Files
duplicati/Duplicati/GUI/HelperControls/ThreadPriorityPicker.Designer.cs
T
kenneth.skovhede@gmail.com e43553f608 Fixed issue #10.
Fixed issue #69.
Fixed issue #142.
I finally got the time to complete the pause and throttle options.
It required a minor rewrite, so I also fixed issue #142.

git-svn-id: https://duplicati.googlecode.com/svn/trunk@310 59da171f-624f-0410-aa54-27559c288bec
2010-01-03 22:46:58 +00:00

84 lines
3.6 KiB
C#

namespace Duplicati.GUI.HelperControls
{
partial class ThreadPriorityPicker
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.ThreadPriority = new System.Windows.Forms.ComboBox();
this.ThreadPriorityEnabled = new System.Windows.Forms.CheckBox();
this.SuspendLayout();
//
// ThreadPriority
//
this.ThreadPriority.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.ThreadPriority.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.ThreadPriority.Enabled = false;
this.ThreadPriority.FormattingEnabled = true;
this.ThreadPriority.Items.AddRange(new object[] {
"High (Not recommended)",
"Above normal",
"Normal",
"Below normal",
"Low"});
this.ThreadPriority.Location = new System.Drawing.Point(152, 0);
this.ThreadPriority.Name = "ThreadPriority";
this.ThreadPriority.Size = new System.Drawing.Size(168, 21);
this.ThreadPriority.TabIndex = 20;
this.ThreadPriority.SelectedIndexChanged += new System.EventHandler(this.ThreadPriority_SelectedIndexChanged);
//
// ThreadPriorityEnabled
//
this.ThreadPriorityEnabled.AutoSize = true;
this.ThreadPriorityEnabled.ImeMode = System.Windows.Forms.ImeMode.NoControl;
this.ThreadPriorityEnabled.Location = new System.Drawing.Point(0, 0);
this.ThreadPriorityEnabled.Name = "ThreadPriorityEnabled";
this.ThreadPriorityEnabled.Size = new System.Drawing.Size(108, 17);
this.ThreadPriorityEnabled.TabIndex = 19;
this.ThreadPriorityEnabled.Text = "Set thread priority";
this.ThreadPriorityEnabled.UseVisualStyleBackColor = true;
this.ThreadPriorityEnabled.CheckedChanged += new System.EventHandler(this.ThreadPriorityEnabled_CheckedChanged);
//
// ThreadPriorityPicker
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.ThreadPriority);
this.Controls.Add(this.ThreadPriorityEnabled);
this.Name = "ThreadPriorityPicker";
this.Size = new System.Drawing.Size(322, 23);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.ComboBox ThreadPriority;
private System.Windows.Forms.CheckBox ThreadPriorityEnabled;
}
}