The addresses are what the choice is made on, and `pve-proxmox-ai-113` was
clipped at the edge of a max-w-lg dialog. Wider, and the address line wraps
instead of truncating; the list grows with the viewport so a long selection
scrolls less.
ha-relevant: no
The inventory matched identity only when a row was created and never looked
again, so two rows describing one host — minted before either carried the
address that would have matched them — stayed separate forever. Documents,
racks and canvases then multiplied them.
Two repairs:
* `POST /scan/pending/merge` and a Merge action in the inventory's select
mode: the user picks the survivor. The only way to collapse rows sharing
no address at all, since a name is not an identity.
* `reconcile_duplicates`, run at the end of the Proxmox import and of a
scan: collapses what a shared MAC proves. Never a shared IP alone, and
never across two distinct IEEEs.
Merging keeps everything. The survivor holds every fact it had and fills its
gaps from the others; addresses, services, properties and sources union.
Canvas nodes, rack mounts, documents and mesh links are re-pointed before the
extras go, and each node's `display_view` gains the facts it never saw as
visible — a whitelist left alone would have rendered them hidden and made the
merge look like a no-op on the canvas.
Two bugs fell out on the way:
* `dedupe_nodes_by_device` deleted duplicate nodes while `rack_devices.node_id`
and `documents.node_id` still named them. SQLite runs with foreign keys off,
so the declared `ON DELETE SET NULL` never fired.
* The scanner's duplicate collapse deleted inventory rows outright, losing
their facts and orphaning whatever drew them. It merges now; its guard for
a second approved row is unchanged.
ha-relevant: maybe
Opening Documentation unmounts the canvas, and React Flow remounts at the
default 1:1 viewport at the origin — the graph came back zoomed in and pushed
under the panels. fitView only runs on a fresh load, so nothing corrected it.
The store now remembers the viewport: every pan/zoom the user ends is saved,
so is wherever fitView lands, and the canvas mounts at that value. Switching
design still fits, since loadCanvas clears it.
ha-relevant: yes
Ctrl/Cmd+K searched nodes and pending devices. Everything written about them
was invisible to it, so the only way to a document was to leave the canvas and
walk the tree — and the body, the part worth searching, was not reachable at all
from there.
Documents now appear under the two existing groups, with the snippet the index
matched on, and picking one switches to Documentation and opens it.
Unlike the other two halves this cannot filter a list in memory: the tree holds
document metadata and never bodies, on purpose. So it queries the server's
index, debounced and skipped under two characters, and an answer is kept with
the query it answered rather than in a bare list — a slow reply can no longer
appear under a query the user has moved on from. A failing index costs the
document rows and nothing else.
Standalone passes no handler, and without one nothing is requested and the
placeholder does not mention documents.
ha-relevant: no
The canvas' detail panel could reach a device's documentation; the inventory
detail — the sheet that owns what a device *is* — could not, though it is where
a user reads and curates the same facts. Its header gains the link beside Edit,
calling the entry point the canvas already uses: fetch the listing if the
section was never opened, open the document the device has, write one from its
facts when it has none.
The link only shows in view mode: while editing, the header belongs to the form,
and leaving a dirty draft for another view is not what that button should mean.
Both dialogs close on the way out. Documentation is a whole view, not something
to read underneath the list it was opened from, and reopening the inventory
later should not restore a detail the user has left.
Backend-only, like the rest of the document surface.
ha-relevant: yes
A selected node linked to a device could reach its inventory row and nothing
else, though the same device now has a document too. The panel gains a second
link beside the first, and the store gains the action behind it: the canvas
knows a device id and nothing about documents, so `openForDevice` fetches the
listing if the section was never opened, opens the document the device has,
and writes one from its facts when it has none — the same thing picking that
device in the tree does, rather than switching to an empty section.
Which exposed what the inventory link had always done: open the modal, scroll
the card into view, and stop. "Open in inventory" means show me that device,
so the highlight now opens its detail modal as well. The id it honoured is
remembered, so a later filter change cannot reopen a detail the user closed,
and picker mode is left alone — it wants a device back, not a dialog stacked
on the one it was opened from. The scroll moved after the open and is called
optionally: a browser without `scrollIntoView` should not cost the caller the
modal it asked for.
Both links are backend-only, like the rest of the scan and document surface.
ha-relevant: yes
Hidden is a filter of the Device Inventory, not a place of its own, and the
modal already carries the Pending / Hidden toggle that switches between them.
A second sidebar entry for it spent a permanent nav slot on a view most users
open rarely, and made the two look like separate lists.
The one remaining trigger no longer needs a table to loop over, so
`PENDING_TRIGGERS` goes with it. `onOpenInventory` keeps its `status`
argument — the modal still opens straight into either filter.
ha-relevant: yes
A group's Description textarea wrote to `data.notes`, and everything typed in
it was lost on the next save, with no error.
3.3.0 moved the device facts off `nodes` onto `device_inventory`, `notes`
included, so the save routes `notes` to the inventory row. But a zone, a group
and a text box are canvas furniture: they draw nothing physical and never get a
row, and `link_facts` returns early for them. The text had nowhere to land, and
on reload `data.notes` came back undefined.
Zones were worse off — `GroupRectModal` never had a description field, and the
serializer hardcoded `notes: null` for them, so there was no way to describe a
zone at all.
Only full mode was affected: standalone keeps furniture nodes whole, so the two
modes disagreed about whether a description survived.
