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duplicati/Duplicati/Library/DynamicLoader/GenericLoader.cs
T

164 lines
6.2 KiB
C#

// Copyright (C) 2026, The Duplicati Team
// https://duplicati.com, hello@duplicati.com
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Duplicati.Library.Interface;
namespace Duplicati.Library.DynamicLoader
{
/// <summary>
/// An interface class that provides easy loading of pluggable setting controls
/// </summary>
public static class GenericLoader
{
private const string BUILTIN_GENERIC_MODULES_ASSEMBLY_NAME = "Duplicati.Library.Modules.Builtin";
private static IEnumerable<IGenericModule> GetBuiltInGenericModules()
{
// We avoid a compile-time dependency on Duplicati.Library.Modules.Builtin here to keep
// the dependency direction clean (DynamicLoader should not require Builtin modules).
//
// Instead, we attempt to load the built-in modules assembly by name and reflect its
// exported types to find IGenericModule implementations.
//
// TODO This could become a problem at some point, as the assembly name might change.
// However, there is currently no better way to avoid the circular dependency.
Assembly? builtinAsm = null;
try
{
builtinAsm = Assembly.Load(BUILTIN_GENERIC_MODULES_ASSEMBLY_NAME);
}
catch
{
// Ignore: built-in modules might not be present in all build configurations.
}
if (builtinAsm == null)
yield break;
Type[] types;
try
{
types = builtinAsm.GetExportedTypes();
}
catch
{
yield break;
}
foreach (var t in types)
{
if (!typeof(IGenericModule).IsAssignableFrom(t))
continue;
if (t.IsAbstract || !t.IsClass)
continue;
if (t.GetConstructor(Type.EmptyTypes) == null)
continue;
IGenericModule? module = null;
try
{
module = Activator.CreateInstance(t) as IGenericModule;
}
catch
{
// Ignore misbehaving modules during discovery.
}
if (module != null)
yield return module;
}
}
/// <summary>
/// Implementation overrides specific to generic module use
/// </summary>
private class GenericLoaderSub : DynamicLoader<IGenericModule>
{
/// <summary>
/// Returns the filename extension, which is also the key
/// </summary>
/// <param name="item">The item to load the key for</param>
/// <returns>The file extension used by the module</returns>
protected override string GetInterfaceKey(IGenericModule item)
=> item.Key;
/// <summary>
/// Returns the subfolders searched for generic modules
/// </summary>
protected override string[] Subfolders
=> ["modules"];
/// <summary>
/// The built-in modules
/// </summary>
protected override IEnumerable<IGenericModule> BuiltInModules
=> GetBuiltInGenericModules();
/// <summary>
/// Creates a new instance of the module based on the key
/// </summary>
/// <param name="key">The key to create the instance for</param>
/// <returns>The instanciated module or null if the key is not supported</returns>
public IGenericModule? GetModule(string key)
{
LoadInterfaces();
var entry = Interfaces.FirstOrDefault(m => m.Key.Equals(key, StringComparison.OrdinalIgnoreCase));
if (entry == null)
return null;
return (IGenericModule?)Activator.CreateInstance(entry.GetType());
}
}
#region Public static API
/// <summary>
/// The loader instance used to query the modules
/// </summary>
private static readonly Lazy<GenericLoaderSub> _loader = new(() => new GenericLoaderSub());
/// <summary>
/// Gets a list of loaded settings controls, the instances can be used to extract interface information, not used to interact with the module.
/// </summary>
public static IGenericModule[] Modules => _loader.Value.Interfaces;
/// <summary>
/// Gets a list of keys supported
/// </summary>
public static string[] Keys => _loader.Value.Keys;
/// <summary>
/// Instanciates a specific module
/// </summary>
/// <param name="key">The key to create the instance for</param>
/// <returns>The instanciated backend or null if the key is not supported</returns>
public static IGenericModule? GetModule(string key) => _loader.Value.GetModule(key);
#endregion
}
}