Files
duplicati/Duplicati/GUI/Strings/Program.Designer.cs
T
kenneth.skovhede@gmail.com 0e8c3162e1 Update issue #165
Status: Fixed
The signature files are now placed in "%DUPLICATI_HOME%/Signature Cache", which defaults to "appdata/duplicati/Signature Cache".

Update issue #128
Status: Fixed
Duplicati now uses an environment variable called %DUPLICATI_HOME% to determine where to place the data files.
As an alternative to setting the environment variable, Duplicati.exe can be invoked with the commandline option
--portable-mode, which will create a folder called "data" in the folder where Duplicati.exe is placed.
For maximum portability you can also set the temporary folder inside Duplicati's options to %DUPLICATI_HOME%\temp.

Update issue #70
This just got a whole lot easier after the introduction of the environment variable %DUPLICATI_HOME%.
The implementation can just invoke "Duplicati.exe --portable-mode" and everything should work.
The final package should have a customized default database with the temp folder set to %DUPLICATI_HOME%\temp.
The no auto-start setting can be applied by the "backup defaults.xml" file.

git-svn-id: https://duplicati.googlecode.com/svn/trunk@487 59da171f-624f-0410-aa54-27559c288bec
2010-08-31 20:58:11 +00:00

148 lines
6.0 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.4952
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Duplicati.GUI.Strings {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Program {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Program() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Duplicati.GUI.Strings.Program", typeof(Program).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Another instance is running, and was notified.
/// </summary>
internal static string AnotherInstanceDetected {
get {
return ResourceManager.GetString("AnotherInstanceDetected", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Failed to create, open or upgrade the database.
///Error message: {0}.
/// </summary>
internal static string DatabaseOpenError {
get {
return ResourceManager.GetString("DatabaseOpenError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Failed to set the user interface language: {0}.
/// </summary>
internal static string LanguageSelectionError {
get {
return ResourceManager.GetString("LanguageSelectionError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The backup named &quot;{0}&quot; was found {1} times.
/// </summary>
internal static string MultipleNamedBackupsFound {
get {
return ResourceManager.GetString("MultipleNamedBackupsFound", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The backup named &quot;{0}&quot; was not found.
/// </summary>
internal static string NamedBackupNotFound {
get {
return ResourceManager.GetString("NamedBackupNotFound", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to A serious error occured in Duplicati: {0}.
/// </summary>
internal static string SeriousError {
get {
return ResourceManager.GetString("SeriousError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unable to start up, perhaps another process is already running?
///Error message: {0}.
/// </summary>
internal static string StartupFailure {
get {
return ResourceManager.GetString("StartupFailure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Duplicati is attempting to quit, but a backup is running.
///Do you want Duplicati to continue waiting for the backup to stop?.
/// </summary>
internal static string TerminateForExitQuestion {
get {
return ResourceManager.GetString("TerminateForExitQuestion", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unsupported version of SQLite detected ({0}), must be {1} or higher.
/// </summary>
internal static string WrongSQLiteVersion {
get {
return ResourceManager.GetString("WrongSQLiteVersion", resourceCulture);
}
}
}
}