Furniture gets its own `nodes.description` column. It is canvas content, not a
device fact — a zone describes no device — so it saves with the canvas and
costs nothing in standalone. `link_facts` clears it on any node that does draw
a device, so `description` and the row's `notes` never compete for the same
text.
The column is added by `_try_migrate` and, importantly, is also listed in
`_NODE_COLUMNS_SQL` and `_NODE_KEPT`: `_drop_legacy_node_columns` recreates the
table from those two strings, so a column missing from them is silently lost on
the boot that finally drops the pre-3.3.0 columns — which is exactly the boot a
user who wrote a description in the meantime would not expect to lose it.
A migration test covers that path.
Zones get the Description field they never had, in `GroupRectModal`.
`NodeModal`'s free-text field reads "Description" and binds to the new column
for furniture, and "Notes" on the device row for everything else. Reads fall
back to `notes` so a canvas loaded before this change still shows its text, and
standalone hoists the old value once on load.
Also folds the two duplicate `FURNITURE_TYPES` sets in `standaloneStorage.ts`
and `subnet.ts` into one export, rather than adding a third copy.
ha-relevant: yes
The only writing surface was `device_inventory.notes`, a single TEXT column
rendered as plain preformatted text. No structure, no links, no search, and
nowhere to write anything that is not about one device.
This adds markdown documents, a navigable tree and a Documentation section in
the left rail — the first app-level view that is not a canvas.
Model — three tables. `documents` (kind: device / node / design / page /
folder), `document_revisions` capped at 50 per document, and a `documents_fts`
FTS5 index. A document attaches to the *inventory row*, not to a node, so one
device reads the same on every canvas. Every link is SET NULL and the title is
denormalized: deleting a device or a canvas must never destroy what the user
wrote. Foreign keys are off in this SQLite setup, so `doc_links.unlink_documents`
clears those columns by hand in the nodes, scan and designs delete paths.
FTS5 is optional. The SQLite shipped in the LXC and Docker images may not carry
it — `doc_search` probes once at boot and falls back to LIKE, and the search
response names the engine it used so the UI can drop snippet highlighting.
A device document is scaffolded once, from the scan facts: identity table,
hardware, services (one section per service), network, operations,
troubleshooting, dependencies, changelog. Then it belongs to the user and
nothing rewrites it. The old `notes` are appended verbatim under `## Notes`
behind a provenance comment, and `device_inventory.notes` is left untouched —
HACS, the YAML export, MCP and canvas search still read it.
Drift is surfaced, never corrected: `facts_snapshot` powers a banner, and
`GET /documents/blocks` re-renders one generated block from current facts for
the editor's slash commands. `review_every` plus `reviewed_at` produce a
"needs attention" bucket, because homelab docs die of staleness.
The Devices tree is pivoted client-side from the already-loaded inventory —
zone, group, type, physical/virtual, subnet, rack, vendor, discovery source,
status, tag, A-Z — so re-pivoting costs no request. The Library beside it is
real folders the user makes. The Canvas pivot is scoped to the loaded canvas:
`NodeData` carries no `design_id`, so naming every canvas a device appears on
would be a guess.
Saving is explicit, per the product rule. The dirty body is mirrored to
localStorage and offered back on reopen; a draft whose base no longer matches
the document is discarded rather than replayed.
react-markdown is loaded behind React.lazy, so the canvas path does not pay for
it: the main bundle is unchanged and the section brings its own 199 kB chunk.
Raw HTML is not rendered, which removes the XSS surface and means no sanitizer.
Export/import, a print view, an aggregated open-tasks view and images inside a
document are deliberately not in this lot. MCP tools are lot 2.
ha-relevant: yes
Homelable could only own the root of an origin. Behind an existing proxy
at `https://home.example/homelab/` the built `index.html` still asked for
`/assets/*`, which fell through to whatever owned the root — and when
that answered `text/html` for a `<script>` under `nosniff`, the browser
failed the load on an HTTP 200. The only workaround was patching the
checkout and rebuilding on every upgrade.
One build-time knob, `VITE_BASE_PATH`, becomes Vite's `base`. Vite
rewrites the asset URLs it emits; everything the app builds by hand goes
through the new `utils/basePath.ts` — the axios instances, the WebSocket
URL, the live-view route, the local brand icons, and the OIDC login href.
`resolveServerPath` covers what the *backend* hands back, which is always
root-absolute because it cannot know where the SPA is mounted: uploaded
floor-plan URLs already stored in a canvas are resolved at render time,
so plans predating the move keep loading. The OIDC callback used to
redirect to `/`, dropping subpath users at the origin root after login;
it now reads the prefix back out of `OIDC_REDIRECT_URI`.
The default is `/`, and stays a no-op there by construction: every helper
returns the string it returned before, the root build output is unchanged
and both nginx sites are byte-identical to what shipped — the Docker
image copies `docker/nginx.conf` verbatim and the installer keeps its
original heredoc. Only a non-default prefix takes the generated config.
Those generated configs use `root`, never `alias`, since `alias` plus
`try_files` mis-resolves `$uri` — the Docker build lands the bundle in
the matching subdirectory, and the installer symlinks it under
`/var/www/homelable`. Both accept either reverse-proxy style, prefix
forwarded intact or already stripped, with no redirect loop between them,
and `absolute_redirect off` stops the no-slash 301 from eating the port.
Closes#334.
ha-relevant: maybe
The brand catalog is the generated homarr-labs dashboard-icons manifest,
which carries no Homelable mark, so a user cannot label the app itself on
a canvas. Serve a small set of logos from `public/brand/` instead: the
picker prepends `LOCAL_BRAND_ICONS` to the manifest and `brandIconUrl`
routes those slugs at the local asset rather than the jsDelivr CDN.
