Encrypting, hashing, and creating index volumes are now done in the DataBlockProcessor and the SpillCollectorProcess. This allows uploads to always be transferring data and not have to stop to create a file, encrypt data, etc.
62 lines
3.9 KiB
C#
62 lines
3.9 KiB
C#
// Copyright (C) 2015, The Duplicati Team
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// http://www.duplicati.com, info@duplicati.com
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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using System;
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using CoCoL;
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namespace Duplicati.Library.Main.Operation.Backup
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{
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/// <summary>
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/// Static typed definitions of channels used for the backup process
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/// </summary>
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internal static class Channels
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{
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/// <summary>
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/// Requests to the backend are send over this channel and picked up by the <see cref="BackendUploader" /> class
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/// </summary>
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public static readonly ChannelMarkerWrapper<IUploadRequest> BackendRequest = new ChannelMarkerWrapper<IUploadRequest>(new ChannelNameAttribute("BackendRequests"));
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/// <summary>
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/// When the backup completes, all in-progress archives are sent from the <see cref="DataBlockProcessor"/> to the <see cref="SpillCollectorProcess"/>
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/// </summary>
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public static readonly ChannelMarkerWrapper<SpillVolumeRequest> SpillPickup = new ChannelMarkerWrapper<SpillVolumeRequest>(new ChannelNameAttribute("SpillPickup"));
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/// <summary>
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/// All data blocks are sent during the scanning to the <see cref="DataBlockProcessor"/> who bundles them in compressed archives
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/// </summary>
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public static readonly ChannelMarkerWrapper<DataBlock> OutputBlocks = new ChannelMarkerWrapper<DataBlock>(new ChannelNameAttribute("OutputBlocks"));
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/// <summary>
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/// If a file has changes in the metadata, it is sent to the <see cref="FileBlockProcessor"/> where it is read
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/// </summary>
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public static readonly ChannelMarkerWrapper<MetadataPreProcess.FileEntry> AcceptedChangedFile = new ChannelMarkerWrapper<MetadataPreProcess.FileEntry>(new ChannelNameAttribute("AcceptedChangedFile"));
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/// <summary>
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/// If a file has changes in the metadata, it is sent to the <see cref="FileBlockProcessor"/> where it is read
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/// </summary>
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public static readonly ChannelMarkerWrapper<StreamBlock> StreamBlock = new ChannelMarkerWrapper<StreamBlock>(new ChannelNameAttribute("StreamBlockSplitter"));
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/// <summary>
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/// After metadata has been processed and collected, the <see cref="MetadataPreProcess"/> sends the file data to the <see cref="FilePreFilterProcess"/>
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/// </summary>
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public static readonly ChannelMarkerWrapper<MetadataPreProcess.FileEntry> ProcessedFiles = new ChannelMarkerWrapper<MetadataPreProcess.FileEntry>(new ChannelNameAttribute("ProcessedFiles"));
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/// <summary>
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/// When enumerating the source folders, all discovered paths are sent by the <see cref="FileEnumerationProcess"/> to the <see cref="MetadataPreProcess"/>
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/// </summary>
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public static readonly ChannelMarkerWrapper<string> SourcePaths = new ChannelMarkerWrapper<string>(new ChannelNameAttribute("SourcePaths"));
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/// <summary>
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/// All progress events are communicated over this channel, to ensure that parallel progress is reported as a if it was sequential
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/// </summary>
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public static readonly ChannelMarkerWrapper<Common.ProgressEvent> ProgressEvents = new ChannelMarkerWrapper<Common.ProgressEvent>(new ChannelNameAttribute("ProgressEvents"));
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}
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}
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