m_outstream = new ChecksumFileWriter(signatureOutput);
m_basestream = inputData;
m_checksumBuffer = new byte[m_outstream.BlockLength];
m_checksumBufferIndex = 0;
}
public override bool CanRead
{
get { return true; }
}
public override bool CanSeek
{
get { return false; }
}
public override bool CanWrite
{
get { return false; }
}
public override void Flush()
{
if (m_basestream != null)
{
m_basestream.Dispose();
if (m_checksumBufferIndex != 0)
m_outstream.AddChunk(m_checksumBuffer, 0, m_checksumBufferIndex);
}
m_outstream = null;
m_basestream = null;
}
public override long Length
{
get { return m_basestream.Length; }
}
public override long Position
{
get
{
return m_basestream.Position;
}
set
{
if (m_basestream.Position != value)
throw new InvalidOperationException();
}
}
public override int Read(byte[] buffer, int offset, int count)
{
int a = m_basestream.Read(buffer, offset, count);
int remains = a;
while (remains > 0)
{
int bytesToWrite = Math.Min(remains, m_checksumBuffer.Length - m_checksumBufferIndex);
Array.Copy(buffer, offset, m_checksumBuffer, m_checksumBufferIndex, bytesToWrite);
m_checksumBufferIndex += bytesToWrite;
if (m_checksumBufferIndex == m_checksumBuffer.Length)
{
m_outstream.AddChunk(m_checksumBuffer);
m_checksumBufferIndex = 0;
}
remains -= bytesToWrite;
offset += bytesToWrite;
}
return a;
}
public override long Seek(long offset, System.IO.SeekOrigin origin)
{
throw new InvalidOperationException();
}
public override void SetLength(long value)
{
throw new InvalidOperationException();
}
public override void Write(byte[] buffer, int offset, int count)
{
throw new InvalidOperationException();
}
protected override void Dispose(bool disposing)
{
if (disposing)
Flush();
base.Dispose(disposing);
}
/// <summary>
/// Returns the number of bytes generated when processing the specified amount of bytes
/// </summary>
/// <param name="filesize">The size of the file to process</param>
/// <returns>The expected size of the signature file</returns>
public int BytesGeneratedForSignature(long filesize)
{
return m_outstream.BytesGeneratedForSignature(filesize);
}
}
}