`dashboardIcons.json` stays untouched — `scripts/fetch-dashboard-icons.mjs`
overwrites it wholesale.
Closes part of #397 (the Docker host polling request is untouched).
ha-relevant: yes
Three things the port editor got wrong on a real switch:
The plate sat under the form, so the thing being edited was the thing you
had to scroll to. It leads now, in both the rack device modal and the
inventory one.
The arrow keys only moved a port while its handle held focus. Selecting a
port in the list and reaching for them — the obvious gesture — did
nothing. Placement mode now listens for as long as it is on and moves the
selected port, stepping aside for a text field being typed in.
And the list drew one full-height row per port: a 24-port switch ran a
metre down the modal and buried the panels under it. Each port is now a
28px chip (borderless name, bare type select, remove) in a two-column
grid, so the same switch is a list rather than a page.
ha-relevant: no
The row already owns the front panel; until now only a rack canvas could
show it. The device detail modal draws the plate full size for any device
some rack has modelled, and its edit mode carries the whole model —
faceplate, height, width, colour override and the port list, placement
mode included — writing back through `PATCH /scan/pending/{id}`. A device
therefore no longer has to be racked, or racked again, to have its ports
named and placed.
The port list is now one component (`PortListEditor`) instead of a copy
in each modal, since both edit the same list on the same row.
A device with no modelisation gets no section and no `rack_*` fields in
the PATCH: editing an ordinary host must not silently give it a plate.
Creating a model from the inventory is deliberately left out — a plate is
still born on a rack.
ha-relevant: no
The basic dash flipped to `animation-direction: reverse` whenever the source
sat below the target on screen, so the same edge marched one way or the other
depending only on where its nodes had been dragged.
The flip was compensating for the keyframes: homelable-basic-dash decreased
stroke-dashoffset while homelable-snake and homelable-flow increase it, so the
basic dash ran against the other two modes. Flip the keyframes to match and
drop the geometry test.
Does not address the underlying handle bug: the invisible oversized target
handle in SideHandles wins the pointerdown, so a drag from A to B is stored as
source=B, target=A. That is why all three modes now march target to source.
Closes#395
ha-relevant: yes
"Approve" described a moderation step the inventory no longer really has —
a row is not judged, it is placed on the canvas the user is looking at. The
new label says what the button does and which canvas it targets.
Renames the button in the device detail modal and the bulk button in the
inventory grid, plus the success toasts and the walkthrough step that spoke
of "approved devices". The API paths, the `status` value and every handler
name keep the word: it is a published contract the MCP server also calls.
ha-relevant: no
A nested guest was still getting the host -> guest 'virtual' edge, which
loops out of the container box and back into it — the screenshot on #399.
Being inside the box already says the host runs it.
Both entry points drop the link only for guests they actually nest: the
import modal path skips the edge in App's handler, and the inventory path
filters the host <-> guest pairs out of the edges bulk-approve returns.
Linked mode, loose guests and cluster edges are untouched.
ha-relevant: maybe
Two entry points now offer container mode, where a Proxmox host is drawn as
a box holding its VMs and LXCs instead of sitting beside them.
Import modal: an opt-in "Nest guests inside their host" checkbox, shown only
in "Inventory + canvas" mode. `onAddToCanvas` carries the choice as a
`ProxmoxCanvasMode` ('linked' | 'container').
Device Inventory: approving a Proxmox host opens a new ProxmoxApproveModal
asking whether its guests come along, and nested or linked. The guests come
from a new `GET /scan/pending/{id}/proxmox-children`, which resolves the
host -> guest `device_inventory_links` the Proxmox import records (cluster
links excluded, hidden rows skipped). A host with no guests, or a failed
lookup, falls through to the plain single approve.
Placement lives in the new `utils/proxmoxContainerLayout`: `groupProxmoxGuests`
splits a selection into hosts, guests and loose nodes (one parent per guest),
and `layoutProxmoxContainers` grids the guests inside their host box, hosts
side by side, anything left over below. Positions are absolute — `addNode`
turns them relative when it nests. A host skipped as a same-canvas duplicate
leaves its guests loose rather than orphaning a parent_id.
Also extracts `inventoryNodeData()` so the single, bulk and Proxmox approve
paths build node data from one place.
ha-relevant: maybe
Dragging a multi-selection out of a zone called removeFromGroup once per
node, and each call pushed its own history entry — so an add of three
nodes undid in one step but the matching detach took three, with the
intermediate states leaving part of the selection out.
removeNodesFromGroup detaches the batch in a single set, mirroring
addNodesToZone; removeFromGroup delegates to it.
ha-relevant: yes
Dropping a multi-selection on a zone, a group or a container only moved
the node under the cursor: handleNodeDragStop read `dragNode` and ignored
`dragNodes`. Dragging a parent and its children in was especially
tedious (#365).
The drag handler now uses the whole dragged selection, with `dragNode`
only picking the destination, and the store grows batch counterparts
(addNodesToZone / addNodesToGroup / addNodesToContainer) so the move
lands in a single history entry and one undo takes it all back. The
singular actions delegate to them.
Ineligible children are skipped rather than failing the batch: the
destination itself, a node already parented to it, a node whose own
parent is in the same selection (it rides along with that parent), and
any node the destination descends from. Leaving a zone detaches every
dragged child too, not just one.
