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duplicati/Duplicati/Library/Interface/ISettingsControl.cs
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62 lines
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C#

// Copyright (C) 2024, The Duplicati Team
// https://duplicati.com, hello@duplicati.com
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Text;
namespace Duplicati.Library.Interface
{
/// <summary>
/// An interface for modules that register a control in the settings menu.
/// This control will be placed in a tab page.
/// The <see cref="GetConfiguration"/> method is invoked for each custom control module when generating a backup.
/// When editing/creating a backup job, the <see cref="BeginEdit"/> and <see cref="EndEdit"/> functions are invoked.
/// </summary>
public interface ISettingsControl : IGUIControl
{
/// <summary>
/// Gets a key that uniquely identifies the control
/// </summary>
string Key { get; }
/// <summary>
/// Called when the user is editing or creating a backup.
/// This method can alter the applicationSettings environment and thus communicate with another UI plugin,
/// such as an <see cref="IBackendGUI"/> or <see cref="IEncryptionGUI"/>.
/// </summary>
/// <param name="applicationSettings">The application settings</param>
/// <param name="guiOptions">The options saved earlier when configuring the control</param>
void BeginEdit(IDictionary<string, string> applicationSettings, IDictionary<string, string> guiOptions);
/// <summary>
/// Called when the user has finished editing or creating a backup.
/// This method can be used to alter the <see cref="guiOptions"/> collection,
/// and thus persist a change.
/// As the other elements can also modify the <see cref="applicationSettings"/> collection,
/// this can be used to communicate changes from another component.
/// </summary>
/// <param name="applicationSettings">The application settings</param>
/// <param name="guiOptions">The options saved earlier when configuring the control</param>
void EndEdit(IDictionary<string, string> applicationSettings, IDictionary<string, string> guiOptions);
}
}