The confirmation modal takes labels instead of a label, and counts and
lists them ("Add 3 nodes (Router, Switch, NAS) to the zone DMZ?"),
summarizing the tail past five.
ha-relevant: yes
A service `host` override usually names a reverse proxy, where the scanned
port is an internal detail: `https://proxy.example.com:8083/` is not a URL
that resolves to anything. The override now suppresses `svc.port` in both the
link the canvas opens and the URL the status checker probes — only a port
typed into the override itself (`host:port`) is printed.
The scanned port still gates the non-HTTP/SSH skip and the http/https guess,
so a MySQL or SSH service behind an override stays unlinked and unchecked.
Closes#382
ha-relevant: yes
A canvas-direct Zigbee / Z-Wave / Proxmox import placed nodes and left the
inventory alone. The first canvas save then minted a row for each of them
(`link_facts`), but the save wire shape carries no `ieee_address` — so the row
landed IEEE-less and tagged `canvas`, and the next mesh import, matching by
IEEE, created a second row for the same device.
The canvas import now upserts the inventory first, through the same
`_persist_pending_import` the pending path uses, and stamps each returned node
with the id of the row it draws. The canvas already round-trips `device_id`, so
the save links to that row instead of minting a rival. A row a node draws also
leaves the pending queue — the mirror of the existing "approved but no longer
drawn -> pending" revival. A hidden row stays hidden.
The mode selector is relabelled to match what it now does: both modes reach the
Device Inventory, so the choice is "Device inventory only" vs "Inventory +
canvas". The three modals also gain the width and spacing the two-line labels
needed.
Pre-existing split rows (a `canvas` row and an import row for one device) are
left alone: with no shared ieee/ip/mac they could only be matched on hostname,
and welding inventory rows together on a name match is worse than the drift.
ha-relevant: maybe
A Zigbee2MQTT networkmap on a 200+ device mesh takes minutes to build.
Two separate failures fell out of that:
- POST /zigbee/import held the HTTP request open for the whole MQTT
round-trip, so any reverse proxy in front of the API cut it first
(Cloudflare returns a 524 at 120 s) and the browser never saw the map.
It now registers a job, fetches in the background and answers 202; the
client polls GET /zigbee/import/{job_id} until the payload is ready.
Job results are transient and live in memory with a 15 min TTL — the
same single-worker assumption the scheduler already makes. A failed
fetch replays the status the synchronous route used to raise, so a bad
broker is still a 502 and a slow mesh still a 504.
- The networkmap wait was hard-coded at 300 s with no way to raise it.
It now reads ZIGBEE_NETWORKMAP_TIMEOUT, and the shared MQTT round-trip
used by the Z-Wave import reads MQTT_RESPONSE_TIMEOUT. Both default to
300 s, fall back to that if misconfigured to a non-positive value, and
name themselves in the timeout message.
Also corrects the route and doc claims that the wait was 60 s.
The /import tests changed with the contract they cover, not to pass.
Fixes#380
ha-relevant: yes
Closes#325.
A zone gains an "Import devices by subnet" action: type a CIDR, and every
free device whose IP falls in that range moves into the zone, laid out on a
grid in its free space.
The CIDR is an argument to a one-shot action, never a property of the zone —
it is not submitted with the form, not persisted, and cleared after each run.
So there is no schema change, no migration, and it works in standalone mode.
The trade-off is that a device scanned later does not join the zone by
itself; the user re-runs the import.
Deliberate rules:
- additive — running it twice with two subnets leaves both sets inside, and
a device whose IP stops matching is never ejected
- only unparented devices move. A node nested in a group, a container host
or another zone keeps the parent the user gave it
- canvas furniture (groupRect / group / text) is skipped, and a zone never
swallows another zone
- one history entry per import, so a single Undo reverses the whole thing
Edit mode gets an Import button; add mode has none, since the zone does not
exist yet and a button would look broken — there the CIDR is applied right
after the zone is created.
IPv4 only: the modal rejects an IPv6 CIDR with a message rather than
silently matching nothing.
ha-relevant: yes
Three findings from the PR review.
A finishing deep rescan threw away an edit in progress. The reset effect in
InventoryDeviceModal was keyed on the `device` object, and the parent hands
down a fresh one whenever the row is refreshed — including from the poll's
own onSaved. Same device, new object, so the effect reset the form and left
edit mode, minutes into a scan the user was waiting on. It is keyed on the
id now: a refreshed row is not a different device, and only a different
device is a reason to throw the form away. The fresh row still reaches the
canvas and the grid — gating that behind edit mode would discard the scan
result instead, and a save unions the services server-side anyway.
A rescan tagged every device it touched as "arp"-discovered, so a Proxmox
guest, a rack mount or a hand-added host started answering the network
source filter. It carries its own source through instead.
The two background wrappers wrote status "failed" where the scanners write
"error" for the same condition. Harmonized on "error" — the one Scan
History filters and colours; "failed" showed up unlabelled. The frontend
union keeps 'failed' for rows already recorded.
That last one meant updating an existing assertion in test_scan_run.py: it
encoded the old spelling.
ha-relevant: yes
The Deep scan link on a device now opens a small dialog instead of firing
straight away. It is prefilled with the full 1-65535 range — that is still
the point of the feature — but a user who knows where a service lives can
narrow it and get an answer in seconds instead of minutes.
The dialog takes an nmap-style spec: a port, a range, or a comma list
(80,443,8000-9000). It shows the port count live, refuses to start on
something nmap could not use, and carries three presets (all / 1-1024 /
1-10000).
Backend:
- _parse_port_spec / _port_chunks generalize the slicing that used to be
full-range only. Ranges are merged before slicing, so an overlapping
spec is never scanned twice, and small ranges are packed into one nmap
call instead of one call each. _deep_port_chunks still yields the same
eight slices as before.
- run_device_scan takes ports=; it wins over full_ports.
- The retry-free flags (--max-retries 0 --min-rate 2000) now key on the
total port count rather than on full_ports. They pay for themselves over
thousands of ports on a lossy host; over a handful they only cost
accuracy.
- RescanDeviceRequest.ports validates the spec — 422 rather than handing
nmap a bad -p. Blank means the full sweep.
Frontend utils/portSpec.ts mirrors the backend parser so a typo is caught
before the request; the backend validates again because it is the one
calling nmap.
The existing rescan tests now go through the dialog: the click path
changed, so the start is two steps.
ha-relevant: yes
A deep rescan of a slow host came back with nothing at all: the run took
its full 600s ceiling and the device's services were unchanged, so a
service deleted by hand was never rediscovered.
nmap answers --host-timeout with "Skipping host <ip> due to host timeout"
and discards every port it had already found — the ceiling turned a slow
scan into one that reports nothing. What costs the time is a host that
drops packets: 8188 of 8192 ports filtered, each waiting out its probe.
- No --host-timeout on the deep discovery pass, ever.
- The full range runs as 8 slices of 8192 ports, one nmap call each,
unioning the open ports. A slice that overruns costs its own ports, not
all of them, and the loop has somewhere to notice a stop request.
- `scanner_deep_host_timeout` is now a total budget checked between
slices (default 2700s), not an nmap flag. The first slice always runs.
- A partial sweep is reported rather than passed off as complete: the run
finishes `done` carrying "Scanned 3/8 port ranges …", and the modal
toasts a warning instead of success.
- Deep slices use --max-retries 0 --min-rate 2000. Measured against a
dropping host, 8192 ports took 329s at --max-retries 1 and 164s at 0,
finding the same ports; capping the RTT changed nothing. The range scan
keeps nmap's default retries on its curated port list.
ha-relevant: yes
Devices added before the scanner knew a service showed an empty Services
section with no way to refresh it (#350). The detail modal now starts a
full-port scan of that single device.
- `process_host` lifted out of `run_scan` so the range scan and the new
single-device scan share the same match / merge / dedupe rules — a
rescan unions services, it never replaces what the user added by hand.
- `run_device_scan`: no ping sweep, no mDNS, straight to the phase-2 nmap
pass on the device IP over all 65535 TCP ports.
- `POST /scan/pending/{id}/rescan` records a normal ScanRun
(`kind=device`, `ranges=["<ip>/32"]`), so stop, progress and Scan
History work unchanged. One run per device at a time — a second request
while the first is scanning is a 409. 404 unknown, 409 no-IP or hidden.
- `GET /scan/runs/{id}` so a caller can poll the run it started.
- Deep scan button in the Services section of the device detail, hidden
without an IP and for Zigbee. Swaps to a stop control while running,
folds the fresh services back in on completion (never over an edit in
progress).
ha-relevant: yes
The property line caps its label at max-w-15 so a long key cannot crowd
out the value drawn beside it. When the value is empty there is nothing
to protect, but the cap still applied, truncating the label against
empty space.
Drop the cap when the value is blank and let the label truncate against
the node width instead. Same fix in BaseNode and ProxmoxGroupNode.
Closes#361
ha-relevant: yes
Since 3.3.0 the inventory row owns a device's services and properties, and
every node drawing that device rendered the row wholesale. One row shared by
several canvases meant one rendering: a service the scanner fingerprinted
appeared on every canvas at once (users reported Uptime Kuma and Synology DSM
on hosts running neither — both are port-only signatures), and a property added
on one schematic showed up on all the others.
Order and visibility are presentation, so they move to the node. `display_view`
records, per node, which of the row's services and properties it draws and in
what order, keyed by `port|protocol|name` and by lowercased property key so the
view survives an edit to the fact itself. The facts stay on the row: hiding is
per node, deleting is still device-wide.
An item the view does not list is reported hidden rather than dropped, so what
a scan finds next is one toggle away instead of pushed onto every canvas.
The wire shape is unchanged. A client already sends its lists in display order
with their `visible` flags, so the view is read back out of them rather than
asking for a second field, and `visible` is only stamped when something is
hidden.
Upgrades keep what each canvas showed:
* from 3.2.0, the backfill seeds each node's view from its own legacy columns
before they are dropped;
* from 3.3.0-3.3.2 those columns are gone and the row holds the union of every
canvas, so the layout is recovered from the backup `_backup_db` took before
the 3.3.0 migration — the newest one whose `nodes` table still has the
columns, read read-only and matched by node id;
* with no usable backup the row is the seed, so every canvas keeps showing
exactly what it shows today and only later additions are held back.
Refs #347
ha-relevant: maybe
A property may now carry a label alone: the add and edit forms require
only the key, and every surface that prints one — the badge list, node
and Proxmox group renderers, rack cable annotations — drops the "· value"
separator when the value is empty.
ha-relevant: yes
Dropping a node onto a groupRect zone now asks to add it to the zone and
sets a real React Flow parentId, so moving the zone moves its contents.
Zone children are deliberately not extent-clamped, unlike group and
container children: a zone has no side panel to release a child from, so
dragging the node back out of the zone is what detaches it.
Deleting a zone now releases its children onto the canvas in absolute
coordinates instead of cascade-deleting them; groups and containers keep
the cascade. Collapse counts and hides both parented and merely
overlapping nodes, and the deserializer restores zone parenting on load.
ha-relevant: yes
A canvas node carries a full copy of its Device Inventory row, hydrated when
the canvas loads. The save routed all of it back, so a save made for nothing
but a moved node rewrote the row from a snapshot that could be hours old —
silently reverting an edit made meanwhile in the inventory modal, on another
canvas, or by the scanner.
Diffing the payload against the row server-side cannot fix this: it can't tell
"I edited this" from "the row moved on since I loaded it". Only the client
holds the baseline.
- canvasStore keeps `factsBaseline` — the device facts as received — set on
load, refreshed on save, rebased per field by `applyDeviceFacts`.
- `serializeNode` sends `changed_facts`: what this canvas actually edited.
`link_facts(changed_fields=)` writes nothing outside that list, even where
the values differ. Absent (older client, YAML import, MCP) keeps the previous
full-write behaviour.
- `changed_facts()` additionally drops facts already equal to the row, so a
no-op save writes nothing. Identity matching still uses the full payload.
- Live fields (status, last_seen…) bypass the filter — the status checker owns
reachability, and a save only ever fills a row never checked.
An inventory edit also lands on the canvases already on screen:
`applyDeviceFacts` pushes the saved row onto every node drawing it, without
marking the canvas unsaved. A fact the canvas has edited but not saved is left
alone — work in progress wins locally and still saves.
ha-relevant: maybe
A device documented straight on a canvas carries a `label` and a `type`
and no discovery guess at all — no scan ever saw it. The card read
`suggested_type` alone, so a printer drawn on a canvas fell back to
'generic': unnamed, filed under no type, and drawn with a plain circle.
Two faults compounded:
- The card decided the kind from `suggested_type`, ignoring the curated
`type`. That also meant retyping a scanned device in the detail modal
changed nothing here, and approving it still built a node of the type
the scanner had guessed.
- It carried its own table of eleven icons, unrelated to the ~40
NodeType values, so anything outside that list drew a circle even with
the right type in hand.
`deviceType()` now resolves `type` before `suggested_type` for the icon,
the badge, the type filter and both approve paths, and the icons come
from the shared `NODE_TYPE_DEFAULT_ICONS` — one map, the same one the
canvas and the detail modal use. `deviceLabel` prefers the curated
`label` for the same reason, otherwise a canvas-created device shows as
its IP.
ha-relevant: maybe
The services sat in the curation column, beside the properties, while the
addresses that reach them were two columns away. They move under
Identity: what answers on a host belongs with how to reach it, and the
curation column now carries the properties alone.
Every section heading takes an icon — identity, services, monitoring,
activity, notes, properties, make & model — so a column is scannable
without reading each title. `Section` requires it, so a new section
cannot be added without one. The properties editor keeps its own plain
heading: it comes from the shared `PropertyList`, which the rack cable
panel also renders.
The three view columns carry a data-testid, which is what lets the
layout be asserted rather than eyeballed.
ha-relevant: maybe
The detail modal was a narrow column: a 15px icon, eighteen key-value
rows in one grey block, and a form that grew the dialog to `max-w-lg`
while the header and the buttons scrolled away with the content.
It reads as a device sheet now, following NodeModal's shape:
- One wide dialog with three fixed regions — header, scrolling body,
footer — so the title and the actions stay put.
- The header identifies the row at a glance: a type-coloured icon tile
(the accent the node wears on the canvas), then a badge per discovery
source, the type, live reachability with a dot, and how many canvases
draw the device.
- Three columns instead of one: identity, operations, curation. A
section stays put when it has nothing to show and says why, rather
than disappearing and leaving the reader unsure whether the field is
absent or unsupported.
- Timestamps read relative with the exact value on hover, matching the
inventory cards. IP / hostname / MAC / IEEE offer a copy button.
- The form uses the same control sizing as the canvas modals, and gains
inputs for `friendly_name` and `device_subtype` — both were already
submitted, so they could not be corrected here.
Hardware is a property like any other, so the modal no longer edits it:
nothing draws `cpu_*` / `ram_gb` / `disk_gb` / `show_hardware`, and the
CPU / RAM / Disk keys are property suggestions instead. The columns are
still sent back untouched — Proxmox and the YAML import write them and
the YAML export reads them.
Two assertions in the edit tests covered the removed section: the
curated-fields test drops the hardware line, and the numeric-payload
test stops editing a field that no longer exists while still checking
the values leave as numbers.
ha-relevant: maybe
A device drawn on three canvases was three independent copies of the same
facts. Point every node at the Device Inventory row it draws, and let that
row own what the device *is* — the node keeps only how it is drawn.
- nodes.device_id -> device_inventory.id, ON DELETE SET NULL. NULL for
canvas furniture (group / groupRect / text), which describes nothing
physical. Deleting a node never deletes the row.
- services/inventory_sync holds the shared rules: matching by ieee > ip >
mac (per token, so 10.0.0.4 never matches 10.0.0.40), a property union on
key, a service union on (port, protocol, name), and the backfill that
links every pre-existing node.
- The backfill is non-destructive by construction: it writes device_id and
fills the row, and deletes nothing. Nodes are visited oldest-edit-first,
so where two canvases disagree on a scalar the most recently edited wins,
while properties and services stay unioned — nothing any canvas recorded
is lost. A second boot finds nothing to do.
- The wire shape does not change: GET /canvas hydrates the device fields
from the row, and a save routes them back to it. Editing a node's IP on
one canvas now shows on every other canvas holding that device.
- approve / bulk-approve set device_id instead of owning a copy, and a new
canvas node joins (or mints) its row. Rows minted this way are tagged
with a new `canvas` discovery source and get their own inventory filter.
- DetailPanel offers "Open in inventory"; standalone, which has no
inventory, is not offered it.
test_racks' "reports what the canvas node knows" seeded a second inventory
row for a host that already had one — a state a node create can no longer
produce. Its seeding order is swapped so the node links to the row; every
assertion is unchanged.
ha-relevant: yes
The Device Inventory was a read-only discovery log: rows arrived from a
scan or an import and went stale. Everything a user curates — properties,
services, notes, hardware, check method — could only be edited on a canvas
node, and never came back.
Give the inventory row the fields a node carries and a way to write them:
- device_inventory gains label, type, notes, cpu_count/cpu_model/ram_gb/
disk_gb, show_hardware, check_method/check_target, last_seen, last_scan,
response_time_ms and updated_at. Live reachability goes in a new
status_live: `status` already means the pending/approved/hidden lifecycle
and the two must not be conflated.
- PATCH /api/v1/scan/pending/{id} applies only what the client sends, so
editing one field never clears the rest. Lifecycle and discovery
bookkeeping stay owned by the approve/hide routes and the importers.
- InventoryDeviceCreate carries the same fields, so a hand-made entry needs
no create-then-PATCH round trip.
- InventoryDeviceModal becomes show *and* edit, reusing the canvas editors
(PropertyList, ServiceModal) rather than growing a second implementation.
- InventoryEntry moves to types/index.ts, its home; the modal re-exports it
so existing call sites are untouched. NODE_TYPE_GROUPS moves to
utils/nodeTypeGroups so both type pickers share one vocabulary.
ha-relevant: maybe
Follow-ups to the grouping fix. `handleAddNode` still gated its
"position near the parent" branch on `container_mode`, so a node added
straight into a group got a viewport-centred coordinate that `addNode`
then made group-relative — it landed far outside the box.
`isValidParentNode` also accepted a group or a zone as the child of a
group, which the drag-onto-a-group path refuses; both now agree.
ha-relevant: yes
Editing any field of a grouped node dropped it out of the group on the
next save. NodeModal validated the parent against the type rules
(proxmox/vm/lxc/docker_host) or `container_mode`, and a `group` node is
neither — so it cleared `parent_id` on submit, `updateNode` detached the
node and the save persisted `parent_id: null`.
A shared `isValidParentNode` now treats a group as a valid parent for
any child type; the type rules only govern container nesting. Two
siblings of the same bug go with it: `updateNode` and `addNode` only
nested under a `container_mode` parent, so assigning or adding a node to
a group left it visually unparented until the next reload.
ha-relevant: yes
Follow-up to the per-service host override: the status checker still
probed the node host, and the live overlay keyed services on
node/port/protocol only — so several vhosts sharing port 443 all read
one status. `check_service` now resolves the override (scheme, port,
IPv6 literal), echoes it back in the payload, and `serviceStatusKey`
takes the host as part of the key.
Also guard `new URL()` in `getServiceUrl`: a hand-typed "https://"
threw mid-render instead of resolving to no URL.
ha-relevant: yes
A node can serve several domains, so a service now carries an optional
`host` that overrides the node ip/hostname when building its URL. Empty
falls back to the node host, and the override accepts the same shapes
(`host`, `host:port`, `https://host/…`). The canvas link and the detail
panel badge both resolve through `getServiceUrl`, so they follow it.
Closes#332
ha-relevant: yes
Top and bottom were floored at 1 while left and right could go to 0.
MIN_HANDLES is now 0 for every side; sideDefault keeps its role as the
value used when a node carries no explicit count (1 for top/bottom,
0 for left/right), so existing canvases are unchanged.
YAML round-trip: export writes a count that differs from the side
default (not only one above it), and import tests for a number rather
than truthiness, so an explicit 0 survives.
ha-relevant: yes
Adds `kvm` to NodeType, with a label, a MonitorCog icon, a per-theme
accent and a registered node component, plus the Hardware group of the
node and custom-style pickers and the MCP NODE_TYPES list.
Scanner autodetect: port-agnostic signatures for PiKVM, TinyPilot,
JetKVM and NanoKVM, matched on the HTTP probe's title/headers, and `kvm`
placed ahead of `server` in the suggest_node_type priority list.
suggest_node_type called match_port, which drops the HTTP-probe signals,
so no `port: null` signature could influence a suggested type — Unraid,
OpenMediaVault and Cockpit included. It now calls match_service with the
probe signals, which is what makes the KVM signatures reachable.
Closes#314
ha-relevant: yes
The rack's link picker read `/nodes`, so it only ever offered devices
someone had already approved onto a logical canvas — two rows on a homelab
holding 74 inventory entries. A device on no canvas is still the record of
a real box, and is exactly what a rack is built out of.
`DevicePickerModal` replaces `NodePickerModal` and lists the Device
Inventory itself. Picking an entry calls the new `relinkDevice`, which
repoints the mount's `deviceId`, adopts that entry's node, status and —
unless the user renamed the plate — its label. One entry, one mount: a row
another plate stands for is not offered, and the store refuses it anyway.
The placeholder a rack-created plate left behind is dropped through the new
`DELETE /api/v1/scan/pending/{id}`, which refuses a device a rack still
mounts (409): foreign keys are off at runtime, so the mount would be left
naming a row that no longer exists.
`LinkedDevicePanel` becomes "Linked device" and now prints what discovery
found even when nothing on a canvas answers for the device; only the
canvas-side rows go missing, under a "Not on a logical canvas." note.
Also renames `pending_devices` to `device_inventory` (and
`pending_device_links` to `device_inventory_links`), with the Python and
TypeScript names that followed it. "Pending devices" was the scanner's word
for a queue of finds awaiting approval; the rows outlive approval, are
edited by hand and are what a rack mounts. Routes, payload keys and MCP
tool names are a published contract and are unchanged — `/scan/pending/*`
and the `pending_devices` key in `/stats` stay as they are.
The rename migration runs before `create_all`, or an empty new table would
be created beside the populated old one and every scanned device would read
as gone; it repairs that state too, for anyone whose app already started
mid-upgrade. Foreign keys are switched on for the rename so SQLite rewrites
the `REFERENCES` clause in `rack_devices`.
ha-relevant: maybe
Three from the third review pass, all in code this branch added.
Number('') is 0, so `Number(draft) || MIN_RACK_U` turned a select-all +
Delete into `uHeight: 1` on blur. A rack with mounts refused it and
showed a misleading toast; an empty one — the just-added case, 24U by
default — took it silently, with no undo. An empty or unparseable field
is now "no edit".
CableLayer returned null on `visibility === 'hidden'` before the
per-cable filter that deliberately keeps the selected run drawn ever
ran, so switching the header select to Hidden left RackCablePanel open
over a cable nothing showed. Hidden now still draws the selection —
and nothing else, not even the hover reveal.
PropertyList tracked the open edit form by array position while the
array belongs to the caller. Removing or reordering an earlier row
slid the form onto its neighbour and Save overwrote the wrong
property. The form closes on any mutation from outside it. This one
predates the branch — it moved verbatim out of DetailPanel — but the
extraction doubled its reach to the cable panel, and the component had
no tests. It has ten now.
ha-relevant: maybe
Clicking a cable — in patch mode or out of it — selects it and opens a
right rail. It carries the physical facts (type, colour, label) and
`properties`: the same NodeProperty records the logical canvas already
uses for nodes, each with its own "show on canvas" eye. What is ticked
visible is drawn on a small plate at the midpoint of the run, so an
export carries its lengths and VLANs.
The property editor moves out of DetailPanel into
components/common/PropertyList so both canvases share one implementation
rather than growing a second.
Persistence: rack_cables gains label_visible and properties, added by an
idempotent migration in _try_migrate; the response schema coerces the
NULLs legacy rows read back as.
Also drops the 40 % plate fade that came with cables-on. It let the rail
strips and the U grid show through the mounted gear, which read as a
rendering bug — cables are drawn above the plates anyway.
ha-relevant: maybe
networkImportDone lived in memory only. loadDesign starts from emptyState and
the flag was in neither the save payload nor standaloneStorage, so a reload
re-armed the import: the second run found the original ports taken, walked on
to the next free pair, and drew a duplicate cable for every logical link — once
per reload.
The device pair is the guard now, and it survives a reload because the cables
do: a pair already patched is skipped whatever ports carry it. The flag and the
disabled button go with it, which also makes the feature better — run it again
after racking more gear and it adds only what is missing.
While in there, the import prefers a port whose type matches the link: a fibre
edge landing on two RJ45 jacks drew an amber run across copper. Any free port
is still used when the plate has no matching one.
Sidebar's rack branch gains the tests it shipped without: the view/action swap,
the hidden discovery actions, + Device opening the editor, the capacity footer,
and the unsaved badge reading the rack store rather than the canvas one.
ha-relevant: no
Two native <select> elements sat in a header made of ghost buttons, and they
looked it: their own border and background, an OS chevron, an unthemed popup.
The type filter goes entirely — state, action and the CableLayer branch that
read it, plus CABLE_TYPE_LABELS which had no other consumer. Filtering the
cabling down to copper or fibre answered a question nobody asks of a rack
they are looking at; the type still follows the port a patch starts from,
which is where it matters.
The visibility control becomes the shared ui/select, with a trigger sized and
coloured like the buttons beside it — transparent until hovered — and an icon
per option: pointer for on-hover, eye for always, crossed eye for hidden.
Tests cover the trigger reflecting the active visibility, a pick writing it to
the store, and CableLayer drawing ethernet and fibre alike. base-ui commits a
selection on a real pointer sequence rather than a bare click, so that one goes
through userEvent.
ha-relevant: no
The Getting Started tour stopped at the logical canvas, so the third design
type was invisible to anyone who had not gone looking for New Canvas → Kind.
A step between grouping and styling now points at the canvas switcher and
says what a rack canvas is for. It is `mode: 'all'` — a rack needs no backend,
it persists to localStorage in standalone like any other canvas — and it
anchors on the switcher rather than a rack control, since the tour runs on a
network canvas where none of the rack sidebar items exist.
That twelfth step also broke the card footer. The progress strip grows with
the step count and neither footer child could shrink (`min-width: auto`), so
at twelve dots the strip pushed the counter and both buttons past the right
edge of the 320px card — Next ended up outside it. The strip is now the part
that gives: it shrinks and clips, the controls hold their size, and Next stays
anchored whatever the step count.
ha-relevant: maybe
The overlay fix applies to any build of the frontend; the rack step itself is
pointless until the rack canvas is ported.